Beispiel #1
0
  private void createGame(HttpExchange exchange) throws IOException {

    InputStream headers = exchange.getRequestBody();
    String gameCreateInfo = HandlerUtils.inputStreamToString(headers);
    Map<String, String> gameCreateInfoMap = HandlerUtils.decodeQueryString(gameCreateInfo);

    String name = gameCreateInfoMap.get("name");
    Boolean randomNumbers = Boolean.parseBoolean(gameCreateInfoMap.get("randomNumbers"));
    Boolean randomTiles = Boolean.parseBoolean(gameCreateInfoMap.get("randomTiles"));
    Boolean randomPorts = Boolean.parseBoolean(gameCreateInfoMap.get("randomPorts"));

    GameModel model = new GameModel();
    model.initGame(name, randomNumbers, randomTiles, randomPorts);

    Games catanGames = Games.get();
    catanGames.addGame(model);

    Gson gson = new Gson();

    ArrayList<GameListPlayer> glp = new ArrayList<GameListPlayer>();
    for (int i = 0; i < 4; i++) {
      glp.add(new GameListPlayer());
    }

    GameListGames g = new GameListGames(name, catanGames.getGames().size(), glp);

    String jsonString = gson.toJson(g);
    Server.println("  /games/create");
    HandlerUtils.sendStringAsJSON(exchange, HttpURLConnection.HTTP_OK, jsonString);
  }
Beispiel #2
0
  private void listGames(HttpExchange exchange) throws IOException {
    Server.println("\n" + this.getClass().getSimpleName() + ":");
    Games games = Games.get();

    Map<Integer, GameModel> gameList = games.getGames();

    String jsonString = "[";
    int gameNum = 1;
    for (Map.Entry<Integer, GameModel> e : gameList.entrySet()) {
      GameModel game = e.getValue();
      jsonString += game.getGamesListJSON(e.getKey());
      if (gameNum < gameList.size()) {
        jsonString += ",";
      }
      gameNum++;
    }
    jsonString += "]";

    Server.println("  /games/list");
    HandlerUtils.sendStringAsJSON(exchange, HttpURLConnection.HTTP_OK, jsonString);
  }