public StateRenderLayer getStateRenderLayer() { StateRenderLayer rl = new StateRenderLayer(); rl.addStaticPainter(new WallPainter()); rl.addObjectClassPainter(CLASSLOCATION, new LocationPainter()); rl.addObjectClassPainter(CLASSAGENT, new AgentPainter()); return rl; }
protected Visualizer getTrajectoryRenderLayerBase() { StateRenderLayer srl = new StateRenderLayer(); srl.addStaticPainter(new PMapPainter(this.puddleMap)); Visualizer v = new Visualizer(srl); return v; }