Beispiel #1
0
  /** Test that ST and MT yield the exact same result */
  public void testMTEquals() {
    int size1 = 10;
    int size2 = 15;
    byte state1 = Grid.INSIDE;
    byte state2 = Grid.INSIDE;

    Grid grid1 = new ArrayGridByte(size1, size1, size1, 0.001, 0.001);
    Grid grid2 = new ArrayGridByte(size2, size2, size2, 0.002, 0.002);
    Grid grid3 = new ArrayGridByte(size2, size2, size2, 0.002, 0.002);

    // set grid1
    for (int x = 3; x < 7; x++) {
      grid1.setState(x, 5, 5, state1);
    }

    // set grid2
    for (int y = 5; y < size2; y++) {
      grid2.setState(1, y, 10, state2);
    }
    // set grid3
    for (int y = 5; y < size2; y++) {
      grid3.setState(1, y, 10, state2);
    }

    // get the subtraction of grid1 from grid2
    SubtractOpMT op = new SubtractOpMT(grid1, Runtime.getRuntime().availableProcessors());
    Grid subtrGridMT = op.execute(grid2);

    SubtractOp op2 = new SubtractOp(grid1, 0, 0, 0, 1);
    Grid subtrGridST = op2.execute(grid2);

    assertEquals(size2, subtrGridST.getWidth());
    assertEquals(size2, subtrGridMT.getWidth());

    // check filled voxel state and material
    for (int x = 0; x < size2; x++) {
      for (int y = 0; y < size2; y++) {
        for (int z = 0; z < size2; z++) {
          assertEquals(
              "(" + x + ", " + y + ", " + z + ") state is not equal",
              subtrGridST.getState(x, y, z),
              subtrGridMT.getState(x, y, z));
        }
      }
    }
  }
Beispiel #2
0
  /** Grids sharing a voxel coordinate should have those voxels subtracted */
  public void _testSharedVoxelMT() {
    int size1 = 10;
    int size2 = 15;
    byte state1 = Grid.INSIDE;
    byte state2 = Grid.INSIDE;

    Grid grid1 = new ArrayGridByte(size1, size1, size1, 0.001, 0.001);
    Grid grid2 = new ArrayGridByte(size2, size2, size2, 0.002, 0.002);

    // set grid1
    for (int x = 3; x < 7; x++) {
      grid1.setState(x, 5, 5, state1);
    }

    // set grid2
    for (int y = 5; y < size2; y++) {
      grid2.setState(3, y, 5, state2);
    }

    // get the subtration of grid1 from grid2
    SubtractOpMT op = new SubtractOpMT(grid1, Runtime.getRuntime().availableProcessors());
    Grid subtrGrid = (Grid) op.execute(grid2);

    assertEquals(size2, subtrGrid.getWidth());

    // check filled voxel state and material
    for (int x = 0; x < size2; x++) {
      for (int y = 0; y < size2; y++) {
        for (int z = 0; z < size2; z++) {

          if (x == 3 && y >= 6 && y < size2 && z == 5) {
            assertEquals(
                "(" + x + ", " + y + ", " + z + ") state is not " + state2,
                state2,
                subtrGrid.getState(x, y, z));
          } else {
            assertEquals(
                "(" + x + ", " + y + ", " + z + ") state is not outside",
                Grid.OUTSIDE,
                subtrGrid.getState(x, y, z));
          }
        }
      }
    }
  }
Beispiel #3
0
  /** Test that MT is faster then ST. Assumes we always run on a MT box */
  public void _testMTFaster() {
    // TODO:  this test does not always works so removing for now
    int size1 = 800;
    int size2 = 800;
    byte state1 = Grid.INSIDE;
    byte state2 = Grid.INSIDE;

    Grid grid1 = new ArrayGridByte(size1, size1, size1, 0.001, 0.001);
    Grid grid2 = new ArrayGridByte(size2, size2, size2, 0.002, 0.002);
    Grid grid3 = new ArrayGridByte(size2, size2, size2, 0.002, 0.002);

    for (int y = 0; y < grid1.getHeight(); y++) {
      for (int x = 0; x < grid1.getWidth(); x++) {
        for (int z = 0; z < grid1.getDepth(); z++) {
          grid1.setState(x, y, z, state1);
        }
      }
    }
    for (int y = 0; y < grid2.getHeight(); y++) {
      for (int x = 0; x < grid2.getWidth(); x++) {
        for (int z = 0; z < grid2.getDepth(); z++) {
          grid2.setState(x, y, z, state1);
        }
      }
    }

    int WARMUP = 3;

    long st_time = 0;
    for (int i = 0; i < WARMUP; i++) {
      long t0 = System.currentTimeMillis();
      // get the subtraction of grid1 from grid2
      SubtractOpMT op = new SubtractOpMT(grid1, Runtime.getRuntime().availableProcessors());
      Grid subtrGridMT = op.execute(grid2);

      long mt_time = System.currentTimeMillis() - t0;
      t0 = System.currentTimeMillis();
      SubtractOp op2 = new SubtractOp(grid1, 0, 0, 0, 1);
      Grid subtrGridST = op2.execute(grid2);
      st_time = System.currentTimeMillis() - t0;

      // printf("MT time: %6d  ST time: %6d  SpeedUp: %6.2f\n",mt_time,st_time,(float)st_time /
      // mt_time);
    }

    int TIMES = 1;

    int cores = Runtime.getRuntime().availableProcessors();
    cores = Math.min(cores, 16); // We expect linear scaling to stop by this time
    float expected_speedup = 0.5f * cores;

    for (int i = 0; i < TIMES; i++) {
      long t0 = System.currentTimeMillis();
      // get the subtraction of grid1 from grid2
      SubtractOpMT op = new SubtractOpMT(grid1, Runtime.getRuntime().availableProcessors());
      op.setThreadCount(cores);
      op.setSliceSize(2);
      Grid subtrGridMT = op.execute(grid2);
      if (subtrGridMT.getWidth() > 10000) {
        System.out.println("no optimize away");
      }
      ;

      long mt_time = System.currentTimeMillis() - t0;

      float speedup = (float) st_time / mt_time;
      printf("MT time: %6d  ST time: %6d  SpeedUp: %6.2f\n", mt_time, st_time, speedup);

      assertTrue("Speedup factor > " + expected_speedup, speedup >= expected_speedup);
    }
  }