// If was single slit, evaluate differently public float evaluateSingle() { distanceSetInternally = true; distance = 2 * width; distanceWidgetPosition = distance * (N.getValue() - 1) / 2.0f; distanceWidget.setValue(distanceWidgetPosition); return distance / 500.0f; }
public void evaluateDistance() { distanceSetInternally = true; distanceWidgetPosition = distance * (N.getValue() - 1) / 2.0f; distanceWidget.setValue(distanceWidgetPosition); }