/**
  * <code>updateWorldBound</code> updates the bounding volume that contains this geometry. The
  * location of the geometry is based on the location of all this node's parents.
  *
  * @see com.jme.scene.Spatial#updateWorldBound()
  */
 public void updateWorldBound() {
   if (target.getModelBound() != null) {
     worldBound =
         target
             .getModelBound()
             .transform(
                 parentGeom.getWorldRotation(),
                 parentGeom.getWorldTranslation(),
                 parentGeom.getWorldScale(),
                 worldBound);
   }
 }
 /** returns the model bound of the target object. */
 public BoundingVolume getModelBound() {
   return target.getModelBound();
 }
 /**
  * <code>updateBound</code> recalculates the bounding object assigned to the geometry. This resets
  * it parameters to adjust for any changes to the vertex information.
  */
 public void updateModelBound() {
   if (target.getModelBound() != null) {
     target.updateModelBound();
     updateWorldBound();
   }
 }