/** Empties the set. */ public void clear() { super.clear(); double[] set = _set; byte[] states = _states; for (int i = set.length; i-- > 0; ) { set[i] = (double) 0; states[i] = FREE; } }
/** Empties the map. */ @Override // GemStoneAddition public void clear() { super.clear(); double[] keys = _set; float[] vals = _values; byte[] states = _states; for (int i = keys.length; i-- > 0; ) { keys[i] = 0; vals[i] = 0; states[i] = FREE; } }