public boolean updateState(Landscape scape) {

    // method should check to see if the hunter has entered its room and eat them if they have:
    if (this.current == WumpusHunt.hunter.getCurrentRoom() && this.slain != true) {

      WumpusHunt.hunter.setAlive(false);
      scape.advance();
      this.slain = false;
      this.show = true; // revealed.
    }

    return true;
  }