Beispiel #1
0
  public void rebuild() {
    for (String locale : Locale.getLocales()) {
      if (!localeMeta.containsKey(locale)) localeMeta.put(locale, getLocaleMeta("en_GB"));
    }
    for (String locale : Locale.getLocales()) {
      List<String> lines = getTooltipLines(locale);
      ItemMeta meta = getLocaleMeta(locale);
      meta.setDisplayName(lines.get(0));
      lines.remove(0);
      meta.setLore(lines);
      setLocaleMeta(locale, meta);
      // item.setItemMeta(meta);
    }

    for (Player player : Bukkit.getOnlinePlayers()) {
      Iterator<ItemStack> it = player.getInventory().iterator();
      String locale = Locale.getPlayerLocale(player);
      while (it.hasNext()) {
        ItemStack item = it.next();
        if (ItemManager.toRPGItem(item) != null) updateItem(item, locale, false);
      }
      for (ItemStack item : player.getInventory().getArmorContents()) {
        if (ItemManager.toRPGItem(item) != null) updateItem(item, locale, false);
      }
    }
    resetRecipe(true);
  }
Beispiel #2
0
 public static void updateItem(
     ItemStack item, String locale, RPGMetadata rpgMeta, boolean updateDurability) {
   RPGItem rItem = ItemManager.toRPGItem(item);
   if (rItem == null) return;
   item.setType(rItem.item.getType());
   ItemMeta meta = rItem.getLocaleMeta(locale);
   if (!(meta instanceof LeatherArmorMeta) && updateDurability) {
     item.setDurability(rItem.item.getDurability());
   }
   List<String> lore = meta.getLore();
   rItem.addExtra(rpgMeta, item, lore);
   lore.set(0, meta.getLore().get(0) + rpgMeta.toMCString());
   meta.setLore(lore);
   Map<Enchantment, Integer> enchantments = null;
   if (enchantmentSupport) enchantments = item.getEnchantments();
   item.setItemMeta(meta);
   if (enchantmentSupport) item.addEnchantments(enchantments);
 }
Beispiel #3
0
 public void resetRecipe(boolean removeOld) {
   if (removeOld) {
     Iterator<Recipe> it = Bukkit.recipeIterator();
     while (it.hasNext()) {
       Recipe recipe = it.next();
       RPGItem rpgitem = ItemManager.toRPGItem(recipe.getResult());
       if (rpgitem == null) continue;
       if (rpgitem.getID() == getID()) {
         it.remove();
       }
     }
   }
   if (hasRecipe) {
     Set<ItemStack> iSet = new HashSet<ItemStack>();
     for (ItemStack m : recipe) {
       iSet.add(m);
     }
     ItemStack[] iList = iSet.toArray(new ItemStack[iSet.size()]);
     item.setItemMeta(getLocaleMeta("en_GB"));
     ShapedRecipe shapedRecipe = new ShapedRecipe(item);
     int i = 0;
     Map<ItemStack, Character> iMap = new HashMap<ItemStack, Character>();
     for (ItemStack m : iList) {
       iMap.put(m, (char) (65 + i));
       i++;
     }
     iMap.put(null, ' ');
     StringBuilder out = new StringBuilder();
     for (ItemStack m : recipe) {
       out.append(iMap.get(m));
     }
     String shape = out.toString();
     shapedRecipe.shape(shape.substring(0, 3), shape.substring(3, 6), shape.substring(6, 9));
     for (Entry<ItemStack, Character> e : iMap.entrySet()) {
       if (e.getKey() != null) {
         shapedRecipe.setIngredient(
             e.getValue(), e.getKey().getType(), e.getKey().getDurability());
       }
     }
     Bukkit.addRecipe(shapedRecipe);
   }
 }