/** Called when the module is enabled. */
  public void onEnable() {
    Global.PLUGIN = m_plugin;
    Global.MODULE = this;
    register(m_playerListener);

    Global.LoadConfig();

    Global.OutputConsole("Module Enabled");
  }
 /** Called when the module is disabled. */
 public void onDisable() {
   Global.OutputConsole("Module Disabled");
 }