Beispiel #1
0
  // Befehl: Ändere seriösen Name
  public boolean onCommandCHGNM(
      CommandSender sender, Command command, String label, String[] args) {
    Gamer g = Main.i.mylib.getGamerFromSender(sender);
    if (g == null) return true;

    if (g.state != 0) {
      Main.i.mylib.sendError(g, "ingame");
      return false;
    }

    g.sendMessage(
        ChatColor.BLUE.toString()
            + ChatColor.BOLD
            + Main.i.saves.config.getString("tr.lobby.change"));
    g.inputLongName = true;

    return true;
  }
Beispiel #2
0
  // ChatManager!
  public void onAsyncPlayerChat(AsyncPlayerChatEvent e) {
    Gamer g = getGamer(e.getPlayer().getName());
    if (g == null) return;

    e.setCancelled(true);

    // Check Flags
    if (g.inputLongName) {
      g.longName = e.getMessage();
      g.inputLongName = false;
      Main.i.mylib.sendInfo(g, "chgnm");
      return;
    }

    // In der Lobby
    if (g.state == 0) {
      sendLobbyMessage("<" + g.longName + "> " + e.getMessage());
    } else if (g.state == 1) {
      if (g.joinedRoom == null) return;
      g.joinedRoom.sendMessage("<" + g.longName + "> " + e.getMessage(), ChatColor.WHITE);
    }
  }