Beispiel #1
0
 private static File getXMLTemplate(CharacterFacade character) {
   File template =
       FileUtils.getFile(
           ConfigurationSettings.getSystemsDir(),
           "gameModes",
           character.getDataSet().getGameMode().getName(),
           "base.xml.ftl");
   if (!template.exists()) {
     template = new File(ConfigurationSettings.getOutputSheetsDir(), "base.xml.ftl");
   }
   return template;
 }
Beispiel #2
0
 private PCGenSettings() {
   super("options.ini");
   setProperty(
       PCG_SAVE_PATH,
       (ConfigurationSettings.getUserDir() + "/characters").replace('/', File.separatorChar));
   setProperty(
       PCP_SAVE_PATH,
       (ConfigurationSettings.getUserDir() + "/characters").replace('/', File.separatorChar));
   setProperty(
       CHAR_PORTRAITS_PATH,
       (ConfigurationSettings.getUserDir() + "/characters").replace('/', File.separatorChar));
   setProperty(
       BACKUP_PCG_PATH,
       (ConfigurationSettings.getUserDir() + "/characters").replace('/', File.separatorChar));
 }