Beispiel #1
0
  public float getCharacterAdvance(char curChar, char nextChar, float size) {
    BitmapCharacter c = charSet.getCharacter(curChar);
    if (c == null) return 0f;

    float advance = size * c.getXAdvance();
    advance += c.getKerning(nextChar) * size;
    return advance;
  }
Beispiel #2
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  void setBitmapChar(BitmapCharacter bitmapChar) {
    x0 = Integer.MIN_VALUE;
    y0 = Integer.MIN_VALUE;
    width = Integer.MIN_VALUE;
    height = Integer.MIN_VALUE;
    alignX = 0;
    alignY = 0;

    BitmapCharacterSet charSet = font.getCharSet();
    this.bitmapChar = bitmapChar;
    if (bitmapChar != null) {
      u0 = (float) bitmapChar.getX() / charSet.getWidth();
      v0 = (float) bitmapChar.getY() / charSet.getHeight();
      u1 = u0 + (float) bitmapChar.getWidth() / charSet.getWidth();
      v1 = v0 + (float) bitmapChar.getHeight() / charSet.getHeight();
    } else {
      u0 = 0;
      v0 = 0;
      u1 = 0;
      v1 = 0;
    }
  }
Beispiel #3
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  /**
   * Merge two fonts. If two font have the same style, merge will fail.
   *
   * @param styleSet Style must be assigned to this.
   * @author Yonghoon
   */
  public void merge(BitmapFont newFont) {
    charSet.merge(newFont.charSet);
    final int size1 = this.pages.length;
    final int size2 = newFont.pages.length;

    Material[] tmp = new Material[size1 + size2];
    System.arraycopy(this.pages, 0, tmp, 0, size1);
    System.arraycopy(newFont.pages, 0, tmp, size1, size2);

    this.pages = tmp;

    //        this.pages = Arrays.copyOf(this.pages, size1+size2);
    //        System.arraycopy(newFont.pages, 0, this.pages, size1, size2);
  }
Beispiel #4
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 void setBitmapChar(char c) {
   BitmapCharacterSet charSet = font.getCharSet();
   BitmapCharacter bm = charSet.getCharacter(c, style);
   setBitmapChar(bm);
 }
Beispiel #5
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 public void setPages(Material[] pages) {
   this.pages = pages;
   charSet.setPageSize(pages.length);
 }
Beispiel #6
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 public void setStyle(int style) {
   charSet.setStyle(style);
 }
Beispiel #7
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  public float getLineWidth(CharSequence text) {

    // This method will probably always be a bit of a maintenance
    // nightmare since it basis its calculation on a different
    // routine than the Letters class.  The ideal situation would
    // be to abstract out letter position and size into its own
    // class that both BitmapFont and Letters could use for
    // positioning.
    // If getLineWidth() here ever again returns a different value
    // than Letters does with the same text then it might be better
    // just to create a Letters object for the sole purpose of
    // getting a text size.  It's less efficient but at least it
    // would be accurate.

    // And here I am mucking around in here again...
    //
    // A font character has a few values that are pertinent to the
    // line width:
    //  xOffset
    //  xAdvance
    //  kerningAmount(nextChar)
    //
    // The way BitmapText ultimately works is that the first character
    // starts with xOffset included (ie: it is rendered at -xOffset).
    // Its xAdvance is wider to accomodate that initial offset.
    // The cursor position is advanced by xAdvance each time.
    //
    // So, a width should be calculated in a similar way.  Start with
    // -xOffset + xAdvance for the first character and then each subsequent
    // character is just xAdvance more 'width'.
    //
    // The kerning amount from one character to the next affects the
    // cursor position of that next character and thus the ultimate width
    // and so must be factored in also.

    float lineWidth = 0f;
    float maxLineWidth = 0f;
    char lastChar = 0;
    boolean firstCharOfLine = true;
    //        float sizeScale = (float) block.getSize() / charSet.getRenderedSize();
    float sizeScale = 1f;
    for (int i = 0; i < text.length(); i++) {
      char theChar = text.charAt(i);
      if (theChar == '\n') {
        maxLineWidth = Math.max(maxLineWidth, lineWidth);
        lineWidth = 0f;
        firstCharOfLine = true;
        continue;
      }
      BitmapCharacter c = charSet.getCharacter((int) theChar);
      if (c != null) {
        if (theChar == '\\' && i < text.length() - 1 && text.charAt(i + 1) == '#') {
          if (i + 5 < text.length() && text.charAt(i + 5) == '#') {
            i += 5;
            continue;
          } else if (i + 8 < text.length() && text.charAt(i + 8) == '#') {
            i += 8;
            continue;
          }
        }
        if (!firstCharOfLine) {
          lineWidth += findKerningAmount(lastChar, theChar) * sizeScale;
        } else {
          // The first character needs to add in its xOffset but it
          // is the only one... and negative offsets = postive width
          // because we're trying to account for the part that hangs
          // over the left.  So we subtract.
          lineWidth -= c.getXOffset() * sizeScale;
          firstCharOfLine = false;
        }
        float xAdvance = c.getXAdvance() * sizeScale;

        // If this is the last character, then we really should have
        // only add its width.  The advance may include extra spacing
        // that we don't care about.
        if (i == text.length() - 1) {
          lineWidth += c.getWidth() * sizeScale;

          // Since theh width includes the xOffset then we need
          // to take it out again by adding it, ie: offset the width
          // we just added by the appropriate amount.
          lineWidth += c.getXOffset() * sizeScale;
        } else {
          lineWidth += xAdvance;
        }
      }
    }
    return Math.max(maxLineWidth, lineWidth);
  }
Beispiel #8
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 private int findKerningAmount(int newLineLastChar, int nextChar) {
   BitmapCharacter c = charSet.getCharacter(newLineLastChar);
   if (c == null) return 0;
   return c.getKerning(nextChar);
 }
Beispiel #9
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 /**
  * Gets the line height of a StringBlock.
  *
  * @param sb
  * @return
  */
 public float getLineHeight(StringBlock sb) {
   return charSet.getLineHeight() * (sb.getSize() / charSet.getRenderedSize());
 }