@Override public void addMesh(double[][][] vertices, double[][][] normals, AppearanceState appearance) { if (vertices.length == 0) return; int l = vertices[0].length; for (int i = 0; i < vertices.length; ++i) if (vertices[i].length == 0 || vertices[i].length != l) return; SceneGraphComponent sgc = SceneGraphUtility.createFullSceneGraphComponent(); QuadMeshFactory qmf = new QuadMeshFactory(); qmf.setVLineCount(vertices.length); qmf.setULineCount(l); qmf.setClosedInUDirection(false); qmf.setClosedInVDirection(false); qmf.setVertexCoordinates(vertices); if (normals == null) { qmf.setGenerateFaceNormals(true); // qmf.setGenerateVertexNormals(true); } else { qmf.setVertexNormals(normals); } qmf.setGenerateTextureCoordinates(false); qmf.setGenerateEdgesFromFaces(true); qmf.setEdgeFromQuadMesh(true); Color[] colors = new Color[vertices.length * l]; for (int i = 0; i < vertices.length * l; ++i) { colors[i] = appearance.getColor(); } qmf.setVertexColors(colors); qmf.update(); sgc.setGeometry(qmf.getGeometry()); DefaultGeometryShader dgs = ShaderUtility.createDefaultGeometryShader(sgc.getAppearance(), true); dgs.setShowLines(true); dgs.setShowPoints(true); dgs.setShowFaces(true); dgs.createPointShader("my"); MyLineShader ls = (MyLineShader) dgs.createLineShader("my"); ls.setDiffuseColor(appearance.getColor()); ls.setLineType(0); DefaultPolygonShader dps = (DefaultPolygonShader) dgs.getPolygonShader(); dps.setTransparency(1 - appearance.getOpacity()); sceneMeshes.addChild(sgc); }
private void addLineObject( double x1, double y1, double z1, double x2, double y2, double z2, AppearanceState appearance, int type) { lineCoordinates.add(new double[] {x1, y1, z1}); lineCoordinates.add(new double[] {x2, y2, z2}); lineColors.add(appearance.getColor()); lineIndices.add(lineCoordinates.size() - 2); lineIndices.add(lineCoordinates.size() - 1); lineSizes.add(appearance.getSize()); lineTypes.add(type); }
@Override public void addCircle( double cx, double cy, double cz, double nx, double ny, double nz, double radius, AppearanceState appearance) { circleCenters.add(new double[] {cx, cy, cz}); circleNormals.add(new double[] {nx, ny, nz}); circleColors.add(appearance.getColor()); circleRadii.add(radius); }
@Override public void addPolygon(double[][] vertices, AppearanceState appearance) { polygonVertices.add(vertices); polygonColors.add(appearance.getColor()); polygonTotalVertexCount += vertices.length; }
/* (non-Javadoc) * @see de.tum.in.jrealityplugin.Cindy3DViewer#addPoint(double, double, double) */ @Override public void addPoint(double x, double y, double z, AppearanceState appearance) { pointCoordinates.add(new double[] {x, y, z}); pointColors.add(appearance.getColor()); pointSizes.add(appearance.getSize()); }