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Sundrio: compile time tooling for generating builder and fluent DSLs.

Overview

Even though builder is a very common pattern and all modern IDEs are able to generate them on the fly, they tend to get messy when concepts like inheritance or nesting get into the picture.

The builder interface

All the generated builders implement the Builder interface which looks like:

public interface Builder<T> {
    T build();
}

The fluent interface

For usability and readability builders are in most cases fluent interfaces and use method cascading. This means that all but the build method return the builder instance itself. This project makes a distinction between the Builder and Fluent part, by generating both a Builder and a Fluent class (with the Builder extending the Fluent).

The fluent part implements the following interface.

public interface Fluent<F extends Fluent<F>> {
}

Hierarchical builder and fluent implementations

Obviously a single class can't implement Builders with different type parameters and thus it's not possible to have a builder extend an other build (unless of course they use the same or generic type parameters and abuse generics).

To keep things as simple as possible and maximize re-usability of the generated bits, this project allows inheritance between Fluent implementations (which contain all the reusable bits) and then each builder just extends the corresponding Fluent implementation. This minimizes boilerplate and also allows the use of Fluent, outside the context of the builder (see below).

Generating Builders

On any POJO you can add the @Buildable annotation on a single constructor. On compile time a builder will get generated that will contain methods for all of the constructor arguments. For example:

@Buildable
public Circle(int x, int y, int radius)

This will generate a builder that you can then use:

Circle myCircle = new CircleBuilder().withX(0).withY(0).withRadius(10).build();

An other example could be the:

@Buildable
public Square(int x, int y, int size)

Which you could use like:

Square mySquare = new SquareBuilder().withX(0).withY(0).withSize(10).build();

Builder Inheritance

In the examples above, both Circle and Square are actually Shapes. We could have the class Shape as a superclass of Circle and Square and move fields x and y there.

@Buildable
public Shape(int x, int y)

In this case the CircleFluent and SquareFluent will extend the ShapeFluent and each builder will extend the corresponding Fluent.

As shown below:

         Fluent              Builder
         ------          ----------------
           ^               ^     ^     ^
           |               |     |     |
           |               |     |     |
       ShapeFluent         |     |     |
       -----------         |     |     |
         ^  ^  ^           |     |     |
         |  |  |           |     |     |
         |  |  +-- ShapeBuilder  |     |
         |  |      ------------  |     |
         |  |                    |     |
    +----+  +-------+            |     |
    |               |            |     |
    CircleFluent    SquareFluent |     |
    ------------    ------------ |     |
      ^                ^         |     |
      |                |         |     |
      |         SquareBuilder----+     |
      |                                |
      |                                |
      |  +-----------------------------+
      |  |
    CircleBuilder

Integration with Bean Validation

The generated builders can validate the objects before returning them (if a validation provider is available). To enable this feature just set the validationEnabled flag to true:

package my.demo
    
import javax.validation.constraints.NotNull;

public class Demo {
    @NotNull
    private String value;
    
    @Buildable(validationEnabled=true)
    public Demo(....) {
            // ...
    }
}

Editable Builders

By default the objects created by the builder are editable. This means that the created object automatically implement a method edit() which, if called, returns a new builder initialized with the data of the current object.

Consider for example the Circle object then you can use the following code to easily create a modified clone of it:

Circle circle = new CircleBuilder()
                      .withX(10)
                      .withY(10)
                      .withRadius(100)
                      .build();

// Create a new CircleBuilder with edit(), set props and the build
Circle clone = ((Editable) circle).edit().withRadius(120).build();

You can disable this behaviour by using @Buildable(editableEnabled = false)

Eliminating runtime dependencies

In case you need to avoid having any kind of runtime dependency to this tools interfaces like Builder or Fluent interfaces, you can set the generateBuilderPackage flag on the @Buildable annotation to true. This will result in generating the base interfaces themselves in the generated source directory, eliminating all runtime dependencies to this too. The target package can be set with builderPackage. If not given, the default io.sundr.builder is used.

package my.demo

public class Demo {
    @Buildable(generateBuilderPackage=true,builderPackage="my.pkg")
    public Demo(....) {
        //  ...
    }
}

Generating Builders and Fluents for 3rd party classes

In case you want to generate Builders and Fluents for 3rd party classes you can use the @ExternalBuilder annotation. This annotation can be added on top of any Class. Inside the annotation you can specify the fully qualified names of the types that for which you want to generate builders.

@ExternalBuilders({"some.ExternalClass", "yet.another.thirdPartyClass"})
public class MyExternalCase {
}

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