示例#1
0
  /**
   * Clicks a tile on the minimap.
   *
   * @param mobile The mobile to click (global).
   * @return <tt>true</tt> if the mobile was clicked; otherwise <tt>false</tt>.
   */
  public static boolean walk(final Locatable mobile) {
    Tile stepDirection = mobile.getLocation();
    if (!stepDirection.isOnMap()) {
      stepDirection = getClosestOnMap(stepDirection);
    }
    final Tile tile = stepDirection;
    return Mouse.apply(
        new ViewportEntity() {
          public Point getCentralPoint() {
            return Calculations.worldToMap(tile.getX(), tile.getY());
          }

          public Point getNextViewportPoint() {
            return getCentralPoint();
          }

          public boolean contains(final Point point) {
            return getCentralPoint().distance(point) <= 2;
          }

          public boolean validate() {
            return tile.isOnMap();
          }
        },
        new Filter<Point>() {
          public boolean accept(final Point point) {
            Mouse.click(true);
            return true;
          }
        });
  }
示例#2
0
 public static boolean directionPassable(Directions d, Tile t) {
   final int[][] flags = Walking.getCollisionFlags(Game.getPlane());
   final Tile offset =
       Walking.getCollisionOffset(Game.getPlane()).derive(Game.getBaseX(), Game.getBaseY());
   int toCheckFlag = flags[t.getX() - offset.getX()][t.getY() - offset.getY()];
   return ((toCheckFlag & ~d.getBlockFlag()) == toCheckFlag);
 }
示例#3
0
  public static Tile getClosestOnMap(Tile tile) {
    if (tile.isOnMap()) {
      return tile;
    }

    final Tile location = Players.getLocal().getLocation();
    tile = tile.derive(-location.getX(), -location.getY());
    final double angle = Math.atan2(tile.getY(), tile.getX());
    return new Tile(
        location.getX() + (int) (16d * Math.cos(angle)),
        location.getY() + (int) (16d * Math.sin(angle)),
        tile.getPlane());
  }
示例#4
0
 public void setCameraRelativeTo(final Locatable reference) {
   final Tile playerTile = Players.getLocal().getLocation();
   final Tile referenceTile = reference.getLocation();
   if (playerTile.getX() < referenceTile.getX()) {
     Camera.setAngle(Random.nextInt(250, 270));
   } else if (playerTile.getX() > referenceTile.getX()) {
     Camera.setAngle(Random.nextInt(80, 100));
   } else if (playerTile.getY() > referenceTile.getY()) {
     Camera.setAngle(Random.nextInt(170, 180));
   } else if (playerTile.getY() < referenceTile.getY()) {
     Camera.setAngle(Random.nextInt(350, 360));
   }
 }
示例#5
0
 public static void teleportToMine() {
   while (!below.validate()) {
     while (!Tabs.EQUIPMENT.open()) Tabs.EQUIPMENT.open();
     WidgetChild gloves = Widgets.get(387, 26);
     if (gloves == null) {
       karajamaGloves = false;
       getState();
       return;
     }
     gloves.interact("Teleport");
     Task.sleep(4000, 6000);
   }
   getState(); // after we teleport to mine we need to get the state
 }
示例#6
0
 @Override
 public void execute() {
   if (GlobalConstant.WIELDED_ID != -1
       && Settings.get(300) == 1000
       && Checks.getLP() < Skills.getRealLevel(Skills.CONSTITUTION) * 10 - 200) {
     if (Players.getLocal().getAppearance()[GlobalConstant.WEAPON] != GlobalConstant.EXCALIBUR
         && (Tabs.getCurrent().equals(Tabs.INVENTORY) || Tabs.INVENTORY.open())) {
       final Item excalibur = Inventory.getItem(GlobalConstant.EXCALIBUR);
       if (excalibur != null) {
         excalibur.getWidgetChild().click(true);
         PauseHandler.pause(
             new PauseHandler.Condition() {
               @Override
               public boolean validate() {
                 return Players.getLocal().getAppearance()[GlobalConstant.WEAPON]
                     == GlobalConstant.EXCALIBUR;
               }
             },
             (long) Random.nextInt(750, 1500));
       }
     } else if (Tabs.getCurrent().equals(Tabs.ATTACK) || Tabs.ATTACK.open()) {
       final WidgetChild bar = Widgets.get(884, 4);
       if (bar.validate()) {
         bar.click(true);
         PauseHandler.pause(
             new PauseHandler.Condition() {
               @Override
               public boolean validate() {
                 return Settings.get(300) != 1000;
               }
             },
             (long) Random.nextInt(400, 800));
       }
     }
     return;
   }
   if (GlobalConstant.KEEP_ALIVE
       && Checks.getLP() < Skills.getRealLevel(Skills.CONSTITUTION) * 0.4f * 10) {
     if (Checks.isOutside()) {
       if (Players.getLocal().getAnimation() == -1) {
         final WidgetChild[] widgets = {Widgets.get(750, 2), Widgets.get(750, 6)};
         if (widgets[0].validate() && widgets[1].validate()) {
           if (widgets[Random.nextInt(0, widgets.length)].interact("Rest"))
             PauseHandler.pause(
                 new PauseHandler.Condition() {
                   @Override
                   public boolean validate() {
                     return Players.getLocal().getAnimation() != -1;
                   }
                 },
                 (long) Random.nextInt(750, 1500));
         }
       }
       Task.sleep(400, 800);
     } else {
       if (Calculations.distanceTo(GlobalConstant.TILE_BANK) > 5) {
         if (Traverse.walk(GlobalConstant.TILE_BANK)) {
           PauseHandler.pause(
               new PauseHandler.Condition() {
                 @Override
                 public boolean validate() {
                   return Walking.getDestination() == null
                       || Calculations.distanceTo(Walking.getDestination()) < 8;
                 }
               },
               (long) Random.nextInt(500, 1000));
         }
       }
     }
   } else {
     if (Checks.isOutside()) {
       final SceneObject ladder = SceneEntities.getNearest(GlobalConstant.ROPE_DOWN_ID);
       if (ladder != null && ladder.interact("Climb"))
         PauseHandler.pause(
             new PauseHandler.Condition() {
               @Override
               public boolean validate() {
                 return !Checks.isOutside();
               }
             },
             750l);
       else if (ladder != null && Calculations.distanceTo(ladder) > 5)
         PauseHandler.walk(ladder, (long) Random.nextInt(250, 750));
     } else if (inCombat() || Players.getLocal().isInCombat()) {
       final Tile rockTile = GlobalConstant.TILE_ROCKS[Checks.isGold()][Mine.getCurrent()];
       if (true
           || Calculations.distanceTo(GlobalConstant.TILE_BANK)
               < Calculations.distanceTo(rockTile)) {
         if (Calculations.distanceTo(GlobalConstant.TILE_BANK) > 6
             && Traverse.walk(GlobalConstant.TILE_BANK)) {
           PauseHandler.pause(
               new PauseHandler.Condition() {
                 @Override
                 public boolean validate() {
                   return Walking.getDestination() == null
                       || Calculations.distanceTo(Walking.getDestination()) < 8;
                 }
               },
               (long) Random.nextInt(200, 500));
         }
       } else {
         final SceneObject rock = SceneEntities.getAt(rockTile);
         final NPC npc =
             NPCs.getNearest(
                 new Filter<NPC>() {
                   @Override
                   public boolean accept(final NPC npc) {
                     return npc.getInteracting() != null
                         && npc.getInteracting().equals(Players.getLocal())
                         && Arrays.binarySearch(GlobalConstant.LRC_NPC, npc.getId()) >= 0;
                   }
                 });
         if (rock != null && npc != null) {
           final Tile hardcodedSafe =
               GlobalConstant.MINE_GOLD && Mine.getCurrent() == 0
                   ? GlobalConstant.GOLD_SAFE_SPOT
                   : !GlobalConstant.MINE_GOLD && Mine.getCurrent() == 2
                       ? GlobalConstant.COAL_SAFE_SPOT
                       : null;
           if (hardcodedSafe != null) {
             hardcodedSafe
                 .randomize(0, Mine.getCurrent() == 2 ? 4 : 1, 1, Mine.getCurrent() == 0 ? -4 : 1)
                 .clickOnMap();
           } else {
             final Tile[] bounds = rock.getArea().getBoundingTiles();
             Arrays.sort(
                 bounds,
                 new Comparator<Tile>() {
                   @Override
                   public int compare(final Tile t1, final Tile t2) {
                     return Calculations.distance(t1, npc.getLocation())
                             < Calculations.distance(t2, npc.getLocation())
                         ? 1
                         : -1;
                   }
                 });
             final int[][] flags = Walking.getCollisionFlags(Game.getPlane());
             final Tile colOffset =
                 Walking.getCollisionOffset(Game.getPlane())
                     .derive(Game.getBaseX(), Game.getBaseY());
             Tile toWalk = null;
             for (final int[] offset : new int[][] {{0, 1}, {1, 0}, {0, -1}, {-1, 0}}) {
               final Tile derive = bounds[0].derive(offset[0], offset[1]);
               if (Nodes.walkable(flags, colOffset, derive)) {
                 if (toWalk == null
                     || Calculations.distance(derive, npc) > Calculations.distance(toWalk, npc))
                   toWalk = derive;
               }
             }
             if (toWalk != null) {
               if (!toWalk.isOnScreen()) Camera.turnTo(toWalk);
               toWalk.interact("Walk here");
             }
           }
           Task.sleep(100, 300);
           final int lp = Checks.getLP();
           final Timer timer = new Timer((long) Random.nextInt(7500, 10000));
           while (Players.getLocal().isInCombat()
               && Checks.getLP() >= lp
               && !Context.get().getScriptHandler().isPaused()
               && timer.isRunning()) Task.sleep(200, 800);
         }
       }
     }
   }
 }