private ReplicationState download( ReplicationDownloaderConfiguration configuration, ReplicationState serverState, ReplicationState initialLocalState) { URL baseUrl; ReplicationState localState; Date maximumDownloadTimestamp; localState = initialLocalState; // Determine the location of download files. baseUrl = configuration.getBaseUrl(); // Determine the maximum timestamp that can be downloaded. maximumDownloadTimestamp = calculateMaximumTimestamp( configuration, serverState.getTimestamp(), localState.getTimestamp()); LOG.fine("The maximum timestamp to be downloaded is " + maximumDownloadTimestamp + "."); // Download all files and send their contents to the sink. while (localState.getSequenceNumber() < serverState.getSequenceNumber()) { File replicationFile; long sequenceNumber; ReplicationState fileReplicationState; // Ensure that our current state is within the allowable timestamp range. if (localState.getTimestamp().compareTo(maximumDownloadTimestamp) >= 0) { break; } // Calculate the next sequence number. sequenceNumber = localState.getSequenceNumber() + 1; LOG.finer("Processing replication sequence " + sequenceNumber + "."); // Get the state associated with the next file. fileReplicationState = serverStateReader.getServerState(baseUrl, sequenceNumber); // Download the next replication file to a temporary file. replicationFile = downloadReplicationFile( sequenceFormatter.getFormattedName(sequenceNumber, ".osc.gz"), baseUrl); // Process the file and send its contents to the sink. processReplicationFile(replicationFile, fileReplicationState); // Update the local state to reflect the file state just processed. localState = fileReplicationState; } return localState; }
private void runImpl() { try { ReplicationDownloaderConfiguration configuration; ReplicationState serverState; ReplicationState localState; PropertiesPersister localStatePersistor; // Instantiate utility objects. configuration = new ReplicationDownloaderConfiguration(new File(workingDirectory, CONFIG_FILE)); // Obtain the server state. LOG.fine("Reading current server state."); serverState = serverStateReader.getServerState(configuration.getBaseUrl()); // Build the local state persister which is used for both loading and storing local state. localStatePersistor = new PropertiesPersister(new File(workingDirectory, LOCAL_STATE_FILE)); // Begin processing. processInitialize(Collections.<String, Object>emptyMap()); // If local state isn't available we need to copy server state to be the initial local state // then exit. if (localStatePersistor.exists()) { localState = new ReplicationState(localStatePersistor.loadMap()); // Download and process the replication files. localState = download(configuration, serverState, localState); } else { localState = serverState; processInitializeState(localState); } // Commit downstream changes. processComplete(); // Persist the local state. localStatePersistor.store(localState.store()); } finally { processRelease(); } }