@Override
 public void print(Graphics g) {
   // We assume we print the whole frame,
   // so we expect no clip was set previously
   Shape shape = AWTAccessor.getWindowAccessor().getShape((Window) target);
   if (shape != null) {
     g.setClip(shape);
   }
   super.print(g);
 }
  public void updateGC() {
    int scrn = getScreenImOn();
    if (screenLog.isLoggable(PlatformLogger.Level.FINER)) {
      log.finer("Screen number: " + scrn);
    }

    // get current GD
    Win32GraphicsDevice oldDev = (Win32GraphicsDevice) winGraphicsConfig.getDevice();

    Win32GraphicsDevice newDev;
    GraphicsDevice devs[] = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices();
    // Occasionally during device addition/removal getScreenImOn can return
    // a non-existing screen number. Use the default device in this case.
    if (scrn >= devs.length) {
      newDev =
          (Win32GraphicsDevice)
              GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice();
    } else {
      newDev = (Win32GraphicsDevice) devs[scrn];
    }

    // Set winGraphicsConfig to the default GC for the monitor this Window
    // is now mostly on.
    winGraphicsConfig = (Win32GraphicsConfig) newDev.getDefaultConfiguration();
    if (screenLog.isLoggable(PlatformLogger.Level.FINE)) {
      if (winGraphicsConfig == null) {
        screenLog.fine("Assertion (winGraphicsConfig != null) failed");
      }
    }

    // if on a different display, take off old GD and put on new GD
    if (oldDev != newDev) {
      oldDev.removeDisplayChangedListener(this);
      newDev.addDisplayChangedListener(this);
    }

    AWTAccessor.getComponentAccessor()
        .setGraphicsConfiguration((Component) target, winGraphicsConfig);
  }