示例#1
0
  public ShapeTable(Skin skin, GDXShape shape) {
    super(skin);
    resourceField = new TextField(shape.getResource(), skin);
    resourceField.setMessageText("<resource name>");
    densityField = new TextField(shape.getDensity() + "", skin);
    densityField.setMessageText("<density, calculates mass>");
    frictionField = new TextField(shape.getFriction() + "", skin);
    frictionField.setMessageText("<friction>");
    restitutionField = new TextField(shape.getRestitution() + "", skin);
    restitutionField.setMessageText("<restitution>");
    tagField = new TextField(shape.getTag(), skin);
    tagField.setMessageText("<tag>");
    filterTable = new FilterTable(skin, shape.getFilter());

    add("Resource: ");
    add(resourceField);
    row();
    add("Tag: ");
    add(tagField);
    row();
    add("Friction: ");
    add(frictionField);
    row();
    add("Density: ");
    add(densityField);
    row();
    add("Restitution: ");
    add(restitutionField);
    row();
    add("Filter ");
    add(filterTable);
  }
示例#2
0
 public WeldTable(Skin skin, WeldJoint joint) {
   super(skin, joint, JointType.WeldJoint);
   anchorTable = new VertexTable(joint.getAnchor(), skin);
   referenceAngleField = new TextField(joint.getReferenceAngle() + "", skin);
   referenceAngleField.setMessageText("<reference angle>");
   add("Anchor: ");
   add(anchorTable);
   row();
   add("Reference Angle: ");
   add(referenceAngleField);
 }
示例#3
0
 public NPCPropertyTable(final Skin skin, final GDXNPC npc) {
   super(skin);
   this.npc = npc;
   for (Entry<String, String> entry : npc.getProperties().entrySet()) {
     add(entry.getKey() + ": ");
     final TextField propertyField = new TextField("", skin);
     propertyField.setMessageText("<" + entry.getKey() + ">");
     if (entry.getValue() != null) propertyField.setText(entry.getValue());
     properties.put(entry.getKey(), propertyField);
     add(propertyField);
     row();
   }
 }
示例#4
0
  @Override
  public void create() {
    skin = new Skin(Gdx.files.internal("data/uiskin.json"));
    texture1 = new Texture(Gdx.files.internal("data/badlogicsmall.jpg"));
    texture2 = new Texture(Gdx.files.internal("data/badlogic.jpg"));
    TextureRegion image = new TextureRegion(texture1);
    TextureRegion imageFlipped = new TextureRegion(image);
    imageFlipped.flip(true, true);
    TextureRegion image2 = new TextureRegion(texture2);
    // stage = new Stage(Gdx.graphics.getWidth(), Gdx.graphics.getHeight(), false, new
    // PolygonSpriteBatch());
    stage = new Stage();
    // stage.setViewport(new ExtendViewport(800, 480));
    Gdx.input.setInputProcessor(stage);

    // Group.debug = true;

    ImageButtonStyle style = new ImageButtonStyle(skin.get(ButtonStyle.class));
    style.imageUp = new TextureRegionDrawable(image);
    style.imageDown = new TextureRegionDrawable(imageFlipped);
    ImageButton iconButton = new ImageButton(style);

    Button buttonMulti = new TextButton("Multi\nLine\nToggle", skin, "toggle");
    Button imgButton = new Button(new Image(image), skin);
    Button imgToggleButton = new Button(new Image(image), skin, "toggle");

    Label myLabel = new Label("this is some text.", skin);
    myLabel.setWrap(true);

    Table t = new Table();
    t.row();
    t.add(myLabel);

    t.layout();

    CheckBox checkBox = new CheckBox("Check me", skin);
    final Slider slider = new Slider(0, 10, 1, false, skin);
    TextField textfield = new TextField("", skin);
    textfield.setMessageText("Click here!");
    SelectBox dropdown = new SelectBox(skin);
    dropdown.setItems(
        "Android1",
        "Windows1",
        "Linux1",
        "OSX1",
        "Android2",
        "Windows2",
        "Linux2",
        "OSX2",
        "Android3",
        "Windows3",
        "Linux3",
        "OSX3",
        "Android4",
        "Windows4",
        "Linux4",
        "OSX4",
        "Android5",
        "Windows5",
        "Linux5",
        "OSX5",
        "Android6",
        "Windows6",
        "Linux6",
        "OSX6",
        "Android7",
        "Windows7",
        "Linux7",
        "OSX7");
    dropdown.setSelected("Linux6");
    Image imageActor = new Image(image2);
    ScrollPane scrollPane = new ScrollPane(imageActor);
    List list = new List(skin);
    list.setItems(listEntries);
    list.getSelection().setMultiple(true);
    list.getSelection().setRequired(false);
    // list.getSelection().setToggle(true);
    ScrollPane scrollPane2 = new ScrollPane(list, skin);
    scrollPane2.setFlickScroll(false);
    SplitPane splitPane = new SplitPane(scrollPane, scrollPane2, false, skin, "default-horizontal");
    fpsLabel = new Label("fps:", skin);

    // configures an example of a TextField in password mode.
    final Label passwordLabel = new Label("Textfield in password mode: ", skin);
    final TextField passwordTextField = new TextField("", skin);
    passwordTextField.setMessageText("password");
    passwordTextField.setPasswordCharacter('*');
    passwordTextField.setPasswordMode(true);

    // window.debug();
    Window window = new Window("Dialog", skin);
    window.getButtonTable().add(new TextButton("X", skin)).height(window.getPadTop());
    window.setPosition(0, 0);
    window.defaults().spaceBottom(10);
    window.row().fill().expandX();
    window.add(iconButton);
    window.add(buttonMulti);
    window.add(imgButton);
    window.add(imgToggleButton);
    window.row();
    window.add(checkBox);
    window.add(slider).minWidth(100).fillX().colspan(3);
    window.row();
    window.add(dropdown);
    window.add(textfield).minWidth(100).expandX().fillX().colspan(3);
    window.row();
    window.add(splitPane).fill().expand().colspan(4).maxHeight(200);
    window.row();
    window.add(passwordLabel).colspan(2);
    window.add(passwordTextField).minWidth(100).expandX().fillX().colspan(2);
    window.row();
    window.add(fpsLabel).colspan(4);
    window.pack();

    // stage.addActor(new Button("Behind Window", skin));
    stage.addActor(window);

    textfield.setTextFieldListener(
        new TextFieldListener() {
          public void keyTyped(TextField textField, char key) {
            if (key == '\n') textField.getOnscreenKeyboard().show(false);
          }
        });

    slider.addListener(
        new ChangeListener() {
          public void changed(ChangeEvent event, Actor actor) {
            Gdx.app.log("UITest", "slider: " + slider.getValue());
          }
        });

    iconButton.addListener(
        new ChangeListener() {
          public void changed(ChangeEvent event, Actor actor) {
            new Dialog("Some Dialog", skin, "dialog") {
              protected void result(Object object) {
                System.out.println("Chosen: " + object);
              }
            }.text("Are you enjoying this demo?")
                .button("Yes", true)
                .button("No", false)
                .key(Keys.ENTER, true)
                .key(Keys.ESCAPE, false)
                .show(stage);
          }
        });
  }