@Override public void renderEquippedItems( IRenderAccess renderer, EntityLiving par1EntityLiving, float par2) { ItemStack itemstack = new ItemStack(Block.pumpkin, 1); ModelSnowMan snowmanModel = (ModelSnowMan) renderer.getMainModel(); if (itemstack != null && itemstack.getItem() instanceof ItemBlock) { GL11.glPushMatrix(); snowmanModel.head.postRender(0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[itemstack.itemID].getRenderType())) { float f1 = 0.625F; GL11.glTranslatef(0.0F, -0.34375F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, f1); } renderer.getRenderManager().itemRenderer.renderItem(par1EntityLiving, itemstack, 0); GL11.glPopMatrix(); } }
public static boolean renderEntityItem( EntityItem entity, ItemStack item, float bobing, float rotation, Random random, TextureManager engine, RenderBlocks renderBlocks) { IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, ENTITY); if (customRenderer == null) { return false; } if (customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_ROTATION)) { GL11.glRotatef(rotation, 0.0F, 1.0F, 0.0F); } if (!customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_BOBBING)) { GL11.glTranslatef(0.0F, -bobing, 0.0F); } boolean is3D = customRenderer.shouldUseRenderHelper(ENTITY, item, BLOCK_3D); engine.func_110577_a( item.getItemSpriteNumber() == 0 ? TextureMap.field_110575_b : TextureMap.field_110576_c); Block block = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID] : null); if (is3D || (block != null && RenderBlocks.renderItemIn3d(block.getRenderType()))) { int renderType = (block != null ? block.getRenderType() : 1); float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F); if (RenderItem.renderInFrame) { GL11.glScalef(1.25F, 1.25F, 1.25F); GL11.glTranslatef(0.0F, 0.05F, 0.0F); GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } GL11.glScalef(scale, scale, scale); int size = item.stackSize; int count = (size > 40 ? 5 : (size > 20 ? 4 : (size > 5 ? 3 : (size > 1 ? 2 : 1)))); for (int j = 0; j < count; j++) { GL11.glPushMatrix(); if (j > 0) { GL11.glTranslatef( ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale, ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale, ((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale); } customRenderer.renderItem(ENTITY, item, renderBlocks, entity); GL11.glPopMatrix(); } } else { GL11.glScalef(0.5F, 0.5F, 0.5F); customRenderer.renderItem(ENTITY, item, renderBlocks, entity); } return true; }
protected void renderEquippedItems(EntityLiving var1, float var2) { super.renderEquippedItems(var1, var2); ItemStack var3 = var1.getHeldItem(); if (var3 != null) { GL11.glPushMatrix(); this.modelBipedMain.bipedRightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer var5 = MinecraftForgeClient.getItemRenderer(var3, IItemRenderer.ItemRenderType.EQUIPPED); boolean var6 = var5 != null && var5.shouldUseRenderHelper( IItemRenderer.ItemRenderType.EQUIPPED, var3, IItemRenderer.ItemRendererHelper.BLOCK_3D); float var4; if (var3.getItem() instanceof ItemBlock && (var6 || RenderBlocks.renderItemIn3d(Block.blocksList[var3.itemID].getRenderType()))) { var4 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); var4 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(var4, -var4, var4); } else if (Item.itemsList[var3.itemID].isFull3D()) { var4 = 0.625F; GL11.glTranslatef(0.0F, 0.1875F, 0.0F); GL11.glScalef(var4, -var4, var4); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { var4 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(var4, var4, var4); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } this.renderManager.itemRenderer.renderItem(var1, var3, 0); if (var3.getItem().requiresMultipleRenderPasses()) { for (int var7 = 1; var7 < var3.getItem().getRenderPasses(var3.getItemDamage()); ++var7) { this.renderManager.itemRenderer.renderItem(var1, var3, var7); } } GL11.glPopMatrix(); } }
@Override protected void renderEquippedItems(EntityLivingBase entityliving, float f) { if (entityliving instanceof zei_EntityWorker) { zei_EntityWorker ea = ((zei_EntityWorker) entityliving); int ii = ea.getInventoryType(); if (ii > 0) { ItemStack itemstack = new ItemStack(ii, 1, ea.getInventoryDamage()); // if(itemstack.itemID!=0){ GL11.glPushMatrix(); model.light.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); if (itemstack.itemID < 256 && RenderBlocks.renderItemIn3d(Block.blocksList[itemstack.itemID].getRenderType())) { float f1 = 0.3F; GL11.glTranslatef(0.0875F, -0.9F, -0.1F); // GL11.glTranslatef(0.0F, // -0.1875F, // -0.3125F); // f1 *= 0.75F; // GL11.glRotatef(20F, 1.0F, 0.0F, 0.0F); GL11.glScalef(f1, -f1, f1); } else if (Item.itemsList[itemstack.itemID].isFull3D()) { float f2 = 0.3125F; GL11.glTranslatef(0.1F, -0.8F, 0.4F); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-80F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); } else { /* * float f3 = 0.375F; GL11.glTranslatef(0.25F, -0.1875F, * -0.1875F); GL11.glScalef(f3, f3, f3); */ float f2 = 0.3125F; GL11.glTranslatef(0.1F, -0.8F, 0.4F); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-80F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F); /* * GL11.glRotatef(60F, 0.0F, 0.0F, 1.0F); * GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F); * GL11.glRotatef(20F, 0.0F, 0.0F, 1.0F); */ } renderManager.itemRenderer.renderItem(entityliving, itemstack, 0); GL11.glPopMatrix(); } } }
private void renderItemStack(TileEntity tileEntity, ItemStack itemStack) { GL11.glTranslated(0.5, 0, 0.5); if (itemStack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d( Block.getBlockFromItem(itemStack.getItem()).getRenderType())) { GL11.glTranslated(0, 0.55, 0); } else { GL11.glTranslated(0, 0.5, -(0.0625F * 3.65)); GL11.glRotated(90, 1, 0, 0); } forceGraphics(true); EntityItem item = new EntityItem(tileEntity.getWorldObj(), 0, 0, 0, itemStack); item.getEntityItem().stackSize = 1; item.hoverStart = 0; RenderManager.instance.renderEntityWithPosYaw(item, 0, 0, 0, 0, 0); resetGraphics(); }
protected void renderEquippedItems(EntityLivingBase par1EntityLiving, float par2) { float var3 = 1.0F; GL11.glColor3f(var3, var3, var3); super.renderEquippedItems(par1EntityLiving, par2); ItemStack var4 = par1EntityLiving.getHeldItem(); if (var4 != null) { GL11.glPushMatrix(); ModelGaiaNaga.rightarmlower.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(var4, ItemRenderType.EQUIPPED); boolean is3D = customRenderer != null && customRenderer.shouldUseRenderHelper( ItemRenderType.EQUIPPED, var4, ItemRendererHelper.BLOCK_3D); float x; if (var4.getItem() instanceof ItemBlock && (is3D || (Block.getBlockFromItem(var4.getItem()) != null && RenderBlocks.renderItemIn3d( Block.getBlockFromItem(var4.getItem()).getRenderType())))) { x = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); x *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(x, -x, x); } else if (var4.getItem() == Items.bow) { x = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(x, -x, x); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (var4.getItem().isFull3D()) { x = 0.625F; if (var4.getItem().shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(x, -x, x); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { x = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(x, x, x); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, var4, 0); if (var4.getItem().requiresMultipleRenderPasses()) { for (int var8 = 1; var8 < var4.getItem().getRenderPasses(var4.getItemDamage()); ++var8) { this.renderManager.itemRenderer.renderItem(par1EntityLiving, var4, var8); } } GL11.glPopMatrix(); } }
public void renderItemStack(ItemStack stack) { if (stack != null) { Minecraft mc = Minecraft.getMinecraft(); mc.renderEngine.bindTexture( stack.getItem() instanceof ItemBlock ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture); float s = 0.25F; GL11.glScalef(s, s, s); GL11.glScalef(2F, 2F, 2F); if (!ForgeHooksClient.renderEntityItem( new EntityItem( brewery.getWorldObj(), brewery.xCoord, brewery.yCoord, brewery.zCoord, stack), stack, 0F, 0F, brewery.getWorldObj().rand, mc.renderEngine, RenderBlocks.getInstance(), 1)) { GL11.glScalef(0.5F, 0.5F, 0.5F); if (stack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d( Block.getBlockFromItem(stack.getItem()).getRenderType())) { GL11.glScalef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(1F, 1.1F, 0F); GL11.glPushMatrix(); RenderBlocks.getInstance() .renderBlockAsItem( Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 1F); GL11.glPopMatrix(); GL11.glTranslatef(-1F, -1.1F, 0F); GL11.glScalef(2F, 2F, 2F); } else { int renderPass = 0; do { IIcon icon = stack.getItem().getIcon(stack, renderPass); if (icon != null) { Color color = new Color(stack.getItem().getColorFromItemStack(stack, renderPass)); GL11.glColor3ub( (byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); float f = icon.getMinU(); float f1 = icon.getMaxU(); float f2 = icon.getMinV(); float f3 = icon.getMaxV(); ItemRenderer.renderItemIn2D( Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F / 16F); GL11.glColor3f(1F, 1F, 1F); } renderPass++; } while (renderPass < stack.getItem().getRenderPasses(stack.getItemDamage())); } } GL11.glScalef(1F / s, 1F / s, 1F / s); Minecraft.getMinecraft().renderEngine.bindTexture(texture); } }
// 独自の手に持ったアイテムの描画(ModelBiped) private void renderEquippedItems(EntityLiving par1Entity, float par2) { GL11.glColor3f(1.0F, 1.0F, 1.0F); super.renderEquippedItems(par1Entity, par2); ItemStack itemstack = par1Entity.getHeldItem(); ItemStack itemstack1 = par1Entity.func_130225_q(3); Item item; float f1; if (itemstack1 != null) { GL11.glPushMatrix(); // this.modelBipedMain.bipedHead.postRender( 0.0625F ); item = itemstack1.getItem(); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack1, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack1, BLOCK_3D)); if (item instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType())) { f1 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, -f1); } this.renderManager.itemRenderer.renderItem(par1Entity, itemstack1, 0); } else if (item == Items.skull) { f1 = 1.0625F; GL11.glScalef(f1, -f1, -f1); GameProfile gameprofile = null; if (itemstack1.hasTagCompound()) { NBTTagCompound nbttagcompound = itemstack1.getTagCompound(); if (nbttagcompound.hasKey("SkullOwner", 10)) { gameprofile = NBTUtil.func_152459_a(nbttagcompound.getCompoundTag("SkullOwner")); } else if (nbttagcompound.hasKey("SkullOwner", 8) && !StringUtils.isNullOrEmpty(nbttagcompound.getString("SkullOwner"))) { gameprofile = new GameProfile((UUID) null, nbttagcompound.getString("SkullOwner")); } } TileEntitySkullRenderer.field_147536_b.func_152674_a( -0.5F, 0.0F, -0.5F, 1, 180.0F, itemstack1.getItemDamage(), gameprofile); } GL11.glPopMatrix(); } if (itemstack != null && itemstack.getItem() != null) { item = itemstack.getItem(); GL11.glPushMatrix(); if (this.mainModel.isChild) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(f1, f1, f1); } this.modelLivingChestMain.rightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (item instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType()))) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); f1 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-f1, -f1, f1); } else if (item == Items.bow) { f1 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, f1); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { f1 = 0.625F; if (item.shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(f1, -f1, f1); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { f1 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(f1, f1, f1); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } float f2; float f3; int i; if (itemstack.getItem().requiresMultipleRenderPasses()) { for (i = 0; i < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); ++i) { int j = itemstack.getItem().getColorFromItemStack(itemstack, i); f2 = (j >> 16 & 255) / 255.0F; f3 = (j >> 8 & 255) / 255.0F; float f4 = (j & 255) / 255.0F; GL11.glColor4f(f2, f3, f4, 1.0F); this.renderManager.itemRenderer.renderItem(par1Entity, itemstack, i); } } else { i = itemstack.getItem().getColorFromItemStack(itemstack, 0); float f5 = (i >> 16 & 255) / 255.0F; f2 = (i >> 8 & 255) / 255.0F; f3 = (i & 255) / 255.0F; GL11.glColor4f(f5, f2, f3, 1.0F); this.renderManager.itemRenderer.renderItem(par1Entity, itemstack, 0); } GL11.glPopMatrix(); } }
public static void renderItem(EntityLivingBase entity, ItemStack itemStack, int renderPass) { TextureManager texturemanager = FMLClientHandler.instance().getClient().getTextureManager(); Item item = itemStack.getItem(); Block block = Block.getBlockFromItem(item); GL11.glPushMatrix(); if (itemStack.getItemSpriteNumber() == 0 && item instanceof ItemBlock && RenderBlocks.renderItemIn3d(block.getRenderType())) { texturemanager.bindTexture(texturemanager.getResourceLocation(0)); if (itemStack != null && block != null && block.getRenderBlockPass() != 0) { GL11.glDepthMask(false); RenderHelper.BLOCK_RENDERER.renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F); GL11.glDepthMask(true); } else { RenderHelper.BLOCK_RENDERER.renderBlockAsItem(block, itemStack.getItemDamage(), 1.0F); } } else { IIcon iicon = entity.getItemIcon(itemStack, renderPass); if (iicon == null) { GL11.glPopMatrix(); return; } texturemanager.bindTexture( texturemanager.getResourceLocation(itemStack.getItemSpriteNumber())); TextureUtil.func_152777_a(false, false, 1.0F); Tessellator tessellator = Tessellator.instance; float minU = iicon.getMinU(); float maxU = iicon.getMaxU(); float minV = iicon.getMinV(); float maxV = iicon.getMaxV(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glTranslatef(0.0F, -0.3F, 0.0F); GL11.glScalef(1.5F, 1.5F, 1.5F); GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F); ItemRenderer.renderItemIn2D( tessellator, maxU, minV, minU, maxV, iicon.getIconWidth(), iicon.getIconHeight(), 0.0625F); if (itemStack.hasEffect(renderPass)) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_LIGHTING); texturemanager.bindTexture(RenderHelper.RES_ITEM_GLINT); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(768, 1, 1, 0); GL11.glColor4f(0.38F, 0.19F, 0.608F, 1.0F); GL11.glMatrixMode(GL11.GL_TEXTURE); GL11.glPushMatrix(); GL11.glScalef(0.125F, 0.125F, 0.125F); float animOffset = Minecraft.getSystemTime() % 3000L / 3000.0F * 8.0F; GL11.glTranslatef(animOffset, 0.0F, 0.0F); GL11.glRotatef(-50.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glPushMatrix(); GL11.glScalef(0.125F, 0.125F, 0.125F); animOffset = Minecraft.getSystemTime() % 4873L / 4873.0F * 8.0F; GL11.glTranslatef(-animOffset, 0.0F, 0.0F); GL11.glRotatef(10.0F, 0.0F, 0.0F, 1.0F); ItemRenderer.renderItemIn2D(tessellator, 0.0F, 0.0F, 1.0F, 1.0F, 256, 256, 0.0625F); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); texturemanager.bindTexture( texturemanager.getResourceLocation(itemStack.getItemSpriteNumber())); TextureUtil.func_147945_b(); } if (itemStack != null && block != null && block.getRenderBlockPass() != 0) { GL11.glDisable(GL11.GL_BLEND); } GL11.glPopMatrix(); }
protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) { float f1 = 1.0F; GL11.glColor3f(f1, f1, f1); super.renderEquippedItems(par1EntityLiving, par2); ItemStack itemstack = par1EntityLiving.getHeldItem(); ItemStack itemstack1 = par1EntityLiving.getCurrentArmor(3); float f2; if (itemstack1 != null) { GL11.glPushMatrix(); this.modelBipedMain.bipedHead.postRender(0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack1, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack1, BLOCK_3D)); if (itemstack1.getItem() instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[itemstack1.itemID].getRenderType())) { f2 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f2, -f2, -f2); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack1, 0); } else if (itemstack1.getItem().itemID == Item.skull.itemID) { f2 = 1.0625F; GL11.glScalef(f2, -f2, -f2); String s = ""; if (itemstack1.hasTagCompound() && itemstack1.getTagCompound().hasKey("SkullOwner")) { s = itemstack1.getTagCompound().getString("SkullOwner"); } TileEntitySkullRenderer.skullRenderer.func_82393_a( -0.5F, 0.0F, -0.5F, 1, 180.0F, itemstack1.getItemDamage(), s); } GL11.glPopMatrix(); } if (itemstack != null) { GL11.glPushMatrix(); if (this.mainModel.isChild) { f2 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(f2, f2, f2); } this.modelBipedMain.bipedRightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (itemstack.getItem() instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.blocksList[itemstack.itemID].getRenderType()))) { f2 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); f2 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-f2, -f2, f2); } else if (itemstack.itemID == Item.bow.itemID) { f2 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (Item.itemsList[itemstack.itemID].isFull3D()) { f2 = 0.625F; if (Item.itemsList[itemstack.itemID].shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(f2, -f2, f2); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { f2 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(f2, f2, f2); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, 0); if (itemstack.getItem().requiresMultipleRenderPasses()) { for (int x = 1; x < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); x++) { this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, x); } } GL11.glPopMatrix(); } }