public void explainSecondarySelection(LocalPlayer player, LocalSession session, Vector pos) { player.print("Added point #" + region.size() + " at " + pos + "."); session.dispatchCUIEvent(player, new SelectionPoint2DEvent(region.size() - 1, pos, getArea())); session.dispatchCUIEvent( player, new SelectionMinMaxEvent(region.getMinimumY(), region.getMaximumY())); }
public void explainPrimarySelection(LocalPlayer player, LocalSession session, Vector pos) { player.print("Starting a new polygon at " + pos + "."); session.dispatchCUIEvent(player, new SelectionShapeEvent(getTypeID())); session.dispatchCUIEvent(player, new SelectionPoint2DEvent(0, pos, getArea())); session.dispatchCUIEvent( player, new SelectionMinMaxEvent(region.getMinimumY(), region.getMaximumY())); }
public void describeCUI(LocalSession session, LocalPlayer player) { final List<BlockVector2D> points = region.getPoints(); for (int id = 0; id < points.size(); id++) { session.dispatchCUIEvent(player, new SelectionPoint2DEvent(id, points.get(id), getArea())); } session.dispatchCUIEvent( player, new SelectionMinMaxEvent(region.getMinimumY(), region.getMaximumY())); }