public void draw(PApplet canvas, float scale) { PVector orient = PVector.fromAngle(orientation); orient.mult(scale * getRadius()); float x = (float) position.x * scale; float y = (float) position.y * scale; float diameter = getRadius() * 2 * scale; canvas.fill(teamColor); canvas.stroke(0); canvas.ellipse(x, y, diameter, diameter); canvas.line(x, y, x + (float) orient.x, y + (float) orient.y); // Delegate Decoration to Robot float heading = orient.heading(); float drawScale = 100f / scale * getRadius(); canvas.translate(x, y); canvas.rotate(heading); canvas.scale(drawScale); // TODO: How to resolve scale, so that teams don't have to mind it also... decorateRobot(canvas); canvas.scale(1f / drawScale); canvas.rotate(-heading); canvas.translate(-x, -y); }