// ------------------------------------------------------------------------------------------------------------------------------------------------------- // Decorations public void newDecos() { int prob = (int) (Math.random() * 100); // randomly spawnst he decoration if (prob == 1) { if (decoList.size() < 1) { int prob2 = (int) (Math.random() * 2); if (prob2 == 1) { // right side or left side decoList.add(new Decorations(-700, (int) (backy * 0.1) % 23080, false)); } else { decoList.add(new Decorations(-700, (int) (backy * 0.1) % 23080, true)); } } } Boolean check = true; for (Decorations i : decoList) { if (i.getYTop() >= 2000) { check = false; break; } } if (check == false && decoList.size() > 0) { // theres only on in the lsit but for consitency we kept it as a list decoList.remove(0); } }
public void update(double prob_slowdown, double prob_create) { int i = 0; while (i < LENGTH && speed[i] == -1) i++; while (i < LENGTH) { if (Math.random() <= prob_slowdown && speed[i] > 0) speed[i]--; else if (speed[i] < MAXSPEED) speed[i]++; int inext = i + 1; while (inext < LENGTH && speed[inext] == -1) inext++; if (inext < LENGTH) { if (speed[i] >= inext - i) speed[i] = inext - i - 1; } if (speed[i] > 0) { if (i + speed[i] < LENGTH) { int ni = i + speed[i]; speed[ni] = speed[i]; colors[ni] = colors[i]; } speed[i] = -1; } i = inext; } if (Math.random() <= prob_create && speed[0] == -1) { speed[0] = (int) (5.99 * Math.random()); colors[0] = ++count % 10 == 0 ? Color.red : Color.black; } }
private void DoAI(int pnum) { int[] dx = {0, 1, 0, -1}; int[] dy = {-1, 0, 1, 0}; int tdir; if (palive[pnum] != 1) return; if (map[(px[pnum] + dx[pdir[pnum]]) + (py[pnum] + dy[pdir[pnum]]) * SIZE_X] != 0) { if (Math.random() > 0.5) { tdir = (pdir[pnum] + 1) % 4; if (map[(px[pnum] + dx[tdir]) + (py[pnum] + dy[tdir]) * SIZE_X] == 0) pdir[pnum] = tdir; else pdir[pnum] = (pdir[pnum] + 3) % 4; } else { tdir = (pdir[pnum] + 3) % 4; if (map[(px[pnum] + dx[tdir]) + (py[pnum] + dy[tdir]) * SIZE_X] == 0) pdir[pnum] = tdir; else pdir[pnum] = (pdir[pnum] + 1) % 4; } } else if (Math.random() > 0.985) { if (Math.random() > 0.5) { tdir = (pdir[pnum] + 1) % 4; if (map[(px[pnum] + dx[tdir]) + (py[pnum] + dy[tdir]) * SIZE_X] == 0) pdir[pnum] = tdir; } else { tdir = (pdir[pnum] + 3) % 4; if (map[(px[pnum] + dx[tdir]) + (py[pnum] + dy[tdir]) * SIZE_X] == 0) pdir[pnum] = tdir; } } }
public void makeField() { int vector[] = new int[rows * cols]; int temp = 0; int limit, m, n; field = new int[rows][cols]; for (m = 0; m < rows; m++) for (n = 0; n < cols; n++) vector[(n * rows) + m] = field[m][n] = (int) (Math.random() * 10000); Sort(vector, 0, vector.length - 1); limit = vector[nummines - 1]; for (m = 0; m < rows; m++) for (n = 0; n < cols; n++) { field[m][n] = (field[m][n] <= limit ? (-1) : (0)); if (field[m][n] == -1) { minerowlist[temp] = m; minecollist[temp++] = n; } } for (m = 0; m < rows; m++) for (n = 0; n < cols; n++) if (field[m][n] == 0) { int v = countmines(m, n); field[m][n] = v; } // printField(); }
// ------------------------------------------------------------------------------------------------------------------------------------------------------- // Patterns public void newPattern() { int prob = (int) (Math.random() * probs.get(level - 1) + 1); Pattern p = new Pattern(0, -300, prob, (int) (backy * 0.1)); if (checkSpawn(new Rectangle(p.getX(), p.getY(), p.getWidth(), p.getHeight())) == true) { for (Coin i : p.getCoins()) { coinList.add(i); } for (Star i : p.getStars()) { starList.add(i); } for (Box i : p.getBoxes()) { boxList.add(i); } for (Jumper i : p.getJumpers()) { jumperList.add(i); } for (Enemy i : p.getEnemies()) { enemyList.add(i); } for (Spikes i : p.getSpikes()) { spikeList.add(i); } for (Powerup i : p.getPowerUps()) { pupList.add(i); } for (Rectangle i : p.getRects()) { rectList.add(i); } } }
public void bulletCreator( int x, int y, double mouseX, double mouseY, ArrayList<ZBullet> bullets) { bullet = bullets; for (int i = 0; i < 150; i++) { double r = (Math.random()); if (r < .33333) c = new Color(170, 64, 151); else if (r < .66666) c = new Color(186, 97, 191); else c = new Color(144, 86, 135); double bobX = x - mouseX; double bobY = y - mouseY; int sinX = (int) (Math.random() * 15 - 8); int sinY = (int) (Math.random() * 15 - 8); ZBullet bull = new ZBullet(sinX, sinY, (int) mouseX, (int) mouseY, 30, 10, c, this, 0, 0); bullet.add(bull); } ammo--; }
/** * The user has clicked in the applet. Figure out where and see if a legal move is possible. If it * is a legal move, respond with a legal move (if possible). */ public void mouseReleased(MouseEvent e) { int x = e.getX(); int y = e.getY(); switch (status()) { case WIN: case LOSE: case STALEMATE: play(getCodeBase(), "audio/return.au"); white = black = 0; if (first) { white |= 1 << (int) (Math.random() * 9); } first = !first; repaint(); return; } // Figure out the row/column Dimension d = getSize(); int c = (x * 3) / d.width; int r = (y * 3) / d.height; if (yourMove(c + r * 3)) { repaint(); switch (status()) { case WIN: play(getCodeBase(), "audio/yahoo1.au"); break; case LOSE: play(getCodeBase(), "audio/yahoo2.au"); break; case STALEMATE: break; default: if (myMove()) { repaint(); switch (status()) { case WIN: play(getCodeBase(), "audio/yahoo1.au"); break; case LOSE: play(getCodeBase(), "audio/yahoo2.au"); break; case STALEMATE: break; default: play(getCodeBase(), "audio/ding.au"); } } else { play(getCodeBase(), "audio/beep.au"); } } } else { play(getCodeBase(), "audio/beep.au"); } }
/*Generates a random exponential distribution random time difference vs. timeIn based on the frequency lambda */ private double nextRandomTime(double lambda) { double timeLag = 0; /*System.out.println("I am computing nextRandomTime"); System.out.println("When I am getting timeIn of " +timeIn+" and lambda of "+lambda);*/ double random = Math.random(); timeLag = -Math.log(random) / (lambda / (LENGTHOFADAY * 1000)); /*System.out.println("I am returning a time difference of "+timeLag);*/ return timeLag; }
void sendContacts() { try { int n = (int) (7 * Math.random()); if (n < 1) n = 2; String[] nicks = new String[n]; String[] loginIds = new String[n]; int i = 0; while (i < n) { nicks[i] = "random uin #" + i; loginIds[i] = "" + (22222 + (int) (10000000 * Math.random())); i++; } plugin.sendContacts(getMyLoginId(), contactListEntry.getText(), nicks, loginIds); } catch (Exception ex) { printException(ex); } }
/** * create a random surface * * @param obj * @param x1:surface x begin * @param x2:surface x end * @param y1:surface y begin * @param y2:surface y end * @return: the surface mObject */ private mObject createRandomSurface(mObject obj, int x1, int x2, int y1, int y2) { int i = 0, j = 0; x1 /= 20; x2 /= 20; y1 /= 20; y2 /= 20; mPoint3[][] points = new mPoint3[x2 - x1 + 1][y2 - y1 + 1]; for (i = y1; i <= y2; i++) { for (j = x1; j <= x2; j++) { points[j - x1][i - y1] = new mPoint3(j * 20, i * 20, (float) (Math.random() * 70 * Math.exp(0 - 0.3 * j))); } } return new mSurface(points, x2 - x1 + 1, y2 - y1 + 1); }
double my_rand(double min, double max) { double r = Math.random(); // r=r%1000; return r * (max - min) + min; };