@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { Item target = null; if ((commands.size() == 0) && (!auto) && (givenTarget == null)) target = Prayer_Sacrifice.getBody(mob.location()); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_UNWORNONLY); if (target == null) return false; if ((!(target instanceof DeadBody)) || (target.rawSecretIdentity().toUpperCase().indexOf("FAKE") >= 0)) { mob.tell(L("You may only desecrate the dead.")); return false; } if ((((DeadBody) target).isPlayerCorpse()) && (!((DeadBody) target).getMobName().equals(mob.Name())) && (((DeadBody) target).hasContent())) { mob.tell(L("You are not allowed to desecrate a players corpse.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> feel(s) desecrated!") : L("^S<S-NAME> desecrate(s) <T-NAMESELF> before @x1.^?", hisHerDiety(mob))); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); if (CMLib.flags().isEvil(mob)) { double exp = 5.0; final int levelLimit = CMProps.getIntVar(CMProps.Int.EXPRATE); final int levelDiff = (mob.phyStats().level()) - target.phyStats().level(); if (levelDiff > levelLimit) exp = 0.0; if (exp > 0.0) CMLib.leveler() .postExperience( mob, null, null, (int) Math.round(exp) + super.getXPCOSTLevel(mob), false); } target.destroy(); mob.location().recoverRoomStats(); } } else beneficialWordsFizzle( mob, target, L("<S-NAME> attempt(s) to desecrate <T-NAMESELF>, but fail(s).")); // return whether it worked return success; }
@Override public Trap setTrap(MOB mob, Physical P, int trapBonus, int qualifyingClassLevel, boolean perm) { if (P == null) return null; final Item I = getPoison(mob); if (I != null) { final List<Ability> V = returnOffensiveAffects(I); if (V.size() > 0) setMiscText(V.get(0).ID()); I.destroy(); } return super.setTrap(mob, P, trapBonus, qualifyingClassLevel, perm); }
@Override public void spring(MOB mob) { final Room room = mob.location(); if (room != null) { final Set<MOB> friendlySet = new HashSet<MOB>(); if (invoker() != null) invoker().getGroupMembers(friendlySet); room.show( mob, affected, CMMsg.MSG_OK_ACTION, L("<T-NAME> explodes, spraying clumps of stomach acid everywhere!")); for (final Enumeration<MOB> m = room.inhabitants(); m.hasMoreElements(); ) { MOB M = m.nextElement(); if ((M != null) && (!friendlySet.contains(M))) { final MOB invoker = (invoker() != null) ? invoker() : M; final int damage = CMLib.dice().roll(4, 5 + invoker.phyStats().level(), 0); CMLib.combat() .postDamage( invoker, M, this, damage, CMMsg.MASK_MALICIOUS | CMMsg.MASK_ALWAYS | CMMsg.TYP_ACID, Weapon.TYPE_MELTING, L("The acid clumps <DAMAGE> <T-NAME>!")); if ((!M.isInCombat()) && (M.isMonster()) && (M != invoker) && (M.location() == invoker.location()) && (M.location().isInhabitant(invoker)) && (CMLib.flags().canBeSeenBy(invoker, M))) CMLib.combat().postAttack(M, invoker, M.fetchWieldedItem()); } } } Physical affected = this.affected; unInvoke(); if (affected instanceof Item) ((Item) affected).destroy(); }
@Override public boolean invoke( MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) { final Physical target = getAnyTarget(mob, commands, givenTarget, Wearable.FILTER_ANY, true); if (target == null) return false; if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; int type = verbalCastCode(mob, target, auto); if ((target instanceof MOB) && (CMath.bset(type, CMMsg.MASK_MALICIOUS)) && (((MOB) target).charStats().getStat(CharStats.STAT_AGE) > 0)) { final MOB mobt = (MOB) target; if (mobt.charStats().ageCategory() <= Race.AGE_CHILD) type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); else if ((mobt.getLiegeID().equals(mob.Name())) || (mobt.amFollowing() == mob)) type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); else if ((mobt.charStats().ageCategory() <= Race.AGE_MATURE) && (mobt.getLiegeID().length() > 0)) type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); } if ((target instanceof Item) || ((target instanceof MOB) && (((MOB) target).isMonster()) && (CMLib.flags().isAnimalIntelligence((MOB) target)) && (CMLib.law().doesHavePriviledgesHere(mob, mob.location())))) { type = CMath.unsetb(type, CMMsg.MASK_MALICIOUS); } boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, type, auto ? "" : L("^S<S-NAME> chant(s) to <T-NAMESELF>.^?")); if (mob.location().okMessage(mob, msg)) { mob.location().send(mob, msg); final Ability A = target.fetchEffect("Age"); if ((!(target instanceof MOB)) && (!(target instanceof CagedAnimal)) && (A == null)) { if (target instanceof Food) { mob.tell(L("@x1 rots away!", target.name(mob))); ((Item) target).destroy(); } else if (target instanceof Item) { switch (((Item) target).material() & RawMaterial.MATERIAL_MASK) { case RawMaterial.MATERIAL_CLOTH: case RawMaterial.MATERIAL_FLESH: case RawMaterial.MATERIAL_LEATHER: case RawMaterial.MATERIAL_PAPER: case RawMaterial.MATERIAL_VEGETATION: case RawMaterial.MATERIAL_WOODEN: { mob.location() .showHappens(CMMsg.MSG_OK_VISUAL, L("@x1 rots away!", target.name())); if (target instanceof Container) ((Container) target).emptyPlease(false); ((Item) target).destroy(); break; } default: mob.location() .showHappens( CMMsg.MSG_OK_VISUAL, L("@x1 ages, but nothing happens to it.", target.name())); break; } } else mob.location() .showHappens( CMMsg.MSG_OK_VISUAL, L("@x1 ages, but nothing happens to it.", target.name())); success = false; } else if ((target instanceof MOB) && ((A == null) || (A.displayText().length() == 0))) { final MOB M = (MOB) target; mob.location().show(M, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> age(s) a bit.")); if (M.baseCharStats().getStat(CharStats.STAT_AGE) <= 0) M.setAgeMinutes(M.getAgeMinutes() + (M.getAgeMinutes() / 10)); else if ((M.playerStats() != null) && (M.playerStats().getBirthday() != null)) { final TimeClock C = CMLib.time().localClock(M.getStartRoom()); final double aging = CMath.mul(M.baseCharStats().getStat(CharStats.STAT_AGE), .10); int years = (int) Math.round(Math.floor(aging)); final int monthsInYear = C.getMonthsInYear(); int months = (int) Math.round(CMath.mul(aging - Math.floor(aging), monthsInYear)); if ((years <= 0) && (months == 0)) months++; M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_YEAR] -= years; M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] -= months; if (M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] < 1) { M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_YEAR]--; years++; M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH] = monthsInYear + M.playerStats().getBirthday()[PlayerStats.BIRTHDEX_MONTH]; } M.baseCharStats() .setStat(CharStats.STAT_AGE, M.baseCharStats().getStat(CharStats.STAT_AGE) + years); } M.recoverPhyStats(); M.recoverCharStats(); } else if (A != null) { final long start = CMath.s_long(A.text()); long age = System.currentTimeMillis() - start; final long millisPerMudday = CMProps.getIntVar(CMProps.Int.TICKSPERMUDDAY) * CMProps.getTickMillis(); if (age < millisPerMudday) age = millisPerMudday; final long millisPerMonth = CMLib.time().globalClock().getDaysInMonth() * millisPerMudday; final long millisPerYear = CMLib.time().globalClock().getMonthsInYear() * millisPerMonth; long ageBy = age / 10; if (ageBy < millisPerMonth) ageBy = millisPerMonth + 1; else if (ageBy < millisPerYear) ageBy = millisPerYear + 1; A.setMiscText("" + (start - ageBy)); if (target instanceof MOB) mob.location() .show((MOB) target, null, CMMsg.MSG_OK_VISUAL, L("<S-NAME> age(s) a bit.")); else mob.location().showHappens(CMMsg.MSG_OK_VISUAL, L("@x1 ages a bit.", target.name())); target.recoverPhyStats(); } else return beneficialWordsFizzle( mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.")); } } else if (CMath.bset(type, CMMsg.MASK_MALICIOUS)) return maliciousFizzle( mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.")); else return beneficialWordsFizzle( mob, target, L("<S-NAME> chant(s) to <T-NAMESELF>, but the magic fades.")); // return whether it worked return success; }
@Override public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) { final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false); Item target = getPossibility(mobTarget); if (target == null) target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY); if (target == null) return false; if (((target.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN) || (!target.subjectToWearAndTear())) { mob.tell(L("That can't be warped.")); return false; } if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false; final boolean success = proficiencyCheck(mob, 0, auto); if (success) { final CMMsg msg = CMClass.getMsg( mob, target, this, verbalCastCode(mob, target, auto), auto ? L("<T-NAME> starts warping!") : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?")); final CMMsg msg2 = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, mobTarget, auto), null); if ((mob.location().okMessage(mob, msg)) && ((mobTarget == null) || (mob.location().okMessage(mob, msg2)))) { mob.location().send(mob, msg); if (mobTarget != null) mob.location().send(mob, msg2); if (msg.value() <= 0) { int damage = 100 + (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob))) - target.phyStats().level(); if (CMLib.flags().isABonusItems(target)) damage = (int) Math.round(CMath.div(damage, 2.0)); target.setUsesRemaining(target.usesRemaining() - damage); if (mobTarget == null) mob.location() .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to twist and warp!")); else mob.location() .show( mobTarget, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME>, possessed by <S-NAME>, twists and warps!")); if (target.usesRemaining() > 0) target.recoverPhyStats(); else { target.setUsesRemaining(100); mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> is destroyed!")); target.unWear(); target.destroy(); mob.location().recoverRoomStats(); } } } } else return maliciousFizzle(mob, null, L("<S-NAME> chant(s), but nothing happens.")); // return whether it worked return success; }
public static int updateLotWithThisData( Room R, LandTitle T, boolean resetRoomName, boolean clearAllItems, List optPlayerList, int lastNumItems) { boolean updateItems = false; boolean updateExits = false; boolean updateRoom = false; synchronized (("SYNC" + R.roomID()).intern()) { R = CMLib.map().getRoom(R); if (T.getOwnerName().length() == 0) { Item I = null; for (int i = R.numItems() - 1; i >= 0; i--) { I = R.getItem(i); if ((I == null) || (I.Name().equalsIgnoreCase("id"))) continue; CMLib.catalog().updateCatalogIntegrity(I); if (clearAllItems) { I.destroy(); updateItems = true; } else { if (I.expirationDate() == 0) { long now = System.currentTimeMillis(); now += (TimeManager.MILI_MINUTE * CMProps.getIntVar(CMProps.Int.EXPIRE_PLAYER_DROP)); I.setExpirationDate(now); } if ((I.phyStats().rejuv() != PhyStats.NO_REJUV) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); } } } Ability A = null; if (clearAllItems) for (final Enumeration<Ability> a = R.effects(); a.hasMoreElements(); ) { A = a.nextElement(); if (((A != null) && ((A.classificationCode() & Ability.ALL_ACODES) != Ability.ACODE_PROPERTY))) { A.unInvoke(); R.delEffect(A); updateRoom = true; } } for (int d = Directions.NUM_DIRECTIONS() - 1; d >= 0; d--) { final Room R2 = R.rawDoors()[d]; Exit E = R.getRawExit(d); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); updateExits = true; if (R2 != null) { E = R2.getRawExit(Directions.getOpDirectionCode(d)); if ((E != null) && (E.hasALock()) && (E.isGeneric())) { E.setKeyName(""); E.setDoorsNLocks(E.hasADoor(), E.isOpen(), E.defaultsClosed(), false, false, false); CMLib.database().DBUpdateExits(R2); R2.getArea().fillInAreaRoom(R2); } } } } if (updateExits) { CMLib.database().DBUpdateExits(R); R.getArea().fillInAreaRoom(R); } if (updateItems) CMLib.database().DBUpdateItems(R); if (updateRoom) CMLib.database().DBUpdateRoom(R); colorForSale(R, T.rentalProperty(), resetRoomName); return -1; } if ((lastNumItems < 0) && (!CMSecurity.isDisabled(CMSecurity.DisFlag.PROPERTYOWNERCHECKS)) && (optPlayerList != null)) { boolean playerExists = (CMLib.players().getPlayer(T.getOwnerName()) != null); if (!playerExists) playerExists = (CMLib.clans().getClan(T.getOwnerName()) != null); if (!playerExists) playerExists = optPlayerList.contains(T.getOwnerName()); if (!playerExists) for (int i = 0; i < optPlayerList.size(); i++) if (((String) optPlayerList.get(i)).equalsIgnoreCase(T.getOwnerName())) { playerExists = true; break; } if (!playerExists) { T.setOwnerName(""); T.updateLot(null); return -1; } } int x = R.description().indexOf(SALESTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } x = R.description().indexOf(RENTSTR); if (x >= 0) { R.setDescription(R.description().substring(0, x)); CMLib.database().DBUpdateRoom(R); } // this works on the priciple that // 1. if an item has ONLY been removed, the lastNumItems will be != current # items // 2. if an item has ONLY been added, the dispossessiontime will be != null // 3. if an item has been added AND removed, the dispossession time will be != null on the // added if ((lastNumItems >= 0) && (R.numItems() != lastNumItems)) updateItems = true; for (int i = 0; i < R.numItems(); i++) { final Item I = R.getItem(i); if ((I.expirationDate() != 0) && ((I.isSavable()) || (I.Name().equalsIgnoreCase("id"))) && ((!(I instanceof DeadBody)) || (((DeadBody) I).isPlayerCorpse()))) { I.setExpirationDate(0); updateItems = true; } if ((I.phyStats().rejuv() != Integer.MAX_VALUE) && (I.phyStats().rejuv() != 0)) { I.basePhyStats().setRejuv(PhyStats.NO_REJUV); I.recoverPhyStats(); updateItems = true; } } lastNumItems = R.numItems(); if ((!CMSecurity.isSaveFlag(CMSecurity.SaveFlag.NOPROPERTYITEMS)) && (updateItems)) CMLib.database().DBUpdateItems(R); } return lastNumItems; }