/** * Returns true if the block is emitting indirect/weak redstone power on the specified side. If * isBlockNormalCube returns true, standard redstone propagation rules will apply instead and this * will not be called. Args: World, X, Y, Z, side */ public boolean isProvidingWeakPower( IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) { if (!this.wiresProvidePower) { return false; } else if (par1IBlockAccess.getBlockMetadata(par2, par3, par4) == 0) { return false; } else if (par5 == 1) { return true; } else { boolean var6 = isPoweredOrRepeater(par1IBlockAccess, par2 - 1, par3, par4, 1) || !par1IBlockAccess.isBlockNormalCube(par2 - 1, par3, par4) && isPoweredOrRepeater(par1IBlockAccess, par2 - 1, par3 - 1, par4, -1); boolean var7 = isPoweredOrRepeater(par1IBlockAccess, par2 + 1, par3, par4, 3) || !par1IBlockAccess.isBlockNormalCube(par2 + 1, par3, par4) && isPoweredOrRepeater(par1IBlockAccess, par2 + 1, par3 - 1, par4, -1); boolean var8 = isPoweredOrRepeater(par1IBlockAccess, par2, par3, par4 - 1, 2) || !par1IBlockAccess.isBlockNormalCube(par2, par3, par4 - 1) && isPoweredOrRepeater(par1IBlockAccess, par2, par3 - 1, par4 - 1, -1); boolean var9 = isPoweredOrRepeater(par1IBlockAccess, par2, par3, par4 + 1, 0) || !par1IBlockAccess.isBlockNormalCube(par2, par3, par4 + 1) && isPoweredOrRepeater(par1IBlockAccess, par2, par3 - 1, par4 + 1, -1); if (!par1IBlockAccess.isBlockNormalCube(par2, par3 + 1, par4)) { if (par1IBlockAccess.isBlockNormalCube(par2 - 1, par3, par4) && isPoweredOrRepeater(par1IBlockAccess, par2 - 1, par3 + 1, par4, -1)) { var6 = true; } if (par1IBlockAccess.isBlockNormalCube(par2 + 1, par3, par4) && isPoweredOrRepeater(par1IBlockAccess, par2 + 1, par3 + 1, par4, -1)) { var7 = true; } if (par1IBlockAccess.isBlockNormalCube(par2, par3, par4 - 1) && isPoweredOrRepeater(par1IBlockAccess, par2, par3 + 1, par4 - 1, -1)) { var8 = true; } if (par1IBlockAccess.isBlockNormalCube(par2, par3, par4 + 1) && isPoweredOrRepeater(par1IBlockAccess, par2, par3 + 1, par4 + 1, -1)) { var9 = true; } } return !var8 && !var7 && !var6 && !var9 && par5 >= 2 && par5 <= 5 ? true : (par5 == 2 && var8 && !var6 && !var7 ? true : (par5 == 3 && var9 && !var6 && !var7 ? true : (par5 == 4 && var6 && !var8 && !var9 ? true : par5 == 5 && var7 && !var8 && !var9))); } }