private void initWallet() {

    new LinuxSecureRandom(); // init proper random number generator
    initLogging();

    Threading.throwOnLockCycles();

    log.info(
        "=== starting app using configuration: {}, {}",
        Constants.TEST ? "test" : "prod",
        Constants.NETWORK_PARAMETERS.getId());

    super.onCreate();

    CrashReporter.init(getCacheDir());

    Threading.uncaughtExceptionHandler =
        new Thread.UncaughtExceptionHandler() {
          @Override
          public void uncaughtException(final Thread thread, final Throwable throwable) {
            log.info("peercoinj uncaught exception", throwable);
            CrashReporter.saveBackgroundTrace(throwable, packageInfo);
          }
        };

    initMnemonicCode();

    config = new Configuration(PreferenceManager.getDefaultSharedPreferences(this));
    walletFile = getFileStreamPath(Constants.Files.WALLET_FILENAME_PROTOBUF);

    // Rename old wallets

    final File oldWalletFile = getFileStreamPath(Constants.Files.WALLET_FILENAME_PROTOBUF_OLD);
    if (oldWalletFile.exists()) oldWalletFile.renameTo(walletFile);

    loadWalletFromProtobuf();

    config.updateLastVersionCode(packageInfo.versionCode);

    afterLoadWallet();
    cleanupFiles();

    synchronized (this) {
      isLoaded = true;

      for (Runnable callback : loadedCallbacks) callback.run();
    }
  }
/**
 * A handler class which handles most of the complexity of creating a payment channel connection by
 * providing a simple in/out interface which is provided with protobufs from the client and which
 * generates protobufs which should be sent to the client.
 *
 * <p>Does all required verification of messages and properly stores state objects in the
 * wallet-attached {@link StoredPaymentChannelServerStates} so that they are automatically closed
 * when necessary and payment transactions are not lost if the application crashes before it
 * unlocks.
 */
public class PaymentChannelServer {
  // TODO: Update JavaDocs with notes for communication over stateless protocols
  private static final org.slf4j.Logger log = LoggerFactory.getLogger(PaymentChannelServer.class);

  protected final ReentrantLock lock = Threading.lock("channelserver");
  public final int SERVER_MAJOR_VERSION = 1;
  public final int SERVER_MINOR_VERSION = 0;

  // The step in the initialization process we are in, some of this is duplicated in the
  // PaymentChannelServerState
  private enum InitStep {
    WAITING_ON_CLIENT_VERSION,
    WAITING_ON_UNSIGNED_REFUND,
    WAITING_ON_CONTRACT,
    WAITING_ON_MULTISIG_ACCEPTANCE,
    CHANNEL_OPEN
  }

  @GuardedBy("lock")
  private InitStep step = InitStep.WAITING_ON_CLIENT_VERSION;

  /**
   * Implements the connection between this server and the client, providing an interface which
   * allows messages to be sent to the client, requests for the connection to the client to be
   * closed, and callbacks which occur when the channel is fully open or the client completes a
   * payment.
   */
  public interface ServerConnection {
    /**
     * Requests that the given message be sent to the client. There are no blocking requirements for
     * this method, however the order of messages must be preserved.
     *
     * <p>If the send fails, no exception should be thrown, however {@link
     * PaymentChannelServer#connectionClosed()} should be called immediately.
     *
     * <p>Called while holding a lock on the {@link PaymentChannelServer} object - be careful about
     * reentrancy
     */
    public void sendToClient(Protos.TwoWayChannelMessage msg);

    /**
     * Requests that the connection to the client be closed
     *
     * <p>Called while holding a lock on the {@link PaymentChannelServer} object - be careful about
     * reentrancy
     *
     * @param reason The reason for the closure, see the individual values for more details. It is
     *     usually safe to ignore this value.
     */
    public void destroyConnection(CloseReason reason);

    /**
     * Triggered when the channel is opened and payments can begin
     *
     * <p>Called while holding a lock on the {@link PaymentChannelServer} object - be careful about
     * reentrancy
     *
     * @param contractHash A unique identifier which represents this channel (actually the hash of
     *     the multisig contract)
     */
    public void channelOpen(Sha256Hash contractHash);

    /**
     * Called when the payment in this channel was successfully incremented by the client
     *
     * <p>Called while holding a lock on the {@link PaymentChannelServer} object - be careful about
     * reentrancy
     *
     * @param by The increase in total payment
     * @param to The new total payment to us (not including fees which may be required to claim the
     *     payment)
     * @param info Information about this payment increase, used to extend this protocol.
     * @return A future that completes with the ack message that will be included in the PaymentAck
     *     message to the client. Use null for no ack message.
     */
    @Nullable
    public ListenableFuture<ByteString> paymentIncrease(
        Coin by, Coin to, @Nullable ByteString info);
  }

  private final ServerConnection conn;

  // Used to keep track of whether or not the "socket" ie connection is open and we can generate
  // messages
  @GuardedBy("lock")
  private boolean connectionOpen = false;
  // Indicates that no further messages should be sent and we intend to settle the connection
  @GuardedBy("lock")
  private boolean channelSettling = false;

  // The wallet and peergroup which are used to complete/broadcast transactions
  private final Wallet wallet;
  private final TransactionBroadcaster broadcaster;

  // The key used for multisig in this channel
  @GuardedBy("lock")
  private ECKey myKey;

  // The minimum accepted channel value
  private final Coin minAcceptedChannelSize;

  // The state manager for this channel
  @GuardedBy("lock")
  private PaymentChannelServerState state;

  // The time this channel expires (ie the refund transaction's locktime)
  @GuardedBy("lock")
  private long expireTime;

  public static final long DEFAULT_MAX_TIME_WINDOW = 7 * 24 * 60 * 60;

  /**
   * Maximum channel duration, in seconds, that the client can request. Defaults to 1 week. Note
   * that the server needs to be online for the whole time the channel is open. Failure to do this
   * could cause loss of all payments received on the channel.
   */
  protected final long maxTimeWindow;

  public static final long DEFAULT_MIN_TIME_WINDOW = 4 * 60 * 60;
  public static final long HARD_MIN_TIME_WINDOW =
      -StoredPaymentChannelServerStates.CHANNEL_EXPIRE_OFFSET;
  /**
   * Minimum channel duration, in seconds, that the client can request. Should always be larger than
   * than 2 hours, defaults to 4 hours
   */
  protected final long minTimeWindow;

  /**
   * Creates a new server-side state manager which handles a single client connection. The server
   * will only accept a channel with time window between 4 hours and 1 week. Note that the server
   * need to be online for the whole time the channel is open. Failure to do this could cause loss
   * of all payments received on the channel.
   *
   * @param broadcaster The PeerGroup on which transactions will be broadcast - should have multiple
   *     connections.
   * @param wallet The wallet which will be used to complete transactions. Unlike {@link
   *     PaymentChannelClient}, this does not have to already contain a StoredState manager
   * @param minAcceptedChannelSize The minimum value the client must lock into this channel. A value
   *     too large will be rejected by clients, and a value too low will require excessive channel
   *     reopening and may cause fees to be require to settle the channel. A reasonable value
   *     depends entirely on the expected maximum for the channel, and should likely be somewhere
   *     between a few bitcents and a bitcoin.
   * @param conn A callback listener which represents the connection to the client (forwards
   *     messages we generate to the client and will close the connection on request)
   */
  public PaymentChannelServer(
      TransactionBroadcaster broadcaster,
      Wallet wallet,
      Coin minAcceptedChannelSize,
      ServerConnection conn) {
    this(
        broadcaster,
        wallet,
        minAcceptedChannelSize,
        DEFAULT_MIN_TIME_WINDOW,
        DEFAULT_MAX_TIME_WINDOW,
        conn);
  }

  /**
   * Creates a new server-side state manager which handles a single client connection.
   *
   * @param broadcaster The PeerGroup on which transactions will be broadcast - should have multiple
   *     connections.
   * @param wallet The wallet which will be used to complete transactions. Unlike {@link
   *     PaymentChannelClient}, this does not have to already contain a StoredState manager
   * @param minAcceptedChannelSize The minimum value the client must lock into this channel. A value
   *     too large will be rejected by clients, and a value too low will require excessive channel
   *     reopening and may cause fees to be require to settle the channel. A reasonable value
   *     depends entirely on the expected maximum for the channel, and should likely be somewhere
   *     between a few bitcents and a bitcoin.
   * @param minTimeWindow The minimum allowed channel time window in seconds, must be larger than
   *     7200.
   * @param maxTimeWindow The maximum allowed channel time window in seconds. Note that the server
   *     need to be online for the whole time the channel is open. Failure to do this could cause
   *     loss of all payments received on the channel.
   * @param conn A callback listener which represents the connection to the client (forwards
   *     messages we generate to the client and will close the connection on request)
   */
  public PaymentChannelServer(
      TransactionBroadcaster broadcaster,
      Wallet wallet,
      Coin minAcceptedChannelSize,
      long minTimeWindow,
      long maxTimeWindow,
      ServerConnection conn) {
    if (minTimeWindow > maxTimeWindow)
      throw new IllegalArgumentException("minTimeWindow must be less or equal to maxTimeWindow");
    if (minTimeWindow < HARD_MIN_TIME_WINDOW)
      throw new IllegalArgumentException(
          "minTimeWindow must be larger than" + HARD_MIN_TIME_WINDOW + " seconds");
    this.broadcaster = checkNotNull(broadcaster);
    this.wallet = checkNotNull(wallet);
    this.minAcceptedChannelSize = checkNotNull(minAcceptedChannelSize);
    this.conn = checkNotNull(conn);
    this.minTimeWindow = minTimeWindow;
    this.maxTimeWindow = maxTimeWindow;
  }

  /**
   * Returns the underlying {@link PaymentChannelServerState} object that is being manipulated. This
   * object allows you to learn how much money has been transferred, etc. May be null if the channel
   * wasn't negotiated yet.
   */
  @Nullable
  public PaymentChannelServerState state() {
    return state;
  }

  @GuardedBy("lock")
  private void receiveVersionMessage(Protos.TwoWayChannelMessage msg) throws VerificationException {
    checkState(step == InitStep.WAITING_ON_CLIENT_VERSION && msg.hasClientVersion());
    final Protos.ClientVersion clientVersion = msg.getClientVersion();
    final int major = clientVersion.getMajor();
    if (major != SERVER_MAJOR_VERSION) {
      error(
          "This server needs protocol version "
              + SERVER_MAJOR_VERSION
              + " , client offered "
              + major,
          Protos.Error.ErrorCode.NO_ACCEPTABLE_VERSION,
          CloseReason.NO_ACCEPTABLE_VERSION);
      return;
    }

    Protos.ServerVersion.Builder versionNegotiationBuilder =
        Protos.ServerVersion.newBuilder()
            .setMajor(SERVER_MAJOR_VERSION)
            .setMinor(SERVER_MINOR_VERSION);
    conn.sendToClient(
        Protos.TwoWayChannelMessage.newBuilder()
            .setType(Protos.TwoWayChannelMessage.MessageType.SERVER_VERSION)
            .setServerVersion(versionNegotiationBuilder)
            .build());
    ByteString reopenChannelContractHash = clientVersion.getPreviousChannelContractHash();
    if (reopenChannelContractHash != null && reopenChannelContractHash.size() == 32) {
      Sha256Hash contractHash = new Sha256Hash(reopenChannelContractHash.toByteArray());
      log.info("New client that wants to resume {}", contractHash);
      StoredPaymentChannelServerStates channels =
          (StoredPaymentChannelServerStates)
              wallet.getExtensions().get(StoredPaymentChannelServerStates.EXTENSION_ID);
      if (channels != null) {
        StoredServerChannel storedServerChannel = channels.getChannel(contractHash);
        if (storedServerChannel != null) {
          final PaymentChannelServer existingHandler =
              storedServerChannel.setConnectedHandler(this, false);
          if (existingHandler != this) {
            log.warn("  ... and that channel is already in use, disconnecting other user.");
            existingHandler.close();
            storedServerChannel.setConnectedHandler(this, true);
          }

          log.info("Got resume version message, responding with VERSIONS and CHANNEL_OPEN");
          state = storedServerChannel.getOrCreateState(wallet, broadcaster);
          step = InitStep.CHANNEL_OPEN;
          conn.sendToClient(
              Protos.TwoWayChannelMessage.newBuilder()
                  .setType(Protos.TwoWayChannelMessage.MessageType.CHANNEL_OPEN)
                  .build());
          conn.channelOpen(contractHash);
          return;
        } else {
          log.error(" ... but we do not have any record of that contract! Resume failed.");
        }
      } else {
        log.error(" ... but we do not have any stored channels! Resume failed.");
      }
    }
    log.info(
        "Got initial version message, responding with VERSIONS and INITIATE: min value={}",
        minAcceptedChannelSize.value);

    myKey = new ECKey();
    wallet.freshReceiveKey();

    expireTime = Utils.currentTimeSeconds() + truncateTimeWindow(clientVersion.getTimeWindowSecs());
    step = InitStep.WAITING_ON_UNSIGNED_REFUND;

    Protos.Initiate.Builder initiateBuilder =
        Protos.Initiate.newBuilder()
            .setMultisigKey(ByteString.copyFrom(myKey.getPubKey()))
            .setExpireTimeSecs(expireTime)
            .setMinAcceptedChannelSize(minAcceptedChannelSize.value)
            .setMinPayment(Transaction.REFERENCE_DEFAULT_MIN_TX_FEE.value);

    conn.sendToClient(
        Protos.TwoWayChannelMessage.newBuilder()
            .setInitiate(initiateBuilder)
            .setType(Protos.TwoWayChannelMessage.MessageType.INITIATE)
            .build());
  }

  private long truncateTimeWindow(long timeWindow) {
    if (timeWindow < minTimeWindow) {
      log.info(
          "client requested time window {} s to short, offering {} s", timeWindow, minTimeWindow);
      return minTimeWindow;
    }
    if (timeWindow > maxTimeWindow) {
      log.info(
          "client requested time window {} s to long, offering {} s", timeWindow, minTimeWindow);
      return maxTimeWindow;
    }
    return timeWindow;
  }

  @GuardedBy("lock")
  private void receiveRefundMessage(Protos.TwoWayChannelMessage msg) throws VerificationException {
    checkState(step == InitStep.WAITING_ON_UNSIGNED_REFUND && msg.hasProvideRefund());
    log.info("Got refund transaction, returning signature");

    Protos.ProvideRefund providedRefund = msg.getProvideRefund();
    state = new PaymentChannelServerState(broadcaster, wallet, myKey, expireTime);
    byte[] signature =
        state.provideRefundTransaction(
            new Transaction(wallet.getParams(), providedRefund.getTx().toByteArray()),
            providedRefund.getMultisigKey().toByteArray());

    step = InitStep.WAITING_ON_CONTRACT;

    Protos.ReturnRefund.Builder returnRefundBuilder =
        Protos.ReturnRefund.newBuilder().setSignature(ByteString.copyFrom(signature));

    conn.sendToClient(
        Protos.TwoWayChannelMessage.newBuilder()
            .setReturnRefund(returnRefundBuilder)
            .setType(Protos.TwoWayChannelMessage.MessageType.RETURN_REFUND)
            .build());
  }

  private void multisigContractPropogated(
      Protos.ProvideContract providedContract, Sha256Hash contractHash) {
    lock.lock();
    try {
      if (!connectionOpen || channelSettling) return;
      state.storeChannelInWallet(PaymentChannelServer.this);
      try {
        receiveUpdatePaymentMessage(providedContract.getInitialPayment(), false /* no ack msg */);
      } catch (VerificationException e) {
        log.error("Initial payment failed to verify", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
        return;
      } catch (ValueOutOfRangeException e) {
        log.error("Initial payment value was out of range", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
        return;
      } catch (InsufficientMoneyException e) {
        // This shouldn't happen because the server shouldn't allow itself to get into this
        // situation in the
        // first place, by specifying a min up front payment.
        log.error(
            "Tried to settle channel and could not afford the fees whilst updating payment", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
        return;
      }
      conn.sendToClient(
          Protos.TwoWayChannelMessage.newBuilder()
              .setType(Protos.TwoWayChannelMessage.MessageType.CHANNEL_OPEN)
              .build());
      step = InitStep.CHANNEL_OPEN;
      conn.channelOpen(contractHash);
    } finally {
      lock.unlock();
    }
  }

  @GuardedBy("lock")
  private void receiveContractMessage(Protos.TwoWayChannelMessage msg)
      throws VerificationException {
    checkState(step == InitStep.WAITING_ON_CONTRACT && msg.hasProvideContract());
    log.info("Got contract, broadcasting and responding with CHANNEL_OPEN");
    final Protos.ProvideContract providedContract = msg.getProvideContract();

    // TODO notify connection handler that timeout should be significantly extended as we wait for
    // network propagation?
    final Transaction multisigContract =
        new Transaction(wallet.getParams(), providedContract.getTx().toByteArray());
    step = InitStep.WAITING_ON_MULTISIG_ACCEPTANCE;
    state
        .provideMultiSigContract(multisigContract)
        .addListener(
            new Runnable() {
              @Override
              public void run() {
                multisigContractPropogated(providedContract, multisigContract.getHash());
              }
            },
            Threading.SAME_THREAD);
  }

  @GuardedBy("lock")
  private void receiveUpdatePaymentMessage(Protos.UpdatePayment msg, boolean sendAck)
      throws VerificationException, ValueOutOfRangeException, InsufficientMoneyException {
    log.info("Got a payment update");

    Coin lastBestPayment = state.getBestValueToMe();
    final Coin refundSize = Coin.valueOf(msg.getClientChangeValue());
    boolean stillUsable = state.incrementPayment(refundSize, msg.getSignature().toByteArray());
    Coin bestPaymentChange = state.getBestValueToMe().subtract(lastBestPayment);

    ListenableFuture<ByteString> ackInfoFuture = null;
    if (bestPaymentChange.signum() > 0) {
      ByteString info = (msg.hasInfo()) ? msg.getInfo() : null;
      ackInfoFuture = conn.paymentIncrease(bestPaymentChange, state.getBestValueToMe(), info);
    }

    if (sendAck) {
      final Protos.TwoWayChannelMessage.Builder ack = Protos.TwoWayChannelMessage.newBuilder();
      ack.setType(Protos.TwoWayChannelMessage.MessageType.PAYMENT_ACK);
      if (ackInfoFuture == null) {
        conn.sendToClient(ack.build());
      } else {
        Futures.addCallback(
            ackInfoFuture,
            new FutureCallback<ByteString>() {
              @Override
              public void onSuccess(@Nullable ByteString result) {
                if (result != null) ack.setPaymentAck(ack.getPaymentAckBuilder().setInfo(result));
                conn.sendToClient(ack.build());
              }

              @Override
              public void onFailure(Throwable t) {
                log.info("Failed retrieving paymentIncrease info future");
                error(
                    "Failed processing payment update",
                    Protos.Error.ErrorCode.OTHER,
                    CloseReason.UPDATE_PAYMENT_FAILED);
              }
            });
      }
    }

    if (!stillUsable) {
      log.info("Channel is now fully exhausted, closing/initiating settlement");
      settlePayment(CloseReason.CHANNEL_EXHAUSTED);
    }
  }

  /**
   * Called when a message is received from the client. Processes the given message and generates
   * events based on its content.
   */
  public void receiveMessage(Protos.TwoWayChannelMessage msg) {
    lock.lock();
    try {
      checkState(connectionOpen);
      if (channelSettling) return;
      // If we generate an error, we set errorBuilder and closeReason and break, otherwise we return
      Protos.Error.Builder errorBuilder;
      CloseReason closeReason;
      try {
        switch (msg.getType()) {
          case CLIENT_VERSION:
            receiveVersionMessage(msg);
            return;
          case PROVIDE_REFUND:
            receiveRefundMessage(msg);
            return;
          case PROVIDE_CONTRACT:
            receiveContractMessage(msg);
            return;
          case UPDATE_PAYMENT:
            checkState(step == InitStep.CHANNEL_OPEN && msg.hasUpdatePayment());
            receiveUpdatePaymentMessage(msg.getUpdatePayment(), true);
            return;
          case CLOSE:
            receiveCloseMessage();
            return;
          case ERROR:
            checkState(msg.hasError());
            log.error(
                "Client sent ERROR {} with explanation {}",
                msg.getError().getCode().name(),
                msg.getError().hasExplanation() ? msg.getError().getExplanation() : "");
            conn.destroyConnection(CloseReason.REMOTE_SENT_ERROR);
            return;
          default:
            final String errorText =
                "Got unknown message type or type that doesn't apply to servers.";
            error(
                errorText,
                Protos.Error.ErrorCode.SYNTAX_ERROR,
                CloseReason.REMOTE_SENT_INVALID_MESSAGE);
        }
      } catch (VerificationException e) {
        log.error("Caught verification exception handling message from client", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
      } catch (ValueOutOfRangeException e) {
        log.error("Caught value out of range exception handling message from client", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
      } catch (InsufficientMoneyException e) {
        log.error("Caught insufficient money exception handling message from client", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.BAD_TRANSACTION,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
      } catch (IllegalStateException e) {
        log.error("Caught illegal state exception handling message from client", e);
        error(
            e.getMessage(),
            Protos.Error.ErrorCode.SYNTAX_ERROR,
            CloseReason.REMOTE_SENT_INVALID_MESSAGE);
      }
    } finally {
      lock.unlock();
    }
  }

  private void error(String message, Protos.Error.ErrorCode errorCode, CloseReason closeReason) {
    log.error(message);
    Protos.Error.Builder errorBuilder;
    errorBuilder = Protos.Error.newBuilder().setCode(errorCode).setExplanation(message);
    conn.sendToClient(
        Protos.TwoWayChannelMessage.newBuilder()
            .setError(errorBuilder)
            .setType(Protos.TwoWayChannelMessage.MessageType.ERROR)
            .build());
    conn.destroyConnection(closeReason);
  }

  @GuardedBy("lock")
  private void receiveCloseMessage() throws InsufficientMoneyException {
    log.info("Got CLOSE message, closing channel");
    if (state != null) {
      settlePayment(CloseReason.CLIENT_REQUESTED_CLOSE);
    } else {
      conn.destroyConnection(CloseReason.CLIENT_REQUESTED_CLOSE);
    }
  }

  @GuardedBy("lock")
  private void settlePayment(final CloseReason clientRequestedClose)
      throws InsufficientMoneyException {
    // Setting channelSettling here prevents us from sending another CLOSE when state.close() calls
    // close() on us here below via the stored channel state.
    // TODO: Strongly separate the lifecycle of the payment channel from the TCP connection in these
    // classes.
    channelSettling = true;
    Futures.addCallback(
        state.close(),
        new FutureCallback<Transaction>() {
          @Override
          public void onSuccess(Transaction result) {
            // Send the successfully accepted transaction back to the client.
            final Protos.TwoWayChannelMessage.Builder msg =
                Protos.TwoWayChannelMessage.newBuilder();
            msg.setType(Protos.TwoWayChannelMessage.MessageType.CLOSE);
            if (result != null) {
              // Result can be null on various error paths, like if we never actually opened
              // properly and so on.
              msg.getSettlementBuilder().setTx(ByteString.copyFrom(result.peercoinSerialize()));
              log.info("Sending CLOSE back with broadcast settlement tx.");
            } else {
              log.info("Sending CLOSE back without broadcast settlement tx.");
            }
            conn.sendToClient(msg.build());
            conn.destroyConnection(clientRequestedClose);
          }

          @Override
          public void onFailure(Throwable t) {
            log.error("Failed to broadcast settlement tx", t);
            conn.destroyConnection(clientRequestedClose);
          }
        });
  }

  /**
   * Called when the connection terminates. Notifies the {@link StoredServerChannel} object that we
   * can attempt to resume this channel in the future and stops generating messages for the client.
   *
   * <p>Note that this <b>MUST</b> still be called even after either {@link
   * ServerConnection#destroyConnection(CloseReason)} or {@link PaymentChannelServer#close()} is
   * called to actually handle the connection close logic.
   */
  public void connectionClosed() {
    lock.lock();
    try {
      log.info("Server channel closed.");
      connectionOpen = false;

      try {
        if (state != null && state.getMultisigContract() != null) {
          StoredPaymentChannelServerStates channels =
              (StoredPaymentChannelServerStates)
                  wallet.getExtensions().get(StoredPaymentChannelServerStates.EXTENSION_ID);
          if (channels != null) {
            StoredServerChannel storedServerChannel =
                channels.getChannel(state.getMultisigContract().getHash());
            if (storedServerChannel != null) {
              storedServerChannel.clearConnectedHandler();
            }
          }
        }
      } catch (IllegalStateException e) {
        // Expected when we call getMultisigContract() sometimes
      }
    } finally {
      lock.unlock();
    }
  }

  /**
   * Called to indicate the connection has been opened and messages can now be generated for the
   * client.
   */
  public void connectionOpen() {
    lock.lock();
    try {
      log.info("New server channel active.");
      connectionOpen = true;
    } finally {
      lock.unlock();
    }
  }

  /**
   * Closes the connection by generating a settle message for the client and calls {@link
   * ServerConnection#destroyConnection(CloseReason)}. Note that this does not broadcast the payment
   * transaction and the client may still resume the same channel if they reconnect
   *
   * <p>
   *
   * <p>Note that {@link PaymentChannelServer#connectionClosed()} must still be called after the
   * connection fully closes.
   */
  public void close() {
    lock.lock();
    try {
      if (connectionOpen && !channelSettling) {
        final Protos.TwoWayChannelMessage.Builder msg = Protos.TwoWayChannelMessage.newBuilder();
        msg.setType(Protos.TwoWayChannelMessage.MessageType.CLOSE);
        conn.sendToClient(msg.build());
        conn.destroyConnection(CloseReason.SERVER_REQUESTED_CLOSE);
      }
    } finally {
      lock.unlock();
    }
  }
}