public void update(float dt, OrthographicCamera cam) { stage.act(dt); if (Core.persistentAssets.update() && !assetsLoaded) { GameSave.save(); assetsLoaded = true; layout = new Table(Core.persistentAssets.get("skins/uiskin.json", Skin.class)); layout.setFillParent(true); layout.center().bottom(); pressBtn = new Label( "Press any key to continue", Core.persistentAssets.get("skins/uiskin.json", Skin.class)); layout.add(pressBtn).padBottom(40); layout.debug(); stage.addActor(layout); stage.addListener( new InputListener() { public boolean keyUp(InputEvent event, int keycode) { gsm.setState(GameStateManager.MENU); return false; } public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { return true; } public void touchUp(InputEvent event, float x, float y, int pointer, int button) { gsm.setState(GameStateManager.MENU); } }); } if (Core.persistentAssets.isLoaded("images/main-menu/background.jpg")) { if (!bgLoaded) { bgLoaded = true; bg = new Sprite(Core.persistentAssets.get("images/main-menu/background.jpg", Texture.class)); float[] size = ImageUtils.minimalStretch(bg.getWidth(), bg.getHeight(), Core.WIDTH, Core.HEIGHT); bg.setSize(size[0], size[1]); bg.setPosition(size[2], size[3]); } bgOpacity += bgOpacityModifier * dt; bgOpacity = bgOpacity > 1 ? 1 : bgOpacity; } }
public void create() { stage = new Stage(); Gdx.input.setInputProcessor(stage); Skin skin = new Skin(Gdx.files.internal("data/uiskin.json")); Label nameLabel = new Label("Name:", skin); TextField nameText = new TextField("", skin); Label addressLabel = new Label("Address:", skin); TextField addressText = new TextField("", skin); Table table = new Table(); stage.addActor(table); table.setSize(260, 195); table.setPosition(190, 142); // table.align(Align.right | Align.bottom); table.debug(); TextureRegion upRegion = skin.getRegion("default-slider-knob"); TextureRegion downRegion = skin.getRegion("default-slider-knob"); BitmapFont buttonFont = skin.getFont("default-font"); TextButton button = new TextButton("Button 1", skin); button.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { System.out.println("touchDown 1"); return false; } }); table.add(button); // table.setTouchable(Touchable.disabled); Table table2 = new Table(); stage.addActor(table2); table2.setFillParent(true); table2.bottom(); TextButton button2 = new TextButton("Button 2", skin); button2.addListener( new ChangeListener() { public void changed(ChangeEvent event, Actor actor) { System.out.println("2!"); } }); button2.addListener( new InputListener() { public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { System.out.println("touchDown 2"); return false; } }); table2.add(button2); }
protected Table getTable() { if (table == null) { table = new Table(getSkin()); table.setFillParent(true); if (BeatBlaster.DEV_MODE) { table.debug(); } stage.addActor(table); } return table; }
private void drawDebug() { if (debugShapes == null) { debugShapes = new ShapeRenderer(); debugShapes.setAutoShapeType(true); } if (debugUnderMouse || debugParentUnderMouse || debugTableUnderMouse != Debug.none) { screenToStageCoordinates(tempCoords.set(Gdx.input.getX(), Gdx.input.getY())); Actor actor = hit(tempCoords.x, tempCoords.y, true); if (actor == null) return; if (debugParentUnderMouse && actor.parent != null) actor = actor.parent; if (debugTableUnderMouse == Debug.none) actor.setDebug(true); else { while (actor != null) { if (actor instanceof Table) break; actor = actor.parent; } if (actor == null) return; ((Table) actor).debug(debugTableUnderMouse); } if (debugAll && actor instanceof Group) ((Group) actor).debugAll(); disableDebug(root, actor); } else { if (debugAll) root.debugAll(); } Gdx.gl.glEnable(GL20.GL_BLEND); debugShapes.setProjectionMatrix(viewport.getCamera().combined); debugShapes.begin(); root.drawDebug(debugShapes); debugShapes.end(); }
public void initTable() { table = new Table(); table.setWidth(getWidth()); table.setFillParent(true); table.center(); table.debug(); titleLabel = new TransparentBackgroundLabel(this.game, "", skin, "default_label"); // Make it bigger titleLabel.setFontScale(1.0f); titleLabel.setWrap(true); titleLabel.setAlignment(Align.center); definitionLabel = new TransparentBackgroundLabel(this.game, "", skin, "default_label"); definitionLabel.setFontScale(0.6f); definitionLabel.setWrap(true); definitionLabel.setAlignment(Align.center); table .add(titleLabel) .center() .expand() .width(getWidth() * 0.9f) .padTop(70f) .height(getHeight() * 0.10f); table.row(); table .add(definitionLabel) .center() .top() .expand() .width(getWidth() * 0.9f) .maxHeight(getHeight() * 0.7f) .spaceBottom(150f); this.addActor(table); }
public LevelEditorGameState(GameStateManager gsm) { super(gsm); bitmapFont = new BitmapFont(); stage = new Stage(); Skin skin = new Skin(Gdx.files.internal("uiskin.json")); Label titleLabel = new Label("Level Editor", skin); stage.addActor(titleLabel); Table table = new Table(); stage.addActor(table); table.setSize(V_WIDTH / 3, V_HEIGHT); table.setPosition(0, 0); table.debug(); // show debug shit int i = 0; for (E_TOOL e : E_TOOL.values()) { // for use in the input listener final E_TOOL temp = e; TextButton b = new TextButton(e.name(), skin); b.addListener( new InputListener() { @Override public boolean touchDown(InputEvent event, float x, float y, int pointer, int button) { current_Tool = temp; return false; } }); if (++i % 2 == 0) { table.row(); } table.add(b); } table.row(); table.add(new Label("Zoom", skin)); zoomSlider = new Slider(0.1f, 10.0f, 0.1f, false, skin); zoomSlider.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { cam.zoom = zoom = zoomSlider.getValue(); } }); table.add(zoomSlider); table.row(); table.add(new Label("Grid", skin)); gridSlider = new Slider(1, 20, 1, false, skin); gridSlider.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { gridSize = (int) gridSlider.getValue(); } }); table.add(gridSlider); final List pointTypeList = new List(skin); pointTypeList.setItems(Point.TYPE.values()); pointTypeList.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { point_Type = (Point.TYPE) pointTypeList.getSelected(); } }); final List shapeTypeList = new List(skin); shapeTypeList.setItems(Shape.TYPE.values()); shapeTypeList.addListener( new ChangeListener() { @Override public void changed(ChangeEvent event, Actor actor) { shape_Type = (Shape.TYPE) shapeTypeList.getSelected(); } }); table.row(); table.add(pointTypeList); table.row(); table.add(shapeTypeList); current_Tool = E_TOOL.SELECT; point_Type = Point.TYPE.SPAWN; shape_Type = Shape.TYPE.WALL; gridSize = 2; width = V_WIDTH; height = V_HEIGHT; zoom = 5; cam.zoom = zoom; filename = "blacklevel.lvl"; loadLevel(filename); setInputProcessor(new InputMultiplexer(stage, new EditorInputAdapter())); }