public void mouseReleased(int mouseX, int mouseY) {
      if (this.field_146155_p) {
        if (this.field_146153_r == SoundCategory.MASTER) {
          float var10000 = 1.0F;
        } else {
          GuiScreenOptionsSounds.this.game_settings_4.getSoundLevel(this.field_146153_r);
        }

        GuiScreenOptionsSounds.this
            .mc
            .getSoundHandler()
            .playSound(
                PositionedSoundRecord.createPositionedSoundRecord(
                    new ResourceLocation("gui.button.press"), 1.0F));
      }

      this.field_146155_p = false;
    }