public void createPickup(float x, float y) { Pickup pickUpDropped; if (random.nextInt(2) == 1) { pickUpDropped = new Pickup( WorldHandler.createPickup(stage.getWorld(), x, y, Constants.CURRENCY_PICKUP_ASSET_ID), Constants.CURRENCY_PICKUP_ASSET_ID); } else { pickUpDropped = new Pickup( WorldHandler.createPickup(stage.getWorld(), x, y, Constants.HP_PICKUP_ASSET_ID), Constants.HP_PICKUP_ASSET_ID); } pickUpDropped.getActorData().pickup = pickUpDropped; stage.addPickup(pickUpDropped); }