Пример #1
0
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    Intent intent = getIntent();
    Attraction attraction = intent.getParcelableExtra("attraction");
    setTitle(attraction.getName());
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_image_viewer);

    ViewPager viewPager = (ViewPager) findViewById(R.id.view_pager);
    ImageAdapter adapter = new ImageAdapter(this, attraction);
    viewPager.setAdapter(adapter);
    CirclePageIndicator indicator = (CirclePageIndicator) findViewById(R.id.indicator);
    indicator.setViewPager(viewPager);
    final float density = getResources().getDisplayMetrics().density;
    // Set circle indicator radius
    indicator.setRadius(5 * density);
    indicator.setFillColor(R.color.colorPrimaryDark);
    indicator.setStrokeColor(R.color.text_color);
  }
Пример #2
0
  /**
   * Creates a attractive or repulsive force between the two given nodes. If the two nodes already
   * have a force between them, it will be replaced by this one.
   *
   * @param node1 First of the two nodes to have a force between them.
   * @param node2 Second of the two nodes to have a force between them.
   * @param force Force to create between the two nodes. If positive, the nodes will attract each
   *     other, if negative they will repulse. The larger the magnitude the stronger the force.
   * @param minDistance Minimum distance within which no force is applied.
   * @return True if the viewer contains the two nodes and a force between them has been created.
   */
  public boolean addForce(N node1, N node2, float force, float minDistance) {
    Particle p1 = nodes.get(node1);
    if (p1 == null) {
      return false;
    }
    Particle p2 = nodes.get(node2);
    if (p2 == null) {
      return false;
    }

    // We may have to remove existing force if it exists between these two nodes.
    for (int i = 0; i < physics.getNumAttractions(); i++) {
      Attraction a = physics.getAttraction(i);
      if (((a.getOneEnd() == p1) && (a.getTheOtherEnd() == p2))
          || ((a.getOneEnd() == p2) && (a.getTheOtherEnd() == p1))) {
        physics.removeAttraction(a);
        break;
      }
    }
    // Add the new force.
    physics.makeAttraction(p1, p2, force, minDistance);
    return false;
  }