Пример #1
0
  // fly() moves the bird based upon specified behavior
  public void fly() {
    // If the bird is at the edges, switch direction
    if (super.getX() == 0) {
      pattern = PATTERN_ONE;
    } else if (super.getX() == 20) {
      pattern = PATTERN_TWO;
    }

    // Switch for two different patterns...
    if (pattern == PATTERN_ONE) {
      // down-right
      if (subPattern == 0) {
        super.translateDown();
        super.translateRight();
        subPattern = 1;
      }
      // up-right
      else if (subPattern == 1) {
        super.translateUp();
        super.translateRight();
        subPattern = 0;
      }

    } else if (pattern == PATTERN_TWO) {
      // down-left
      if (subPattern == 0) {
        super.translateDown();
        super.translateLeft();
        subPattern = 1;
      }
      // up-left
      else if (subPattern == 1) {
        super.translateUp();
        super.translateLeft();
        subPattern = 0;
      }
    }
    // add to the amount of times this bird has flown
    super.incrementFlown();
  } // End of fly()
Пример #2
0
 // Constructor for Bluebird
 public Bluebird(int x, int y) {
   super(x, y);
   super.incrementCreated();
   super.setColor(Color.BLUE);
 } // End of constructor