Exemplo n.º 1
0
  public UVertex align(UVertex vv) {
    if (is2D) {
      return vv.rotZ(angle2D);
    }

    Vector3D v = toVector(vv);
    v = rot.applyInverseTo(v);
    return vv.set(v.getX(), v.getY(), v.getZ());
  }
  public void init() {
    if (main.nav == null) main.nav = new UNav3D();
    UVertex v = new UVertex(1000, 0, 0);
    f = new UFace().set(v.copy(), v.copy().rotY(120 * DEG_TO_RAD), v.copy().rotY(240 * DEG_TO_RAD));
    f.reverse();
    UVertex.rotX(f.getV(), PI / 6);
    UVertex.rotZ(f.getV(), PI * 0.33f);

    UMB.log(f.getV());
    f.rotX(f.rnd(TWO_PI)).rotZ(f.rnd(TWO_PI));
    fv = UIntersections.faceYPlane(f, 0);
    lines = null;
    UMB.log(UMB.str(fv, ' ', null));

    plane = UGeoGenerator.meshPlane(2000, 2000, 20).rotX(HALF_PI);
  }