private void loadScreen() throws LWJGLException { ScaledResolution scaledresolution = new ScaledResolution(gameSettings, displayWidth, displayHeight); GL11.glClear(16640); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glOrtho( 0.0D, scaledresolution.field_25121_a, scaledresolution.field_25120_b, 0.0D, 1000D, 3000D); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); GL11.glLoadIdentity(); GL11.glTranslatef(0.0F, 0.0F, -2000F); GL11.glViewport(0, 0, displayWidth, displayHeight); GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glBindTexture(3553 /*GL_TEXTURE_2D*/, renderEngine.getTexture("/title/mojang.png")); tessellator.startDrawingQuads(); tessellator.setColorOpaque_I(0xffffff); tessellator.addVertexWithUV(0.0D, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, displayHeight, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(displayWidth, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); tessellator.draw(); char c = '\u0100'; char c1 = '\u0100'; GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); tessellator.setColorOpaque_I(0xffffff); func_6274_a( (scaledresolution.getScaledWidth() - c) / 2, (scaledresolution.getScaledHeight() - c1) / 2, 0, 0, c, c1); GL11.glDisable(2896 /*GL_LIGHTING*/); GL11.glDisable(2912 /*GL_FOG*/); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); Display.swapBuffers(); }
public void startGame() throws LWJGLException { if (mcCanvas != null) { Graphics g = mcCanvas.getGraphics(); if (g != null) { g.setColor(Color.BLACK); g.fillRect(0, 0, displayWidth, displayHeight); g.dispose(); } Display.setParent(mcCanvas); } else if (fullscreen) { Display.setFullscreen(true); displayWidth = Display.getDisplayMode().getWidth(); displayHeight = Display.getDisplayMode().getHeight(); if (displayWidth <= 0) { displayWidth = 1; } if (displayHeight <= 0) { displayHeight = 1; } } else { Display.setDisplayMode(new DisplayMode(displayWidth, displayHeight)); } Display.setTitle("Minecraft Minecraft Beta 1.7.3"); try { Display.create(); } catch (LWJGLException lwjglexception) { lwjglexception.printStackTrace(); try { Thread.sleep(1000L); } catch (InterruptedException interruptedexception) { } Display.create(); } mcDataDir = getMinecraftDir(); saveLoader = new SaveConverterMcRegion(new File(mcDataDir, "saves")); gameSettings = new GameSettings(this, mcDataDir); texturePackList = new TexturePackList(this, mcDataDir); renderEngine = new RenderEngine(texturePackList, gameSettings); fontRenderer = new FontRenderer(gameSettings, "/font/default.png", renderEngine); ColorizerWater.func_28182_a(renderEngine.func_28149_a("/misc/watercolor.png")); ColorizerGrass.func_28181_a(renderEngine.func_28149_a("/misc/grasscolor.png")); ColorizerFoliage.func_28152_a(renderEngine.func_28149_a("/misc/foliagecolor.png")); entityRenderer = new EntityRenderer(this); RenderManager.instance.itemRenderer = new ItemRenderer(this); statFileWriter = new StatFileWriter(session, mcDataDir); AchievementList.openInventory.setStatStringFormatter(new StatStringFormatKeyInv(this)); loadScreen(); Keyboard.create(); Mouse.create(); mouseHelper = new MouseHelper(mcCanvas); try { Controllers.create(); } catch (Exception exception) { exception.printStackTrace(); } checkGLError("Pre startup"); GL11.glEnable(3553 /*GL_TEXTURE_2D*/); GL11.glShadeModel(7425 /*GL_SMOOTH*/); GL11.glClearDepth(1.0D); GL11.glEnable(2929 /*GL_DEPTH_TEST*/); GL11.glDepthFunc(515); GL11.glEnable(3008 /*GL_ALPHA_TEST*/); GL11.glAlphaFunc(516, 0.1F); GL11.glCullFace(1029 /*GL_BACK*/); GL11.glMatrixMode(5889 /*GL_PROJECTION*/); GL11.glLoadIdentity(); GL11.glMatrixMode(5888 /*GL_MODELVIEW0_ARB*/); checkGLError("Startup"); glCapabilities = new OpenGlCapsChecker(); sndManager.loadSoundSettings(gameSettings); renderEngine.registerTextureFX(textureLavaFX); renderEngine.registerTextureFX(textureWaterFX); renderEngine.registerTextureFX(new TexturePortalFX()); renderEngine.registerTextureFX(new TextureCompassFX(this)); renderEngine.registerTextureFX(new TextureWatchFX(this)); renderEngine.registerTextureFX(new TextureWaterFlowFX()); renderEngine.registerTextureFX(new TextureLavaFlowFX()); renderEngine.registerTextureFX(new TextureFlamesFX(0)); renderEngine.registerTextureFX(new TextureFlamesFX(1)); renderGlobal = new RenderGlobal(this, renderEngine); GL11.glViewport(0, 0, displayWidth, displayHeight); effectRenderer = new EffectRenderer(theWorld, renderEngine); try { downloadResourcesThread = new ThreadDownloadResources(mcDataDir, this); downloadResourcesThread.start(); } catch (Exception exception1) { } checkGLError("Post startup"); ingameGUI = new GuiIngame(this); if (serverName != null) { displayGuiScreen(new GuiConnecting(this, serverName, serverPort)); } else { displayGuiScreen(new GuiMainMenu()); } }