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2D game bot logic simulator inspired by Quake game series

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quake2d

2D game bot logic simulator inspired by Quake game series

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Credits

Tomas Uktveris & Remigijus Valys
Kaunas University of Technology 2010

Prerequisites

Java RE or SDK installed

Running simulator

Launch the run_game.bat script

Sample maps

Example maps for the game are in example_maps folder.

Running map editor

Launch the example_maps/Map Editor/run.bat

Building maps using Map editor
  1. Open the map editor.
  2. Place walls/health/ammo (use middle mouse button to change item value).
  3. After the map is complete - place a node inside the map walkable area (not outside).
    Note: the node is used as a seed/starting point for automated graph generation in the game.
  4. Press save, to save the map to current directory.

Note: map editor loads the map from current directory also.

Inspired by:
  1. Quake games
  2. Great book: Mat Buckland, Programming Game AI by Example. Wordware Publishing, Texas, 2005

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