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Planets

Build Status

Editing

  1. Clone this repo
  2. Run 'gradlew eclipse'
  3. Run eclipse and import repository folder as an existing project
  4. To run project in eclipse you should add -Djava.library.path=build/natives/windows (or .../linux for linux) to JVM arguments in run configuration

Building

  1. Clone this repo
  2. Run 'gradlew buildDistr'
  3. You will find application in build\distributions folder

Running

  1. Build or download latest build from build service
  2. Unpack correct natives folder from Planets-build..-natives.zip (windows folder is for windows, etc)
  3. Run 'java -Djava.library.path=windows -jar Planets-build...jar' (or use linux/osx instead of windows)

Run paramethers

Into the end of run command line you can add some paramethers like '-fpsLimit 1000'

Paramether Value type Description
-width Integer Starting window width
-height Integer Starting window height
-samples Byte (from 0 to 8) Multisampling
-details Short Sphere detalization
-fpsLimit Integer FPS limit, if not specified VSync is used
-resDir Integer Resource directory (if you unpacked textures from jar file)

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Solar system rendered in OpenGL (lwjgl java wrapper)

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  • Java 100.0%