-
Notifications
You must be signed in to change notification settings - Fork 3
JacenLakiir/Vooga
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
=============================== README: Vooga - Group 2 =============================== Names: - Siyang Chen (sc146) - Hui Dong (hd37) - Kevin Han (kh156) - Ian McMahon (icm9) - Eric Mercer (ewm10) - Kathleen Oshima (kmo16) - Glenn Rivkees (ghr4) - Michael Zhou (mz43) Started: 3/27/12 Finished: 4/27/12 Project Length: - 1000 hours [Actual] - 1000 hours [Estimated] - Good estimate [Estimate evaluation] Group Meetings: - March 27, 10 PM - 11 PM (assigned UTAs present) - April 1, 1 PM - 5 PM - April 4, 10 PM - 11 PM (assigned UTAs present) - April 11, 10 PM - 12 AM (assigned UTAs present) - April 18, 10 PM - 11:30 PM (assigned UTAs present) - April 24, 10 PM - 11 PM - April 26, 6 PM - April 27, 8 AM Discussed with: - Jim Posen & Ethan Goh (assigned UTAs) Resources: - GTGE library http://code.google.com/p/gtge/ - GTGE add-ons library http://www.goldenstudios.or.id/products/utilities/addons/ - Gson library http://code.google.com/p/google-gson/ - JLayer1.0 library http://www.javazoom.net/javalayer/javalayer.html Files Used to Start and Test: - LoadSaveTest.java (src/test package) - SpecificSpriteGroup.java (src/test package) Data / Resource Files Required: - 'configurations' folder (JSON files for keyboard input) - 'lib' folder (supplementary JARs) - 'resources' folder (game resources and documentation for some JARs) - 'saves' folder (saved game levels) Instructions: - Configure buildpath to include all JARs in the 'lib' folder - Run 'LevelEditorMain.java' in src/leveleditor package for the level editor - Run 'DemoGameEngine' in src/demo package. On the menu screen, use the up/down arrows to choose a demo and press 'Enter' to select it. DemoAI is a simple testing environment for Character AI behavior. DemoPlayfield is a short game coded by hand that showcases a few of our advanced features. DemoHUD is our final demo. Press 'ESC' at anytime during one of these games to pause the action and pull up options for continuing the game, restarting the game, or returning to the main menu.
About
No description, website, or topics provided.
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published