예제 #1
0
  public SerpentineSpike(UUID ownerId) {
    super(
        ownerId,
        133,
        "Serpentine Spike",
        Rarity.RARE,
        new CardType[] {CardType.SORCERY},
        "{5}{R}{R}");
    this.expansionSetCode = "BFZ";

    // Devoid
    Ability ability = new DevoidAbility(this.color);
    ability.setRuleAtTheTop(true);
    this.addAbility(ability);
    // Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and
    // 4 damage to a third target creature. If a creature dealt damage this way would die this turn,
    // exile it instead.
    this.getSpellAbility().addEffect(new SerpentineSpikeEffect());

    TargetCreaturePermanent target =
        new TargetCreaturePermanent(new FilterCreaturePermanent("creature (2 damage)"));
    target.setTargetTag(1);
    this.getSpellAbility().addTarget(target);

    FilterCreaturePermanent filter =
        new FilterCreaturePermanent("another target creature (3 damage)");
    filter.add(new AnotherTargetPredicate(2));
    target = new TargetCreaturePermanent(filter);
    target.setTargetTag(2);
    this.getSpellAbility().addTarget(target);

    filter = new FilterCreaturePermanent("another target creature (4 damage)");
    filter.add(new AnotherTargetPredicate(3));
    target = new TargetCreaturePermanent(filter);
    target.setTargetTag(3);
    this.getSpellAbility().addTarget(target);

    Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn);
    effect.setText("If a creature dealt damage this way would die this turn, exile it instead");
    this.getSpellAbility().addEffect(effect);
    this.getSpellAbility().addWatcher(new DamagedByWatcher());
  }
예제 #2
0
파일: FateTransfer.java 프로젝트: royk/mage
  public FateTransfer(UUID ownerId) {
    super(
        ownerId,
        161,
        "Fate Transfer",
        Rarity.COMMON,
        new CardType[] {CardType.INSTANT},
        "{1}{U/B}");
    this.expansionSetCode = "SHM";

    // Move all counters from target creature onto another target creature.
    this.getSpellAbility().addEffect(new FateTransferEffect());

    TargetCreaturePermanent fromTarget = new TargetCreaturePermanent(filter);
    fromTarget.setTargetTag(1);
    this.getSpellAbility().addTarget(fromTarget);

    TargetCreaturePermanent toTarget = new TargetCreaturePermanent(filter2);
    filter2.add(new AnotherTargetPredicate(2));
    toTarget.setTargetTag(2);
    this.getSpellAbility().addTarget(toTarget);
  }