public void receivedPlayerUpdate(int lines, int points, int funds, PlayerInfo playerInfo) throws NetworkException { // Do not do anything if somehow we got called with ourself if (!playerInfo.equals(this)) { m_ac.playerUpdate(lines, points, funds, playerInfo); } }
// Update opponent on my changed stats public void playerUpdate(int lines, int points, int funds, PlayerInfo playerInfo) throws NetworkException { // If PlayerInfo is not me, don't send- why would we update // our opponent about herself? if (playerInfo.getUsername() == this.m_info.getUsername()) { // Only send here // First param is ignored m_netClient.playerUpdate(lines, points, funds, playerInfo); } }