@Override public void simpleInitApp() { Spatial gameLevel = assetManager.loadModel("Scenes/town/main.j3o"); gameLevel.setLocalTranslation(0, -5.2f, 0); gameLevel.setLocalScale(2); rootNode.attachChild(gameLevel); Spatial teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); Material mat_default = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md"); teapot.setMaterial(mat_default); rootNode.attachChild(teapot); // Create a wall with a simple texture from test data Box box = new Box(Vector3f.ZERO, 2.5f, 2.5f, 2.5f); Spatial wall = new Geometry("Box", box); Material mat_brick = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); mat_brick.setTexture( "ColorMap", assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall.jpg")); wall.setMaterial(mat_brick); wall.setLocalTranslation(2.0f, -2.5f, 0.0f); rootNode.attachChild(wall); // Display a line of text with a default font guiNode.detachAllChildren(); guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt"); BitmapText helloText = new BitmapText(guiFont, false); helloText.setSize(guiFont.getCharSet().getRenderedSize()); helloText.setText("Hello World"); helloText.setLocalTranslation(300, helloText.getLineHeight(), 0); guiNode.attachChild(helloText); // Load a model from test_data (OgreXML+material+texture) Spatial ninja = assetManager.loadModel("Models/Ninja/Ninja.mesh.xml"); ninja.scale(0.05f, 0.05f, 0.05f); ninja.rotate(0.0f, -3.0f, 0.0f); ninja.setLocalTranslation(0.0f, -5.0f, -2.0f); rootNode.attachChild(ninja); // You must add a light to make the model visible DirectionalLight sun = new DirectionalLight(); sun.setDirection(new Vector3f(-0.1f, -0.7f, -1.0f)); rootNode.addLight(sun); }
/** * Create a prop without adding it to the scene. * * @param propType which kind of prop to add (not null) * @param relativeSize the prop's size relative to standard (>0) * @return a new node to represent the prop, or null if the model is invalid */ private Node create(String propType, float relativeSize) { assert propType != null; assert relativeSize > 0f : relativeSize; Node propNode = loadModel(propType); Node modelNode = (Node) propNode.getChild(0); List<Spatial> parts = modelNode.getChildren(); /* * Texture each part of the prop and specify its hardness. */ for (Spatial part : parts) { String partName = part.getName(); if (!(part instanceof Geometry)) { logger.log(Level.SEVERE, "Prop part {0} is not a geometry.", MyString.quote(partName)); return null; } String materialName = material(partName); SpatialProperties.setHardness(part, materialName); Material material = Assets.loadBlockMaterial(materialName); part.setMaterial(material); } /* * Set the scale factor. */ float scaleFactor = scene.getScaleFactor(); float modelScale = relativeSize / scaleFactor; propNode.setLocalScale(modelScale); assert getRelativeSize(propNode) == relativeSize : relativeSize; /* * Set other properties. */ propNode.setShadowMode(RenderQueue.ShadowMode.CastAndReceive); /* * Give the prop a physics control. */ CollisionShape shape = createShape(propType, relativeSize, parts); float mass = calculateMass(propType, relativeSize); RigidBodyControl rigidBodyControl = new RigidBodyControl(shape, mass); propNode.addControl(rigidBodyControl); /* * Configure the physics control. */ rigidBodyControl.setFriction(friction); scene.getWorld().getPhysics().addObject(rigidBodyControl); /* * Give the prop a PickedControl. */ SpatialProperties.setPickType(propNode, pickType); PickedControl pickedControl = new PickedControl(); propNode.addControl(pickedControl); return propNode; }
@Override public void modify(ModelObject modelObject) { SkeletonControl skeletonControl = modelObject.getModelSpatial().getControl(SkeletonControl.class); Node headNode = skeletonControl.getAttachmentsNode("head"); float width = 1.6f; float height = (width * (4f / 5)); Quad quad = new Quad(width, height, true); Spatial plane = new Geometry(null, quad); plane.setLocalTranslation((width / -2), 0.3f, -0.73f); JMonkeyUtil.setLocalRotation(plane, new Vector3f(0, -0.7f, 1)); Material material = MaterialFactory.generateUnshadedMaterial("Models/cow/resources/baron.png"); material.getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off); plane.setMaterial(material); headNode.attachChild(plane); }
@Override public void simpleInitApp() { // put the camera in a bad position cam.setLocation(new Vector3f(0.7804813f, 1.7502685f, -2.1556435f)); cam.setRotation(new Quaternion(0.1961598f, -0.7213164f, 0.2266092f, 0.6243975f)); cam.setFrustumFar(10); Material mat = assetManager.loadMaterial("Common/Materials/WhiteColor.j3m"); rootNode.setShadowMode(ShadowMode.Off); Box floor = new Box(Vector3f.ZERO, 3, 0.1f, 3); Geometry floorGeom = new Geometry("Floor", floor); floorGeom.setMaterial(mat); floorGeom.setLocalTranslation(0, -0.2f, 0); floorGeom.setShadowMode(ShadowMode.Receive); rootNode.attachChild(floorGeom); teapot = assetManager.loadModel("Models/Teapot/Teapot.obj"); teapot.setLocalScale(2f); teapot.setMaterial(mat); teapot.setShadowMode(ShadowMode.CastAndReceive); rootNode.attachChild(teapot); // lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f)); // lightMdl.setMaterial(mat); // // disable shadowing for light representation // lightMdl.setShadowMode(ShadowMode.Off); // rootNode.attachChild(lightMdl); bsr = new BasicShadowRenderer(assetManager, 512); bsr.setDirection(new Vector3f(-1, -1, -1).normalizeLocal()); viewPort.addProcessor(bsr); frustum = new WireFrustum(bsr.getPoints()); frustumMdl = new Geometry("f", frustum); frustumMdl.setCullHint(Spatial.CullHint.Never); frustumMdl.setShadowMode(ShadowMode.Off); frustumMdl.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md")); frustumMdl.getMaterial().getAdditionalRenderState().setWireframe(true); frustumMdl.getMaterial().setColor("Color", ColorRGBA.Red); rootNode.attachChild(frustumMdl); }
public void setMaterial(Material material) { Spatial base = getChild("pathBoxGeometry"); base.setMaterial(material); }
public void requestPreview( String textureName, String displayName, int width, int height, JComponent picLabel, JLabel infoLabel) { TextureKey key = new TextureKey(textureName); picPreview = picLabel; assetManager.deleteFromCache(key); Texture t = assetManager.loadTexture(key); Spatial geom = quad; if (key.getTextureTypeHint() == Texture.Type.TwoDimensional) { material.setTexture("ColorMap", t); geom.setMaterial(material); if (infoLabel != null) { infoLabel.setText( " " + displayName + " w : " + t.getImage().getWidth() + " h : " + t.getImage().getHeight()); } } else if (key.getTextureTypeHint() == Texture.Type.ThreeDimensional) { geom = quad3D; assetManager.deleteFromCache(key); key.setTextureTypeHint(Texture.Type.ThreeDimensional); t = assetManager.loadTexture(key); material3D.setTexture("Texture", t); geom.setMaterial(material3D); if (infoLabel != null) { infoLabel.setText( " " + displayName + " (Texture3D) w : " + t.getImage().getWidth() + " h : " + t.getImage().getHeight() + " d : " + t.getImage().getDepth()); } } else if (key.getTextureTypeHint() == Texture.Type.CubeMap) { assetManager.deleteFromCache(key); geom = SkyFactory.createSky(assetManager, textureName, SkyFactory.EnvMapType.CubeMap); if (infoLabel != null) { infoLabel.setText( " " + displayName + " (CubeMap) w : " + t.getImage().getWidth() + " h : " + t.getImage().getHeight()); } } PreviewRequest request = new PreviewRequest(this, geom, width, height); request.getCameraRequest().setLocation(new Vector3f(0, 0, 5.3f)); request.getCameraRequest().setLookAt(new Vector3f(0, 0, 0), Vector3f.UNIT_Y.mult(-1)); SceneApplication.getApplication().createPreview(request); }