public MyLayer() { // add label WYSize s = Director.getInstance().getWindowSize(); Label label = Label.make("", 22, "DroidSans", Typeface.BOLD, 0); label.setColor(new WYColor3B(0, 0, 0)); // sprite for button NinePatchSprite normal = NinePatchSprite.make( Texture2D.makePNG(R.drawable.textbox_normal), ResolutionIndependent.resolve(WYRect.make(11, 21, 1, 1))); NinePatchSprite pressed = NinePatchSprite.make( Texture2D.makePNG(R.drawable.textbox_pressed), ResolutionIndependent.resolve(WYRect.make(11, 21, 1, 1))); NinePatchSprite focused = NinePatchSprite.make( Texture2D.makePNG(R.drawable.textbox_focused), ResolutionIndependent.resolve(WYRect.make(11, 21, 1, 1))); normal.setContentSize(DP(280), DP(42)); pressed.setContentSize(DP(280), DP(42)); focused.setContentSize(DP(280), DP(42)); // 通过addContentView添加一个EditText到场景中,它实际上是盖在WYGLSurfaceView上面 TextBox box = TextBox.make(normal, pressed, null, focused, label); box.setPosition(s.width / 2, s.height / 2); box.setTitle("Input something!"); box.setMessage("试试中文的提示怎么样"); box.setPositiveButton("想修改就点我"); box.setNegativeButton("Oh No!"); box.setPadding(DP(10), DP(3), DP(10), DP(6)); box.setCallback(this); addChild(box); }