@Override public void setChildren(final List<? extends ISymbol> children) { // First we verify the control architecture final IArchitecture control = getArchitecture(); if (control == null) { throw GamaRuntimeException.error( "The control of species " + description.getName() + " cannot be computed"); } // Then we classify the children in their categories for (final ISymbol s : children) { if (s instanceof ISpecies) { final ISpecies oneMicroSpecies = (ISpecies) s; oneMicroSpecies.setMacroSpecies(this); microSpecies.put(oneMicroSpecies.getName(), oneMicroSpecies); } else if (s instanceof IVariable) { variables.put(s.getName(), (IVariable) s); } else if (s instanceof AspectStatement) { aspects.put(s.getName(), (AspectStatement) s); } else if (s instanceof ActionStatement) { if (!s.getDescription().isBuiltIn()) { String name = s.getName(); if (name.equals(initActionName)) { isInitOverriden = true; } else if (name.equals(stepActionName)) { isStepOverriden = true; } } actions.put(s.getName(), (ActionStatement) s); } else if (s instanceof UserCommandStatement) { userCommands.put(s.getName(), (UserCommandStatement) s); } else if (s instanceof IStatement) { behaviors.add((IStatement) s); // reflexes, states or tasks } } control.setChildren(behaviors); control.verifyBehaviors(this); }