public static void glCompressedTexSubImage3DARB( int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer pData) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glCompressedTexSubImage3DARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(caps); BufferChecks.checkDirect(pData); nglCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, pData.remaining(), MemoryUtil.getAddress(pData), function_pointer); }
public static void glCompressedTexImage1DARB( int target, int level, int internalformat, int width, int border, ByteBuffer pData) { ContextCapabilities caps = GLContext.getCapabilities(); long function_pointer = caps.glCompressedTexImage1DARB; BufferChecks.checkFunctionAddress(function_pointer); GLChecks.ensureUnpackPBOdisabled(caps); BufferChecks.checkDirect(pData); nglCompressedTexImage1DARB( target, level, internalformat, width, border, pData.remaining(), MemoryUtil.getAddress(pData), function_pointer); }