The ELDAMeth Project aims at providing developers with a simulation-based methodology for distributed agent systems (DAS), which enables rapid prototyping based on visual programming, validation, and automatic code generation. ELDAMeth can be used both stand-alone for the modeling and evaluation of DAS and coupled with other agent-oriented methodologies for enhancing them with simulation-based validation. In particular, the proposed methodology, which is based on the ELDA (Event-driven Lightweight Distilled StateCharts-based Agents) agent model, provides key programming abstractions (event-driven computation, multi-coordination, and coarse-grained strong mobility) very suitable for highly dynamic distributed computing and is supported by a CASE tool-driven iterative process seamlessly covering the detailed design, simulation, and implementation phases of DAS.
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Event-driven Lightweight Distilled StateCharts-based Agents Methodology
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