The game will consists of a gameboard controlled by processing and the player will interfact with the gameboard using GUIs generated by JSwing.
- Player and dice movement
- Complete set of GUIs/interactive events upon landing on Chance, Communtiy, Property, Utility, and RailRoads.
- Functioning Player choices
- Buying Property, Railroads and Utilities
- Display GUI for information relay
- Jail Mechanics
- Mortgage Mechanics
-Simply open up Game.pde using Processing, and proceed to play based on ingame instructions. (No additional libraries required)
- Started token animation (Sam)
-Converted locations coordinate array variable to public
-Created Token.pde to display the Player as a object in processing
- Started Community Cards (Kevin)
-Complete both token animation and community cards
-Start tax menue, landing on tax should give thet player a choice for 10% deduction or $200
- Community Chest now implemented (Kevin)
- Completed Tax Menue, now player has a choice when landing on tax (Kevin)
- Graphics display is made better (Sam)
- Due to the move animation, chance events are now buggy since setLocation is now forfeit.
- Auctioning and Selling Property between players
- Jail and get out of Jail cards
- Options menu
XNew bug with chance due to token animation,
-Completed the implementation of move animation (Sam)
-Completed JailMenu (Kevin)
-Complete Jail Method implementation
xMove animation is still buggy due to unknown reasons\
xJail is also now buggy as a result of move animation
#Jan 24, 2016 log
-Solved the move animation bug that was a result of setting a variable to a memory.(Sam)
-Solved Chance bug due to move animation (Kevin)
-Solved Jail bug due to move animation (Kevin)
-Various bug fixes involving utilities and chance
-Compelted implementation of Mortgage (Sam)
#Jan 25, 2016 log
-Monopolized properties (Kevin)
-Buying and Selling houses on properties (Kevin)
-Implementing an end Game scenario (Sam)
-Fixing minor bugs dispersed throughout code
#Countless bug fixes involving movement
#Fixes various communitity results
#Fixed various indexoutofbounds errors that doesn't affect anything