コード例 #1
0
  private void sendItemWidgetClicked(final int mouseX, final int mouseY, final int mouseButton) {
    for (int index = 0; index < this.widgetCount; ++index) {
      WidgetAEItem currentWidget = this.itemWidgets.get(index);

      if (currentWidget.isMouseOverWidget(mouseX, mouseY)) {
        IAEItemStack widgetStack = currentWidget.getItemStack();

        if (widgetStack != null) {
          if (widgetStack.getStackSize() == 0) {
            if (widgetStack.isCraftable()) {
              // new PacketChiselingTerminalServer().createRequestAutoCraft( this.player,
              // widgetStack ).sendPacketToServer();
            }
          } else {
            boolean isShiftHeld =
                Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT);

            new PacketChiselingTerminalServer()
                .createRequestExtract(this.entityPlayer, widgetStack, mouseButton, isShiftHeld)
                .sendPacketToServer();
          }
        }

        return;
      }
    }
  }
コード例 #2
0
  @Override
  protected void drawGuiContainerForegroundLayer(int cursorX, int cursorY) {
    super.drawGuiContainerForegroundLayer(cursorX, cursorY);

    this.fontRendererObj.drawString(this.guiTitle, TITLE_POS_X, TITLE_POS_Y, 0x000000);

    // Draw the search field.
    this.searchField.drawTextBox();

    // Enable lighting
    GL11.glEnable(GL11.GL_LIGHTING);

    // Draw the widgets and get which one the mouse is over
    WidgetAEItem widgetUnderMouse = this.drawItemWidgets(cursorX, cursorY);

    // Should we force a tooltip update?
    boolean forceTooltipUpdate =
        ((System.currentTimeMillis() - this.lastTooltipUpdateTime)
            >= WIDGET_TOOLTIP_UPDATE_INTERVAL);

    // Has the mouse moved, or timeout reached?
    if (forceTooltipUpdate
        || (this.previousMouseX != cursorX)
        || (this.previousMouseY != cursorY)) {
      // Do we have a widget under the mouse?
      if (widgetUnderMouse != null) {
        // Has the widget changed?
        if (forceTooltipUpdate || (widgetUnderMouse != this.previousWidgetUnderMouse)) {
          // Clear the tooltip
          this.tooltip.clear();

          // Get the tooltip from the widget
          widgetUnderMouse.getTooltip(this.tooltip);

          // Set the time
          this.lastTooltipUpdateTime = System.currentTimeMillis();
        }
      } else {
        // Clear the tooltip
        this.tooltip.clear();

        // Set the time
        this.lastTooltipUpdateTime = System.currentTimeMillis();

        // Get the tooltip from the buttons
        this.addTooltipFromButtons(cursorX, cursorY);
      }

      // Set the previous position
      this.previousMouseX = cursorX;
      this.previousMouseY = cursorY;

      // Set the previous widget
      this.previousWidgetUnderMouse = widgetUnderMouse;
    }

    // Draw the tooltip
    this.drawTooltip(cursorX - this.guiLeft, cursorY - this.guiTop, false);
  }
コード例 #3
0
  private WidgetAEItem drawItemWidgets(int cursorX, int cursorY) {
    boolean hasNoOverlay = true;

    WidgetAEItem widgetUnderMouse = null;

    for (int index = 0; index < this.widgetCount; ++index) {
      WidgetAEItem currentWidget = this.itemWidgets.get(index);

      currentWidget.drawWidget();

      if (hasNoOverlay && currentWidget.isMouseOverWidget(cursorX, cursorY)) {
        currentWidget.drawMouseHoverUnderlay();

        hasNoOverlay = false;

        widgetUnderMouse = currentWidget;
      }
    }

    return widgetUnderMouse;
  }