コード例 #1
0
ファイル: Results.java プロジェクト: jascotty2/ChessCraft
 private void loadEntries() {
   try {
     entries.clear();
     Statement stmt = getConnection().createStatement();
     ResultSet rs = stmt.executeQuery("SELECT * FROM results");
     while (rs.next()) {
       ResultEntry e = new ResultEntry(rs);
       entries.add(e);
     }
   } catch (SQLException e) {
     ChessCraftLogger.warning("SQL query failed: " + e.getMessage());
   }
 }
コード例 #2
0
ファイル: Results.java プロジェクト: jascotty2/ChessCraft
 /**
  * Get the number of losses for a player
  *
  * @param playerName The player to check
  * @return The number of games this player has lost
  */
 public int getLosses(String playerName) {
   try {
     PreparedStatement stmtW =
         getConnection()
             .prepareStatement(
                 "SELECT COUNT(playerWhite) FROM results WHERE "
                     + "pgnResult = '0-1' AND playerWhite = ?");
     PreparedStatement stmtB =
         getConnection()
             .prepareStatement(
                 "SELECT COUNT(playerBlack) FROM results WHERE "
                     + "pgnResult = '1-0' AND playerBlack = ?");
     return doSearch(playerName, stmtW, stmtB);
   } catch (SQLException e) {
     ChessCraftLogger.warning("SQL query failed: " + e.getMessage());
     return 0;
   }
 }
コード例 #3
0
ファイル: Results.java プロジェクト: jascotty2/ChessCraft
  /**
   * Generate some random test data and put it in the results table. This is just for testing
   * purposes.
   */
  public void addTestData() {
    final int N_PLAYERS = 10;
    String[] pgnResults = {"1-0", "0-1", "1/2-1/2"};

    try {
      getConnection().setAutoCommit(false);
      Statement clear = getConnection().createStatement();
      clear.executeUpdate(
          "DELETE FROM results WHERE playerWhite LIKE 'testplayer%' OR playerBlack LIKE 'testplayer%'");
      Random rnd = new Random();
      for (int i = 0; i < N_PLAYERS; i++) {
        for (int j = 0; j < N_PLAYERS; j++) {
          if (i == j) {
            continue;
          }
          String plw = "testplayer" + i;
          String plb = "testplayer" + j;
          String gn = "testgame-" + i + "-" + j;
          long start = System.currentTimeMillis() - 5000;
          long end = System.currentTimeMillis() - 4000;
          String pgnRes = pgnResults[rnd.nextInt(pgnResults.length)];
          GameResult rt;
          if (pgnRes.equals("1-0") || pgnRes.equals("0-1")) {
            rt = GameResult.Checkmate;
          } else {
            rt = GameResult.DrawAgreed;
          }
          ResultEntry re = new ResultEntry(plw, plb, gn, start, end, pgnRes, rt);
          entries.add(re);
          re.save(getConnection());
        }
      }
      getConnection().setAutoCommit(true);
      for (ResultViewBase view : views.values()) {
        view.rebuild();
      }
      System.out.println("test data added & committed");
    } catch (SQLException e) {
      ChessCraftLogger.warning("can't put test data into DB: " + e.getMessage());
    }
  }