public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { if (!egl.eglDestroyContext(display, context)) { Log.e("DefaultContextFactory", "display:" + display + " context: " + context); if (LOG_THREADS) { Log.i("DefaultContextFactory", "tid=" + Thread.currentThread().getId()); } throw new RuntimeException("eglDestroyContext failed: "); } }
public boolean eglDestroyContext(EGLDisplay display, EGLContext context) { begin("eglDestroyContext"); arg("display", display); arg("context", context); end(); boolean result = mEgl10.eglDestroyContext(display, context); returns(result); checkError(); return result; }
public void surfaceDestroyed(SurfaceHolder arg0) { if (running) { running = false; this.newFrameLock.setValue(true); try { mainLoop.join(); } catch (Exception ex) { } mainLoop = null; egl.eglMakeCurrent(dpy, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); egl.eglDestroySurface(dpy, surface); egl.eglDestroyContext(dpy, eglContext); egl.eglTerminate(dpy); } }
public static void deleteGLContext() { if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) { EGL10 egl = (EGL10) EGLContext.getEGL(); egl.eglMakeCurrent( SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext); SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT; if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) { egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface); SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE; } } }
private void endGLES() { EGL10 egl = (EGL10) EGLContext.getEGL(); if (mEglSurface != null) { // レンダリングコンテキストとの結びつけは解除 egl.eglMakeCurrent( mEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); egl.eglDestroySurface(mEglDisplay, mEglSurface); mEglSurface = null; } if (mEglContext != null) { egl.eglDestroyContext(mEglDisplay, mEglContext); mEglContext = null; } if (mEglDisplay != null) { egl.eglTerminate(mEglDisplay); mEglDisplay = null; } }
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { egl.eglDestroyContext(display, context); }
/*--------- destroyContext-------------------------------------------------------------*/ public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { Log.d(TAG + "class ContextFactory", "destroyContext"); egl.eglDestroyContext(display, context); }
@Override public void destroyContext( final EGL10 egl, final EGLDisplay display, final EGLContext context) { Log.v(TAG, "EGLContextFactory.destroyContext"); egl.eglDestroyContext(display, context); }
public void run() { // Much of this code is from GLSurfaceView in the Google API Demos. // I encourage those interested to look there for documentation. EGL10 egl = (EGL10) EGLContext.getEGL(); EGLDisplay dpy = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] version = new int[2]; egl.eglInitialize(dpy, version); int[] configSpec = { EGL10.EGL_RED_SIZE, 5, EGL10.EGL_GREEN_SIZE, 6, EGL10.EGL_BLUE_SIZE, 5, EGL10.EGL_DEPTH_SIZE, 16, EGL10.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] num_config = new int[1]; egl.eglChooseConfig(dpy, configSpec, configs, 1, num_config); EGLConfig config = configs[0]; EGLContext context = egl.eglCreateContext(dpy, config, EGL10.EGL_NO_CONTEXT, null); EGLSurface surface = egl.eglCreateWindowSurface(dpy, config, sHolder, null); egl.eglMakeCurrent(dpy, surface, surface, context); GL10 gl = (GL10) context.getGL(); init(gl); int delta = -1; if (fps > 0) { delta = 1000 / fps; } long time = System.currentTimeMillis(); running = true; while (running) { int w, h; synchronized (this) { w = width; h = height; } if (System.currentTimeMillis() - time < delta) { try { Thread.sleep(System.currentTimeMillis() - time); } catch (InterruptedException ex) { } } drawFrame(gl, w, h); egl.eglSwapBuffers(dpy, surface); if (egl.eglGetError() == EGL11.EGL_CONTEXT_LOST) { Context c = getContext(); if (c instanceof Activity) { ((Activity) c).finish(); } } time = System.currentTimeMillis(); } egl.eglMakeCurrent(dpy, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); egl.eglDestroySurface(dpy, surface); egl.eglDestroyContext(dpy, context); egl.eglTerminate(dpy); }
public final void destroyContext( EGL10 paramEGL10, EGLDisplay paramEGLDisplay, EGLContext paramEGLContext) { paramEGL10.eglDestroyContext(paramEGLDisplay, paramEGLContext); }
public void destroyContext(EGL10 egl, EGLDisplay display, EGLContext context) { if (!egl.eglDestroyContext(display, context)) { android.util.Log.e("DefaultContextFactory", "display:" + display + " context: " + context); EglHelper.throwEglException("eglDestroyContex", egl.eglGetError()); } }