private void makePartialCylinderTerrainConformant( DrawContext dc, int slices, int stacks, float[] verts, double[] altitudes, boolean[] terrainConformant, Vec4 referenceCenter) { Globe globe = dc.getGlobe(); Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration()); for (int i = 0; i <= slices; i++) { int index = i * (stacks + 1); index = 3 * index; Vec4 vec = new Vec4(verts[index], verts[index + 1], verts[index + 2]); vec = vec.transformBy4(transform); Position p = globe.computePositionFromPoint(vec); for (int j = 0; j <= stacks; j++) { double elevation = altitudes[j]; if (terrainConformant[j]) elevation += this.computeElevationAt(dc, p.getLatitude(), p.getLongitude()); vec = globe.computePointFromPosition(p.getLatitude(), p.getLongitude(), elevation); index = j + i * (stacks + 1); index = 3 * index; verts[index] = (float) (vec.x - referenceCenter.x); verts[index + 1] = (float) (vec.y - referenceCenter.y); verts[index + 2] = (float) (vec.z - referenceCenter.z); } } }
private void makeRadialWallTerrainConformant( DrawContext dc, int pillars, int stacks, float[] verts, double[] altitudes, boolean[] terrainConformant, Vec4 referenceCenter) { Globe globe = dc.getGlobe(); Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration()); for (int p = 0; p <= pillars; p++) { int index = p; index = 3 * index; Vec4 vec = new Vec4(verts[index], verts[index + 1], verts[index + 2]); vec = vec.transformBy4(transform); Position pos = globe.computePositionFromPoint(vec); for (int s = 0; s <= stacks; s++) { double elevation = altitudes[s]; if (terrainConformant[s]) elevation += this.computeElevationAt(dc, pos.getLatitude(), pos.getLongitude()); vec = globe.computePointFromPosition(pos.getLatitude(), pos.getLongitude(), elevation); index = p + s * (pillars + 1); index = 3 * index; verts[index] = (float) (vec.x - referenceCenter.x); verts[index + 1] = (float) (vec.y - referenceCenter.y); verts[index + 2] = (float) (vec.z - referenceCenter.z); } } }
/** * Draws text for subsequent Label ordered renderables in the ordered renderable list. This method * is called after the text renderer has been set up (after beginRendering has been called), so * this method can only draw text for subsequent labels that use the same font and rotation as * this label. This method differs from {@link #drawBatched(gov.nasa.worldwind.render.DrawContext) * drawBatched} in that this method reuses the active text renderer context to draw as many labels * as possible without switching text renderer state. * * @param dc the current draw context. * @param textRenderer Text renderer used to draw the label. */ protected void drawBatchedText(DrawContext dc, TextRenderer textRenderer) { // Draw as many as we can in a batch to save ogl state switching. Object nextItem = dc.peekOrderedRenderables(); if (!dc.isPickingMode()) { while (nextItem != null && nextItem instanceof TacticalGraphicLabel) { TacticalGraphicLabel nextLabel = (TacticalGraphicLabel) nextItem; if (!nextLabel.isEnableBatchRendering()) break; boolean sameFont = this.font.equals(nextLabel.getFont()); boolean sameRotation = (this.rotation == null && nextLabel.rotation == null) || (this.rotation != null && this.rotation.equals(nextLabel.rotation)); boolean drawInterior = nextLabel.isDrawInterior(); // We've already set up the text renderer state, so we can can't change the font or text // rotation. // Also can't batch render if the next label needs an interior since that will require // tearing down the // text renderer context. if (!sameFont || !sameRotation || drawInterior) break; dc.pollOrderedRenderables(); // take it off the queue nextLabel.doDrawText(textRenderer); nextItem = dc.peekOrderedRenderables(); } } }
protected static boolean isTileVisible( DrawContext dc, Tile tile, double minDistanceSquared, double maxDistanceSquared) { if (!tile.getSector().intersects(dc.getVisibleSector())) return false; View view = dc.getView(); Position eyePos = view.getEyePosition(); if (eyePos == null) return false; Angle lat = clampAngle( eyePos.getLatitude(), tile.getSector().getMinLatitude(), tile.getSector().getMaxLatitude()); Angle lon = clampAngle( eyePos.getLongitude(), tile.getSector().getMinLongitude(), tile.getSector().getMaxLongitude()); Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d); double distSquared = dc.getView().getEyePoint().distanceToSquared3(p); //noinspection RedundantIfStatement if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false; return true; }
@Override protected void draw(DrawContext dc) { // Capture the capabilities actually in use. if (this.capabilities == null) { this.capabilities = dc.getGLContext().getGLDrawable().getChosenGLCapabilities(); this.hardwareStereo = this.capabilities.getStereo(); this.inStereo = this.isHardwareStereo() ? true : this.isInStereo(); } // If stereo isn't to be applied, just draw and return. if (!isInStereo()) { super.draw(dc); return; } // Check if pitch is in correct range (50 - 90 degrees) for current stereo implementation to // work correctly (temporary hack) View dcView = dc.getView(); Boolean pitchInRange = (dcView.getPitch().compareTo(Angle.fromDegrees(50)) > 0 && dcView.getPitch().compareTo(Angle.POS90) < 0); if (AVKey.STEREO_MODE_DEVICE.equals(this.stereoMode) && this.isHardwareStereo() && pitchInRange) this.doDrawToStereoDevice(dc); else if (AVKey.STEREO_MODE_RED_BLUE.equals(this.stereoMode) && pitchInRange) this.doDrawStereoRedBlue(dc); else // AVKey.STEREO_MODE_NONE this.doDrawStereoNone(dc); }
/** * Implement stereo using the stereo-enabled graphics device. The mode has an effect only if the * display device implements stereo. * * @param dc the current draw context. */ protected void doDrawToStereoDevice(DrawContext dc) { GL2 gl = dc.getGL().getGL2(); // GL initialization checks for GL2 compatibility. View dcView = dc.getView(); // Draw the left eye if (this.isSwapEyes()) gl.glDrawBuffer(GL2.GL_BACK_RIGHT); else gl.glDrawBuffer(GL2.GL_BACK_LEFT); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); super.draw(dc); // Move the view to the right eye Angle viewHeading = dcView.getHeading(); dcView.setHeading(dcView.getHeading().subtract(this.getFocusAngle())); dcView.apply(dc); // Draw the right eye try { if (this.isSwapEyes()) gl.glDrawBuffer(GL2.GL_BACK_LEFT); else gl.glDrawBuffer(GL2.GL_BACK_RIGHT); gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); super.draw(dc); } finally { // Restore the original view heading dcView.setHeading(viewHeading); dcView.apply(dc); } }
/** {@inheritDoc} */ public void render(DrawContext dc) { TreeLayout layout = this.getLayout(); if (layout != null) { if (!dc.isOrderedRenderingMode()) dc.addOrderedRenderable(this); else layout.render(dc); } }
public void pick(DrawContext dc, java.awt.Point point) { if (!this.enabled) return; // Don't check for arg errors if we're disabled if (null == dc) { String message = Logging.getMessage("nullValue.DrawContextIsNull"); Logging.logger().severe(message); throw new IllegalStateException(message); } if (null == dc.getGlobe()) { String message = Logging.getMessage("layers.AbstractLayer.NoGlobeSpecifiedInDrawingContext"); Logging.logger().severe(message); throw new IllegalStateException(message); } if (null == dc.getView()) { String message = Logging.getMessage("layers.AbstractLayer.NoViewSpecifiedInDrawingContext"); Logging.logger().severe(message); throw new IllegalStateException(message); } if (!this.isLayerActive(dc)) return; if (!this.isLayerInView(dc)) return; this.doPick(dc, point); }
public void testMaliciousSetIcons() { // Create an Iterable with null elements. java.util.List<WWIcon> list = new java.util.ArrayList<WWIcon>(); list.add(null); IconLayer layer = new IconLayer() { // Override to avoid View initialization issues. public boolean isLayerActive(DrawContext dc) { return true; } }; layer.setIcons(list); DrawContext dc = new DrawContextImpl(); dc.setModel(new BasicModel()); dc.setView(new BasicOrbitView()); try { // Test that the layer does not fail when the Iterable is used. layer.render(dc); } catch (NullPointerException e) { fail("Layer does not check for null elements in Iterable"); } }
/** * Establish the OpenGL state needed to draw text. * * @param dc the current draw context. */ protected void beginDrawing(DrawContext dc) { GL gl = dc.getGL(); int attrMask = GL.GL_DEPTH_BUFFER_BIT // for depth test, depth mask and depth func | GL.GL_TRANSFORM_BIT // for modelview and perspective | GL.GL_VIEWPORT_BIT // for depth range | GL.GL_CURRENT_BIT // for current color | GL.GL_COLOR_BUFFER_BIT // for alpha test func and ref, and blend | GL.GL_DEPTH_BUFFER_BIT // for depth func | GL.GL_ENABLE_BIT; // for enable/disable changes this.BEogsh.pushAttrib(gl, attrMask); if (!dc.isPickingMode()) { gl.glEnable(GL.GL_BLEND); OGLUtil.applyBlending(gl, false); } // Do not depth buffer the label. (Labels beyond the horizon are culled above.) gl.glDisable(GL.GL_DEPTH_TEST); gl.glDepthMask(false); // The image is drawn using a parallel projection. this.BEogsh.pushProjectionIdentity(gl); gl.glOrtho( 0d, dc.getView().getViewport().width, 0d, dc.getView().getViewport().height, -1d, 1d); this.BEogsh.pushModelviewIdentity(gl); }
protected void initializeTexture(DrawContext dc) { Texture iconTexture = dc.getTextureCache().getTexture(this.getIconFilePath()); if (iconTexture != null) return; try { InputStream iconStream = this.getClass().getResourceAsStream("/" + this.getIconFilePath()); if (iconStream == null) { File iconFile = new File(this.iconFilePath); if (iconFile.exists()) { iconStream = new FileInputStream(iconFile); } } iconTexture = TextureIO.newTexture(iconStream, false, null); iconTexture.bind(); this.iconWidth = iconTexture.getWidth(); this.iconHeight = iconTexture.getHeight(); dc.getTextureCache().put(this.getIconFilePath(), iconTexture); } catch (IOException e) { String msg = Logging.getMessage("layers.IOExceptionDuringInitialization"); Logging.logger().severe(msg); throw new WWRuntimeException(msg, e); } GL gl = dc.getGL(); gl.glTexParameteri( GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_LINEAR); // _MIPMAP_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_LINEAR); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_CLAMP_TO_EDGE); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_CLAMP_TO_EDGE); // Enable texture anisotropy, improves "tilted" world map quality. int[] maxAnisotropy = new int[1]; gl.glGetIntegerv(GL.GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy, 0); gl.glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy[0]); }
private void makePartialDiskTerrainConformant( DrawContext dc, int numCoords, float[] verts, double altitude, boolean terrainConformant, Vec4 referenceCenter) { Globe globe = dc.getGlobe(); Matrix transform = this.computeTransform(dc.getGlobe(), dc.getVerticalExaggeration()); for (int i = 0; i < numCoords; i += 3) { Vec4 vec = new Vec4(verts[i], verts[i + 1], verts[i + 2]); vec = vec.transformBy4(transform); Position p = globe.computePositionFromPoint(vec); double elevation = altitude; if (terrainConformant) elevation += this.computeElevationAt(dc, p.getLatitude(), p.getLongitude()); vec = globe.computePointFromPosition(p.getLatitude(), p.getLongitude(), elevation); verts[i] = (float) (vec.x - referenceCenter.x); verts[i + 1] = (float) (vec.y - referenceCenter.y); verts[i + 2] = (float) (vec.z - referenceCenter.z); } }
/** * Draw labels for picking. * * @param dc Current draw context. * @param pickSupport the PickSupport instance to be used. */ protected void doPick(DrawContext dc, PickSupport pickSupport) { GL gl = dc.getGL(); Angle heading = this.rotation; double headingDegrees; if (heading != null) headingDegrees = heading.degrees; else headingDegrees = 0; int x = this.screenPoint.x; int y = this.screenPoint.y; boolean matrixPushed = false; try { if (headingDegrees != 0) { gl.glPushMatrix(); matrixPushed = true; gl.glTranslated(x, y, 0); gl.glRotated(headingDegrees, 0, 0, 1); gl.glTranslated(-x, -y, 0); } for (int i = 0; i < this.lines.length; i++) { Rectangle2D bounds = this.lineBounds[i]; double width = bounds.getWidth(); double height = bounds.getHeight(); x = this.screenPoint.x; if (this.textAlign.equals(AVKey.CENTER)) x = x - (int) (width / 2.0); else if (this.textAlign.equals(AVKey.RIGHT)) x = x - (int) width; y -= this.lineHeight; Color color = dc.getUniquePickColor(); int colorCode = color.getRGB(); PickedObject po = new PickedObject(colorCode, this.getPickedObject(), this.position, false); pickSupport.addPickableObject(po); // Draw line rectangle gl.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue()); try { gl.glBegin(GL.GL_POLYGON); gl.glVertex3d(x, y, 0); gl.glVertex3d(x + width - 1, y, 0); gl.glVertex3d(x + width - 1, y + height - 1, 0); gl.glVertex3d(x, y + height - 1, 0); gl.glVertex3d(x, y, 0); } finally { gl.glEnd(); } y -= this.lineSpacing; } } finally { if (matrixPushed) { gl.glPopMatrix(); } } }
/** * Select the visible grid elements * * @param dc the current <code>DrawContext</code>. */ protected void selectRenderables(DrawContext dc) { if (dc == null) { String message = Logging.getMessage("nullValue.DrawContextIsNull"); Logging.logger().severe(message); throw new IllegalArgumentException(message); } Sector vs = dc.getVisibleSector(); OrbitView view = (OrbitView) dc.getView(); // Compute labels offset from view center Position centerPos = view.getCenterPosition(); Double pixelSizeDegrees = Angle.fromRadians( view.computePixelSizeAtDistance(view.getZoom()) / dc.getGlobe().getEquatorialRadius()) .degrees; Double labelOffsetDegrees = pixelSizeDegrees * view.getViewport().getWidth() / 4; Position labelPos = Position.fromDegrees( centerPos.getLatitude().degrees - labelOffsetDegrees, centerPos.getLongitude().degrees - labelOffsetDegrees, 0); Double labelLatDegrees = labelPos.getLatitude().normalizedLatitude().degrees; labelLatDegrees = Math.min(Math.max(labelLatDegrees, -76), 78); labelPos = new Position( Angle.fromDegrees(labelLatDegrees), labelPos.getLongitude().normalizedLongitude(), 0); if (vs != null) { for (GridElement ge : this.gridElements) { if (ge.isInView(dc)) { if (ge.renderable instanceof GeographicText) { GeographicText gt = (GeographicText) ge.renderable; if (labelPos.getLatitude().degrees < 72 || "*32*34*36*".indexOf("*" + gt.getText() + "*") == -1) { // Adjust label position according to eye position Position pos = gt.getPosition(); if (ge.type.equals(GridElement.TYPE_LATITUDE_LABEL)) pos = Position.fromDegrees( pos.getLatitude().degrees, labelPos.getLongitude().degrees, pos.getElevation()); else if (ge.type.equals(GridElement.TYPE_LONGITUDE_LABEL)) pos = Position.fromDegrees( labelPos.getLatitude().degrees, pos.getLongitude().degrees, pos.getElevation()); gt.setPosition(pos); } } this.graticuleSupport.addRenderable(ge.renderable, GRATICULE_UTM); } } // System.out.println("Total elements: " + count + " visible sector: " + vs); } }
@Override protected final void doRender(DrawContext dc) { if (this.forceLevelZeroLoads && !this.levelZeroLoaded) this.loadAllTopLevelTextures(dc); if (dc.getSurfaceGeometry() == null || dc.getSurfaceGeometry().size() < 1) return; dc.getGeographicSurfaceTileRenderer().setShowImageTileOutlines(this.showImageTileOutlines); draw(dc); }
/** * Draw this label during ordered rendering. * * @param dc Current draw context. * @param pickSupport Support object used during picking. */ protected void doDrawOrderedRenderable(DrawContext dc, PickSupport pickSupport) { TextRenderer textRenderer = OGLTextRenderer.getOrCreateTextRenderer(dc.getTextRendererCache(), font); if (dc.isPickingMode()) { this.doPick(dc, pickSupport); } else { this.drawText(dc, textRenderer); } }
protected static boolean isServiceVisible(DrawContext dc, PlaceNameService placeNameService) { //noinspection SimplifiableIfStatement if (!placeNameService.isEnabled()) return false; return (dc.getVisibleSector() != null) && placeNameService.getMaskingSector().intersects(dc.getVisibleSector()); // // return // placeNameService.getExtent(dc).intersects(dc.getView().getFrustumInModelCoordinates()); }
@SuppressWarnings({"RedundantIfStatement"}) public boolean isInView(DrawContext dc) { if (!viewFrustum.intersects(this.getExtent(dc.getGlobe(), dc.getVerticalExaggeration()))) return false; // Check apparent size if (getSizeInPixels(dc) <= MIN_CELL_SIZE_PIXELS) return false; return true; }
protected static boolean isNameVisible( DrawContext dc, PlaceNameService service, Position namePosition) { double elevation = dc.getVerticalExaggeration() * namePosition.getElevation(); Vec4 namePoint = dc.getGlobe() .computePointFromPosition( namePosition.getLatitude(), namePosition.getLongitude(), elevation); Vec4 eyeVec = dc.getView().getEyePoint(); double dist = eyeVec.distanceTo3(namePoint); return dist >= service.getMinDisplayDistance() && dist <= service.getMaxDisplayDistance(); }
protected void draw(DrawContext dc, java.awt.Point pickPoint) { if (this.markers == null) return; if (dc.getVisibleSector() == null) return; SectorGeometryList geos = dc.getSurfaceGeometry(); if (geos == null) return; // Adds markers to the draw context's ordered renderable queue. During picking, this gets the // pick point and the // current layer from the draw context. this.getMarkerRenderer().render(dc, this.markers); }
@Override protected void doRender(DrawContext dc) { if (this.frameTimestamp != dc.getFrameTimeStamp()) { this.assembleControlPoints(dc); this.frameTimestamp = dc.getFrameTimeStamp(); } this.markerRenderer.render(dc, this.controlPoints); if (this.annotation != null && isShowAnnotation()) { this.annotation.render(dc); } }
/** * Draws the graphic as an ordered renderable. * * @param dc the current draw context. */ protected void makeOrderedRenderable(DrawContext dc) { if (this.lines == null || this.position == null) return; this.computeGeometryIfNeeded(dc); // Don't draw if beyond the horizon. double horizon = dc.getView().getHorizonDistance(); if (this.eyeDistance > horizon) return; if (this.intersectsFrustum(dc)) dc.addOrderedRenderable(this); if (dc.isPickingMode()) this.pickLayer = dc.getCurrentLayer(); }
public void beginPicking(DrawContext dc) { javax.media.opengl.GL gl = dc.getGL(); gl.glPushAttrib(GL.GL_ENABLE_BIT | GL.GL_CURRENT_BIT); gl.glDisable(GL.GL_DITHER); gl.glDisable(GL.GL_LIGHTING); gl.glDisable(GL.GL_FOG); gl.glDisable(GL.GL_BLEND); gl.glDisable(GL.GL_TEXTURE_2D); if (dc.isDeepPickingEnabled()) gl.glDisable(GL.GL_DEPTH_TEST); }
@Override protected void setupShader(DrawContext dc) { if (shaderProgram == -1) { initShader(dc); } GL gl = dc.getGL().getGL2(); gl.glUseProgram(shaderProgram); // double minElevation = ((ElevationTesselator) // dc.getGlobe().getTessellator()).getMinElevation(); // double maxElevation = ((ElevationTesselator) // dc.getGlobe().getTessellator()).getMaxElevation(); double minElevation = clamp(shaderMinElevation, minElevationClamp, maxElevationClamp); double maxElevation = clamp(shaderMaxElevation, minElevationClamp, maxElevationClamp); gl.glUniform1f(minElevationUniform, (float) minElevation); gl.glUniform1f(maxElevationUniform, (float) maxElevation); gl.glUniform1f(exaggerationUniform, (float) exaggeration); gl.glUniform1f(bakedExaggerationUniform, (float) bakedExaggeration); gl.glUniform1f(opacityUniform, (float) getOpacity()); Matrix modelViewInv = dc.getView().getModelviewMatrix().getInverse(); float[] modelViewInvArray = new float[] { (float) modelViewInv.m11, (float) modelViewInv.m21, (float) modelViewInv.m31, (float) modelViewInv.m41, (float) modelViewInv.m12, (float) modelViewInv.m22, (float) modelViewInv.m32, (float) modelViewInv.m42, (float) modelViewInv.m13, (float) modelViewInv.m23, (float) modelViewInv.m33, (float) modelViewInv.m43, (float) modelViewInv.m14, (float) modelViewInv.m24, (float) modelViewInv.m34, (float) modelViewInv.m44 }; gl.glUniformMatrix4fv(oldModelViewInverseUniform, 1, false, modelViewInvArray, 0); Vec4 eye = dc.getView().getEyePoint(); gl.glUniform3f(eyePositionUniform, (float) eye.x, (float) eye.y, (float) eye.z); gl.glUniform3f( sunPositionUniform, (float) sunPositionNormalized.x, (float) sunPositionNormalized.y, (float) sunPositionNormalized.z); }
/** * Determine if this label intersects the view or pick frustum. * * @param dc Current draw context. * @return True if this label intersects the active frustum (view or pick). Otherwise false. */ protected boolean intersectsFrustum(DrawContext dc) { View view = dc.getView(); Frustum frustum = view.getFrustumInModelCoordinates(); // Test the label's model coordinate point against the near and far clipping planes. if (this.placePoint != null && (frustum.getNear().distanceTo(this.placePoint) < 0 || frustum.getFar().distanceTo(this.placePoint) < 0)) { return false; } if (dc.isPickingMode()) return dc.getPickFrustums().intersectsAny(this.screenExtent); else return view.getViewport().intersects(this.screenExtent); }
private boolean atMaxLevel(DrawContext dc) { Position vpc = dc.getViewportCenterPosition(); if (dc.getView() == null || this.getLevels() == null || vpc == null) return false; if (!this.getLevels().getSector().contains(vpc.getLatitude(), vpc.getLongitude())) return true; Level nextToLast = this.getLevels().getNextToLastLevel(); if (nextToLast == null) return true; Sector centerSector = nextToLast.computeSectorForPosition( vpc.getLatitude(), vpc.getLongitude(), this.getLevels().getTileOrigin()); return this.needToSplit(dc, centerSector); }
/** * Compute the lat/lon position of the view center * * @param dc the current DrawContext * @param view the current View * @return the ground position of the view center or null */ protected Position computeGroundPosition(DrawContext dc, View view) { if (view == null) return null; Position groundPos = view.computePositionFromScreenPoint( view.getViewport().getWidth() / 2, view.getViewport().getHeight() / 2); if (groundPos == null) return null; double elevation = dc.getGlobe().getElevation(groundPos.getLatitude(), groundPos.getLongitude()); return new Position( groundPos.getLatitude(), groundPos.getLongitude(), elevation * dc.getVerticalExaggeration()); }
public double getSizeInPixels(DrawContext dc) { View view = dc.getView(); Vec4 centerPoint = getSurfacePoint(dc, this.centroid.getLatitude(), this.centroid.getLongitude()); Double distance = view.getEyePoint().distanceTo3(centerPoint); return this.size / view.computePixelSizeAtDistance(distance); }
public void computeZone(DrawContext dc) { try { Position centerPos = ((OrbitView) dc.getView()).getCenterPosition(); if (centerPos != null) { if (centerPos.latitude.degrees <= UTM_MAX_LATITUDE && centerPos.latitude.degrees >= UTM_MIN_LATITUDE) { UTMCoord UTM = UTMCoord.fromLatLon( centerPos.getLatitude(), centerPos.getLongitude(), dc.getGlobe()); this.zone = UTM.getZone(); } else this.zone = 0; } } catch (Exception ex) { this.zone = 0; } }
public boolean isLayerInView(DrawContext dc) { if (dc == null) { String message = Logging.getMessage("nullValue.DrawContextIsNull"); Logging.logger().severe(message); throw new IllegalStateException(message); } if (dc.getView() == null) { String message = Logging.getMessage("layers.AbstractLayer.NoViewSpecifiedInDrawingContext"); Logging.logger().severe(message); throw new IllegalStateException(message); } return !(dc.getVisibleSector() != null && !this.levels.getSector().intersects(dc.getVisibleSector())); }