コード例 #1
0
 /**
  * @param gc
  * @param rect
  * @param image
  * @param backgroundColor
  */
 protected void drawImage(GC gc, Rectangle rect, Image image, Color backgroundColor) {
   gc.setBackground(backgroundColor);
   gc.setForeground(backgroundColor);
   gc.fillRectangle(rect);
   SWTX.drawTextImage(
       gc,
       "",
       getAlignment(),
       image,
       getAlignment(),
       rect.x + 3,
       rect.y,
       rect.width - 3,
       rect.height);
 }
コード例 #2
0
/**
 * Cell renderer that expects a Boolean as content of a cell. It then represents the value by a
 * checked or unchecked box.
 *
 * <p>It accepts the following style bits:
 *
 * <ul>
 *   <li><b>INDICATION_CLICK</b> shows a visible feedback when the user clicks the cell. This
 *       feedback resprects the checked state.
 *   <li><b>INDICATION_FOCUS</b> causes the cell that has focus to be drawn with another background
 *       color and a focus-style border.
 *   <li><b>INDICATION_FOCUS_ROW</b> causes the cell that has focus to be drawn in a dark color and
 *       its content bright.
 *   <li><b>INDICATION_COMMENT</b> makes the renderer paint a little triangle in the upper right
 *       corner of the cell as a sign that additional information is available.
 *   <li><b>SIGN_IMAGE</b> forces the drawing of images that are defined in the icon folder. This
 *       makes the rendering of a cell 2-3 times slower. Overwrites all other SIGN_* style bits.
 *   <li><b>SIGN_X</b> makes the 'true' symbol be an X. This is only valid if SIGN_IMAGE is not
 *       given, and it overwrites SIGN_CHECK
 *   <li><b>SIGN_CHECK</b> makes the 'true' symbol a check. THIS IS DEFAULT.
 * </ul>
 *
 * @see de.kupzog.ktable.editors.KTableCellEditorCheckbox
 * @see de.kupzog.ktable.editors.KTableCellEditorCheckbox2
 * @author Lorenz Maierhofer <*****@*****.**>
 */
public class CheckableCellRenderer extends DefaultCellRenderer {
  /**
   * Style bit that forces that the renderer paints images instead of directly painting. The images
   * used for painting can be found in the folder /icons/ and are named checked.gif, unchecked.gif,
   * checked_clicked.gif and unchecked_clicked.gif.
   *
   * <p>Note that when using images, drawing is 2-3 times slower than when using direct painting. It
   * might be visible if many cells should be rendered that way. So this is not default.
   */
  public static final int SIGN_IMAGE = 1 << 31;

  /**
   * Makes the renderer draw an X as the symbol that signals the value is true. This has only an
   * effect if the style SIGN_IMAGE is not active.
   */
  public static final int SIGN_X = 1 << 30;
  /**
   * Makes the renterer draw a check sign as the symbol that signals the value true. THIS IS
   * DEFAULT.
   */
  public static final int SIGN_CHECK = 1 << 29;

  /** Indicator for a checked entry / true boolean decision */
  public static final Image IMAGE_CHECKED =
      SWTX.loadImageResource(Display.getCurrent(), "/icons/checked.gif");

  /** Indicator for an unchecked entry / false boolean decision */
  public static final Image IMAGE_UNCHECKED =
      SWTX.loadImageResource(Display.getCurrent(), "/icons/unchecked.gif");

  /** Indicator for an checked entry / true boolean decision that is currently clicked. */
  public static final Image IMAGE_CHECKED_CLICKED =
      SWTX.loadImageResource(Display.getCurrent(), "/icons/checked_clicked.gif");

  /** Indicator for an unchecked entry / false boolean decision that is currently clicked. */
  public static final Image IMAGE_UNCHECKED_CLICKED =
      SWTX.loadImageResource(Display.getCurrent(), "/icons/unchecked_clicked.gif");

  public static final Color COLOR_FILL = new Color(Display.getDefault(), 206, 206, 206);
  public static final Color BORDER_DARK = new Color(Display.getDefault(), 90, 90, 57);
  public static final Color BORDER_LIGHT = new Color(Display.getDefault(), 156, 156, 123);

  /**
   * Creates a cellrenderer that shows boolean values with the given style.
   *
   * <p>
   *
   * @param style Honored style bits are:<br>
   *     - INDICATION_CLICKED<br>
   *     - INDICATION_FOCUS<br>
   *     - INDICATION_FOCUS_ROW<br>
   *     - INDICATION_COMMENT
   *     <p>Styles that influence the sign painted when cell value is true:<br>
   *     - SIGN_IMAGE<br>
   *     - SIGN_X<br>
   *     - SIGN_CHECK (default)<br>
   */
  public CheckableCellRenderer(int style) {
    super(style);
  }

  /* (non-Javadoc)
   * @see de.kupzog.ktable.KTableCellRenderer#getOptimalWidth(org.eclipse.swt.graphics.GC, int, int, java.lang.Object, boolean)
   */
  public int getOptimalWidth(
      GC gc, int col, int row, Object content, boolean fixed, KTableModel model) {
    return getOptimalWidth();
  }

  public int getOptimalWidth() {
    return IMAGE_CHECKED.getBounds().width + 6;
  }

  /**
   * Paint a box with or without a checked symbol.
   *
   * @see de.kupzog.ktable.KTableCellRenderer#drawCell(GC, Rectangle, int, int, Object, boolean,
   *     boolean, boolean, KTableModel)
   */
  public void drawCell(
      GC gc,
      Rectangle rect,
      int col,
      int row,
      Object content,
      boolean focus,
      boolean fixed,
      boolean clicked,
      KTableModel model) {
    // draw focus sign:
    if (focus && (m_Style & INDICATION_FOCUS) != 0) {
      rect = drawDefaultSolidCellLine(gc, rect, borderColorVertical, borderColorHorizontal);
      drawCheckableImage(gc, rect, content, COLOR_BGFOCUS, clicked);
      drawFocus(gc, rect);
    } else if (focus && (m_Style & INDICATION_FOCUS_ROW) != 0) {
      rect = drawDefaultSolidCellLine(gc, rect, borderColorVertical, borderColorHorizontal);
      drawCheckableImage(gc, rect, content, COLOR_BGROWFOCUS, clicked);
    } else {
      rect = drawDefaultSolidCellLine(gc, rect, borderColorVertical, borderColorHorizontal);
      drawCheckableImage(gc, rect, content, getBackground(), clicked);
    }

    if ((m_Style & INDICATION_COMMENT) != 0) drawCommentSign(gc, rect);
  }

  /**
   * This method is responsible for calling the actual paint method. Note that there currently exist
   * two versions: One that uses the images defined in this renderer, and anotherone painting
   * directly.
   *
   * <p>NOTE: Default is drawing directly (no images used) because this seems to be at least 2-3
   * times faster than painting an image! (tested: WinXP)
   */
  protected void drawCheckableImage(
      GC gc, Rectangle rect, Object content, Color bgColor, boolean clicked) {
    // draw content as image:
    if ((m_Style & SIGN_IMAGE) != 0) {
      if (!(content instanceof Boolean)) {
        if (content.toString().equalsIgnoreCase("true")) content = new Boolean(true);
        else if (content.toString().equalsIgnoreCase("false")) content = new Boolean(false);
      }
      if (!(content instanceof Boolean))
        drawCellContent(gc, rect, "?", null, getForeground(), bgColor);
      else {
        boolean checked = ((Boolean) content).booleanValue();
        if (checked) {
          if (clicked && (m_Style & INDICATION_CLICKED) != 0)
            drawImage(gc, rect, IMAGE_CHECKED_CLICKED, bgColor);
          else drawImage(gc, rect, IMAGE_CHECKED, bgColor);
        } else {
          if (clicked && (m_Style & INDICATION_CLICKED) != 0)
            drawImage(gc, rect, IMAGE_UNCHECKED_CLICKED, bgColor);
          else drawImage(gc, rect, IMAGE_UNCHECKED, bgColor);
        }
      }
    } else { // draw image directly:
      if (!(content instanceof Boolean)) {
        if (content.toString().equalsIgnoreCase("true")) content = new Boolean(true);
        else if (content.toString().equalsIgnoreCase("false")) content = new Boolean(false);
      }
      if (!(content instanceof Boolean))
        drawCellContent(gc, rect, "?", null, getForeground(), bgColor);
      else {
        boolean checked = ((Boolean) content).booleanValue();
        if (clicked && (m_Style & INDICATION_CLICKED) != 0)
          drawCheckedSymbol(gc, rect, checked, bgColor, COLOR_FILL);
        else drawCheckedSymbol(gc, rect, checked, bgColor, bgColor);
      }
    }
  }

  /**
   * @param gc
   * @param rect
   * @param image
   * @param backgroundColor
   */
  protected void drawImage(GC gc, Rectangle rect, Image image, Color backgroundColor) {
    gc.setBackground(backgroundColor);
    gc.setForeground(backgroundColor);
    gc.fillRectangle(rect);
    SWTX.drawTextImage(
        gc,
        "",
        getAlignment(),
        image,
        getAlignment(),
        rect.x + 3,
        rect.y,
        rect.width - 3,
        rect.height);
  }

  /** @param value If true, the comment sign is painted. Else it is omitted. */
  public void setCommentIndication(boolean value) {
    if (value) m_Style = m_Style | INDICATION_COMMENT;
    else m_Style = m_Style & ~INDICATION_COMMENT;
  }
  /**
   * Manually paints the checked or unchecked symbol. This provides a fast replacement for the
   * variant that paints the images defined in this class.
   *
   * <p>The reason for this is that painting manually is 2-3 times faster than painting the image -
   * which is very notable if you have a completely filled table! (see example!)
   *
   * @param gc The GC to use when dawing
   * @param rect The cell ara where the symbol should be painted into.
   * @param checked Wether the symbol should be the checked or unchecked
   * @param bgColor The background color of the cell.
   * @param fillColor The color of the box drawn (with of without checked mark). Used when a click
   *     indication is desired.
   */
  protected void drawCheckedSymbol(
      GC gc, Rectangle rect, boolean checked, Color bgColor, Color fillColor) {
    // clear background:
    gc.setBackground(bgColor);
    gc.fillRectangle(rect);

    // paint rectangle:
    Rectangle bound = getAlignedLocation(rect, IMAGE_CHECKED);

    gc.setForeground(BORDER_LIGHT);
    gc.drawLine(bound.x, bound.y, bound.x + bound.width, bound.y);
    gc.drawLine(bound.x, bound.y, bound.x, bound.y + bound.height);
    gc.setForeground(BORDER_DARK);
    gc.drawLine(
        bound.x + bound.width, bound.y + 1, bound.x + bound.width, bound.y + bound.height - 1);
    gc.drawLine(bound.x, bound.y + bound.height, bound.x + bound.width, bound.y + bound.height);

    if (!bgColor.equals(fillColor)) {
      gc.setBackground(fillColor);
      gc.fillRectangle(bound.x + 1, bound.y + 1, bound.width - 1, bound.height - 1);
    }

    if (checked) // draw a check symbol:
    drawCheckSymbol(gc, bound);
  }

  /**
   * Draws a X as a sign that the cell value is true.
   *
   * @param gc The gc to use when painting
   * @param bound
   */
  private void drawCheckSymbol(GC gc, Rectangle bound) {
    if ((m_Style & SIGN_X) != 0) { // Draw a X
      gc.setForeground(BORDER_LIGHT);

      gc.drawLine(bound.x + 3, bound.y + 2, bound.x - 2 + bound.width, bound.y - 3 + bound.height);
      gc.drawLine(bound.x + 2, bound.y + 3, bound.x - 3 + bound.width, bound.y - 2 + bound.height);

      gc.drawLine(bound.x + 3, bound.y - 2 + bound.height, bound.x - 2 + bound.width, bound.y + 3);
      gc.drawLine(bound.x + 2, bound.y - 3 + bound.height, bound.x - 3 + bound.width, bound.y + 2);

      gc.setForeground(COLOR_TEXT);

      gc.drawLine(bound.x + 2, bound.y + 2, bound.x - 2 + bound.width, bound.y - 2 + bound.height);
      gc.drawLine(bound.x + 2, bound.y - 2 + bound.height, bound.x - 2 + bound.width, bound.y + 2);
    } else { // Draw a check sign
      gc.setForeground(getForeground());

      gc.drawLine(bound.x + 2, bound.y + bound.height - 4, bound.x + 4, bound.y + bound.height - 2);
      gc.drawLine(bound.x + 2, bound.y + bound.height - 5, bound.x + 5, bound.y + bound.height - 3);
      gc.drawLine(bound.x + 2, bound.y + bound.height - 6, bound.x + 4, bound.y + bound.height - 4);

      for (int i = 1; i < 4; i++)
        gc.drawLine(
            bound.x + 2 + i,
            bound.y + bound.height - 3,
            bound.x + bound.width - 2,
            bound.y + 1 + i);
    }
  }

  /**
   * Returns the location where the checked symbol should be painted.
   *
   * <p>Note that this is only a subarea of the area covered by an image, since the image contains a
   * border area that is not needed here.
   *
   * @param rect The cell area
   * @param img The image to take the size of the checked symbol from.
   * @return Returns the area that should be filled with a checked/unchecked symbol.
   */
  protected Rectangle getAlignedLocation(Rectangle rect, Image img) {
    Rectangle bounds = img.getBounds();
    bounds.x -= 2;
    bounds.y -= 2;
    bounds.height -= 4;
    bounds.width -= 4;

    if ((getAlignment() & SWTX.ALIGN_HORIZONTAL_CENTER) != 0)
      bounds.x = rect.x + (rect.width - bounds.width) / 2;
    else if ((getAlignment() & SWTX.ALIGN_HORIZONTAL_RIGHT) != 0)
      bounds.x = rect.x + rect.width - bounds.width - 2;
    else bounds.x = rect.x + 2;

    if ((getAlignment() & SWTX.ALIGN_VERTICAL_CENTER) != 0)
      bounds.y = rect.y + (rect.height - bounds.height) / 2;
    else if ((getAlignment() & SWTX.ALIGN_VERTICAL_BOTTOM) != 0)
      bounds.y = rect.y + rect.height - bounds.height - 2;
    else bounds.y = rect.y + 2;

    return bounds;
  }
}