private void affect(LivingEntity entity) { int damage = (int) WaterMethods.waterbendingNightAugment(defaultdamage, player.getWorld()); if (entity instanceof Player) { BendingPlayer bPlayer = GeneralMethods.getBendingPlayer(player.getName()); if (bPlayer.canBeSlowed()) { PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, 2); new TempPotionEffect(entity, effect); bPlayer.slow(10); // entity.damage(damage, player); GeneralMethods.damageEntity(player, entity, damage, "IceBlast"); } } else { PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, 2); new TempPotionEffect(entity, effect); // entity.damage(damage, player); GeneralMethods.damageEntity(player, entity, damage, "IceBlast"); } AirMethods.breakBreathbendingHold(entity); for (int x = 0; x < 30; x++) { ParticleEffect.ITEM_CRACK.display( new ParticleEffect.ItemData(Material.ICE, (byte) 0), new Vector( ((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5), ((Math.random() - 0.5) * .5)), .3f, location, 257.0D); } }
public QuickStrike(Player player) { if (!isEligible(player)) return; Entity e = GeneralMethods.getTargetedEntity(player, 2, new ArrayList<Entity>()); if (e == null) return; GeneralMethods.damageEntity(player, e, damage); if (GeneralMethods.rand.nextInt(100) < blockChance && e instanceof Player) { ChiPassive.blockChi((Player) e); } ChiComboManager.addCombo(player, ChiCombo.QuickStrike); }
private void affect(LivingEntity entity) { entity.setVelocity(thrown); GeneralMethods.damageEntity(player, entity, damage, "IceSpike"); damaged.add(entity); long slowCooldown = IceSpike2.slowCooldown; int mod = 2; if (entity instanceof Player) { BendingPlayer bPlayer = GeneralMethods.getBendingPlayer(player.getName()); if (bPlayer.canBeSlowed()) { PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, mod); new TempPotionEffect(entity, effect); bPlayer.slow(slowCooldown); } } else { PotionEffect effect = new PotionEffect(PotionEffectType.SLOW, 70, mod); new TempPotionEffect(entity, effect); } AirMethods.breakBreathbendingHold(entity); }
private boolean progress() { if (player.isDead() || !player.isOnline() || !GeneralMethods.canBend(player.getName(), "EarthBlast")) { breakBlock(); return false; } if (System.currentTimeMillis() - time >= interval) { time = System.currentTimeMillis(); if (falling) { breakBlock(); return false; } if (!EarthMethods.isEarthbendable(player, sourceblock) && sourceblock.getType() != Material.COBBLESTONE) { instances.remove(id); return false; } if (!progressing && !falling) { if (GeneralMethods.getBoundAbility(player) == null) { unfocusBlock(); return false; } if (!GeneralMethods.getBoundAbility(player).equalsIgnoreCase("EarthBlast")) { unfocusBlock(); return false; } if (sourceblock == null) { instances.remove(id); return false; } if (!player.getWorld().equals(sourceblock.getWorld())) { unfocusBlock(); return false; } if (sourceblock.getLocation().distance(player.getLocation()) > preparerange) { unfocusBlock(); return false; } } if (falling) { breakBlock(); } else { if (!progressing) { return false; } if (sourceblock.getY() == firstdestination.getBlockY()) { settingup = false; } Vector direction; if (settingup) { direction = GeneralMethods.getDirection(location, firstdestination).normalize(); } else { direction = GeneralMethods.getDirection(location, destination).normalize(); } location = location.clone().add(direction); WaterMethods.removeWaterSpouts(location, player); AirMethods.removeAirSpouts(location, player); Block block = location.getBlock(); if (block.getLocation().equals(sourceblock.getLocation())) { location = location.clone().add(direction); block = location.getBlock(); } if (EarthMethods.isTransparentToEarthbending(player, block) && !block.isLiquid()) { GeneralMethods.breakBlock(block); } else if (!settingup) { breakBlock(); return false; } else { location = location.clone().subtract(direction); direction = GeneralMethods.getDirection(location, destination).normalize(); location = location.clone().add(direction); WaterMethods.removeWaterSpouts(location, player); AirMethods.removeAirSpouts(location, player); double radius = FireBlast.AFFECTING_RADIUS; Player source = player; if (EarthBlast.annihilateBlasts(location, radius, source) || WaterManipulation.annihilateBlasts(location, radius, source) || FireBlast.annihilateBlasts(location, radius, source)) { breakBlock(); return false; } Combustion.removeAroundPoint(location, radius); Block block2 = location.getBlock(); if (block2.getLocation().equals(sourceblock.getLocation())) { location = location.clone().add(direction); block2 = location.getBlock(); } if (EarthMethods.isTransparentToEarthbending(player, block) && !block.isLiquid()) { GeneralMethods.breakBlock(block); } else { breakBlock(); return false; } } for (Entity entity : GeneralMethods.getEntitiesAroundPoint(location, FireBlast.AFFECTING_RADIUS)) { if (GeneralMethods.isRegionProtectedFromBuild( player, "EarthBlast", entity.getLocation())) { continue; } if (entity instanceof LivingEntity && (entity.getEntityId() != player.getEntityId() || hitself)) { AirMethods.breakBreathbendingHold(entity); Location location = player.getEyeLocation(); Vector vector = location.getDirection(); entity.setVelocity(vector.normalize().multiply(pushfactor)); double damage = this.damage; if (EarthMethods.isMetal(sourceblock) && EarthMethods.canMetalbend(player)) { damage = EarthMethods.getMetalAugment(this.damage); } GeneralMethods.damageEntity(player, entity, damage); progressing = false; } } if (!progressing) { breakBlock(); return false; } if (revert) { // Methods.addTempEarthBlock(sourceblock, block); if (sourceblock.getType() == Material.RED_SANDSTONE) { sourceblock.setType(sourcetype); if (sourcetype == Material.SAND) { sourceblock.setData((byte) 0x1); } } else { sourceblock.setType(sourcetype); } EarthMethods.moveEarthBlock(sourceblock, block); if (block.getType() == Material.SAND) { block.setType(Material.SANDSTONE); } if (block.getType() == Material.GRAVEL) { block.setType(Material.STONE); } } else { block.setType(sourceblock.getType()); sourceblock.setType(Material.AIR); } sourceblock = block; if (location.distance(destination) < 1) { if (sourcetype == Material.SAND || sourcetype == Material.GRAVEL) { progressing = false; if (sourceblock.getType() == Material.RED_SANDSTONE) { sourcetype = Material.SAND; sourceblock.setType(sourcetype); sourceblock.setData((byte) 0x1); } else { sourceblock.setType(sourcetype); } } falling = true; progressing = false; } return true; } } return false; }