public void render(Graphics2D g) { g.setColor(Color.decode("0x6B88FF")); g.fill(g.getClipBounds()); renderMap(g); renderSprites(g); m_tbr.render(g); m_tick = (m_tick + 1) % TICK_MODULUS; }
public void setState(PlayerState ps) { m_tbr.setPlayerState(ps); }